- May 17, 2023
- YenThe Studio
It Is Ticking
96%Game Brain Score
graphics, story
music
96% User Score 90 reviews
Platforms
PCWindows
About
"It Is Ticking" is a thrilling bomb-defusing game where players must quickly understand current flow to disarm deadly explosives. A single mistake can lead to catastrophic consequences, and the high-stakes atmosphere is intense. The addition of a Workshop mode allows players to create and share their own custom bombs, providing endless possibilities for creativity and chaos.











+3
Audience ScoreBased on 90 reviews
graphics3 positive mentions
- The logic puzzles are engaging and provide a satisfying challenge, with a good difficulty curve that keeps players on their toes.
- The game effectively teaches the basics of electronic components while providing a fun and immersive experience.
- The campaign and level editor are well-designed, offering a variety of puzzles that encourage creative problem-solving.
- The game is quite short, with some players completing it in just a few hours and feeling like they missed out on content.
- There are issues with leaderboard functionality and progress saving, which can be frustrating for players wanting to track their achievements.
- Some puzzles can be overly difficult, requiring guides or trial and error, which may deter casual players looking for a more relaxed experience.
- graphics8 mentions Positive Neutral Negative
The graphics in the game are generally praised, with some users rating them as high as 9/10, indicating a strong visual appeal. However, there are also opinions suggesting that the graphics are not a critical aspect of the gameplay experience, implying that they may not significantly impact overall enjoyment.
“Sound and graphics are also very good 9/10 for this game.”
“The graphics are stunning and really enhance the overall experience.”
“The visual design is impressive, making every level a treat for the eyes.”
“🔲 Graphics don't matter in this game.”
“A few levels are introduction levels, which only serve to show off how a part works, and the remainder - slightly more than a handful, really - are the most interesting ones, featuring clocks and detonators as separate parts, with the goal being either to cut power to the clock, to the detonator, or to cut the connection between the power output of the clock (that goes active once the clock hits 00:00) and the detonator input of the detonator.”