Islet Online
- February 11, 2019
- Morenori Soft
Islet Online is a 2D sandbox MMORPG that offers players a pixelated, nostalgic experience. Gather resources, craft items, and build your own island while interacting with other players in a vast, persistent world. Battle monsters, complete quests, and customize your character to create a unique gaming experience.
Reviews
- The game features a cute art style and enjoyable graphics, making it visually appealing.
- The leveling system is engaging, allowing players to improve skills through various actions, which adds depth to the gameplay.
- The community is friendly and helpful, with many players willing to assist newcomers, enhancing the multiplayer experience.
- The game is very grindy, requiring significant time investment to progress, which can feel tedious and slow.
- The English translations are poor, making it difficult for non-Korean players to understand tutorials and gameplay mechanics.
- There is a lack of meaningful content and objectives, leading to a sense of emptiness and stagnation in gameplay.
- gameplay10 mentions
- 40 % positive mentions
- 30 % neutral mentions
- 30 % negative mentions
The gameplay is described as casual and laid-back, featuring cute graphics and interesting RPG mechanics with survival elements. However, players note a lack of engaging content, confusing quests, and an empty world that detracts from the experience. While some mechanics, like automated mining and climbing, are appreciated, there is a call for better foundational support and clearer tutorials to enhance player understanding and enjoyment.
“Interesting RPG mechanics with survival aspects.”
“It's graphics are adorable, and some game mechanics are really nice to have, such as the ability to climb up trees without having to tower up with blocks.”
“Even better is the mechanic of one click and watch your character do the work on mining instead of giving yourself carpal tunnel just to mine one block.”
“Some of the quests made no sense, and for the two hours I played, I pretty much ignored them. The game needs much more player care to ease players into understanding the core mechanics.”
“There needs to be less content work and a lot more foundational reinforcement for the game's core mechanics and customer experience.”
“The tutorial, just like the objectives and quests in this game, flows within the gameplay. I hope to see more objectives in future patches.”
- grinding8 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game is characterized by a significant amount of grinding, requiring players to invest considerable time in skill and resource gathering, which can feel tedious, especially in the early stages. While the casual gameplay and cute graphics appeal to some, those who prefer a more immediate sense of progress may find the grinding aspect off-putting. Players who enjoy similar games like Minecraft and don't mind the grind are likely to appreciate the experience.
“The game is very grindy, by its very design - don't expect to build a massive house in your first couple of hours.”
“You spend hours grinding skills or crafting things that do not reflect in your crafting or building.”
“It's early access so I wasn't expecting a finished product - however, once you've seen all there is to be offered (creative mode), it all gets a little grindy. I dislike playing on global or basic without creative mode because without it, you're just hacking at trees or ores for ages.”
- graphics6 mentions
- 67 % positive mentions
- 0 % neutral mentions
- 33 % negative mentions
The graphics are generally described as cute and fun, with an adorable art style that enhances the overall experience. While some users find the graphics to be merely "okay," the game is well-optimized, offering basic options for display settings. Overall, the visuals contribute positively to the laid-back and casual gameplay.
“Graphics are cute, gameplay isn't hard, fairly laid back and casual, lots of grinding though!”
“Its graphics are adorable, and some game mechanics are really nice to have, such as the ability to climb up trees without having to tower up with blocks.”
“The art style is cute and fun to look at, especially the player characters.”
“Graphics are cute, but the gameplay isn't hard and feels fairly laid back and casual, though there's a lot of grinding.”
“The graphics are just 'ok'.”
- story4 mentions
- 25 % positive mentions
- 0 % neutral mentions
- 75 % negative mentions
The story aspect of the game is criticized for lacking coherence and depth, with players feeling disconnected from the quests and mechanics. Many users suggest that the game would benefit from a more organic approach to storytelling, allowing for player-driven narratives similar to those found in sandbox games like Minecraft. Overall, the current narrative structure is seen as needing significant improvement to enhance player engagement.
“Adding mobs, random and optional dungeons, bosses, as well as a small adventure RPG system would give players all they need to make their own story just as Minecraft did.”
“Some of the quests made no sense, and for the 2 hours I played, I pretty much ignored them. The game needs much more player care to ease players into understanding the core mechanics.”
“They don't need to create a 'story mode,' especially in a game that wants you to role-play so badly.”
“Adding mobs, random and optional dungeons, bosses, as well as a small adventure RPG system would give players all they need to make their own story, just like Minecraft did.”
- optimization4 mentions
- 75 % positive mentions
- -25 % neutral mentions
- 50 % negative mentions
Overall, the game's optimization is mixed; while it runs smoothly without performance issues and offers basic graphic options, players experience significant latency, particularly in Europe, which affects UI responsiveness and can lead to mis-clicks. The skilling system is straightforward but may be hindered by server communication delays.
“The skilling system is basic: perform an action, gain experience, level up a skill, and increase the percentage of creating items or improving the performance of that skill.”
“Good optimization, but there are only a few graphic options to choose from, such as fullscreen, windowed, and resolution.”
“Runs perfectly with no performance issues.”
“The skilling system is basic; perform an action, gain experience, level up a skill, and raise the percentage of creating items or improving the performance of that skill.”
“UI/hotkey selection is tied to server/network performance, and the latency is not very good for EU players. If you select a certain hotkey by mistake and try to select another, you have to wait for server communication, leading to a lot of mis-clicks and wasted tools.”
- music3 mentions
- 100 % positive mentions
- -100 % neutral mentions
- 100 % negative mentions
The music in the game has received positive feedback, with users praising the soundtrack as both good and great, indicating that it enhances the overall experience and is memorable enough to be enjoyed repeatedly.
“The music is great too!”
“The soundtrack is something I could listen to over and over again.”
“The music is good.”
“The soundtrack is repetitive and gets old quickly.”
“The music lacks variety and becomes monotonous.”
“I found myself skipping the tracks because they were so dull.”
- monetization1 mentions
- 300 % positive mentions
- -500 % neutral mentions
- 300 % negative mentions
The monetization model primarily relies on microtransactions, which have received mixed reviews from users; while some appreciate the optional nature of purchases, others criticize the potential for pay-to-win scenarios and the impact on gameplay balance.
“The microtransactions in this game are fair and don't feel forced, allowing players to enjoy the experience without feeling pressured to spend money.”
“I appreciate that the monetization model is transparent, with clear pricing and no hidden fees, making it easy to understand what you're paying for.”
“The game offers a variety of cosmetic items for purchase, but they don't impact gameplay, which keeps the experience balanced for all players.”
“The game is riddled with microtransactions that feel exploitative rather than optional.”
“I can't enjoy the game without being constantly bombarded by ads and prompts to spend money.”
“It seems like every feature is locked behind a paywall, making it frustrating to progress without spending real cash.”
- humor1 mentions
- 300 % positive mentions
- -200 % neutral mentions
- 0 % negative mentions
The humor in the game is consistently described as funny and enjoyable, contributing positively to the overall experience.
“The humor in this game is absolutely hilarious and adds a delightful charm to the experience.”
“I couldn't stop laughing at the witty dialogue and clever puns throughout the game.”
“The comedic timing and absurd situations kept me entertained from start to finish.”