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Is It Wrong to Try to Pick Up Girls in a Dungeon? Infinite Combate

The game should have been made entirely as a graphic novel. Or had a higher budget to improve the dungeon sections.
52%Game Brain Score
story, graphics
gameplay, grinding
48% User Score Based on 346 reviews
Critic Score 57%Based on 13 reviews

Platforms

PCPCPlaystation 5Playstation 5Playstation 4Playstation 4WindowsWindowsPlayStationPlayStationNintendo SwitchNintendo SwitchPlaystation VitaPlaystation Vita

About

"Is It Wrong to Try to Pick Up Girls in a Dungeon? Infinite Combate" is an action RPG based on the popular light novel series. Players explore dungeons in the city of Orario, battling monsters and interacting with characters from the series. The game features a "Link System" that allows players to build relationships with party members and unlock special abilities.

Is It Wrong to Try to Pick Up Girls in a Dungeon? Infinite Combate screenshot
Is It Wrong to Try to Pick Up Girls in a Dungeon? Infinite Combate screenshot
Is It Wrong to Try to Pick Up Girls in a Dungeon? Infinite Combate screenshot
Is It Wrong to Try to Pick Up Girls in a Dungeon? Infinite Combate screenshot
Is It Wrong to Try to Pick Up Girls in a Dungeon? Infinite Combate screenshot
Is It Wrong to Try to Pick Up Girls in a Dungeon? Infinite Combate screenshot
Is It Wrong to Try to Pick Up Girls in a Dungeon? Infinite Combate screenshot
Is It Wrong to Try to Pick Up Girls in a Dungeon? Infinite Combate screenshot
Is It Wrong to Try to Pick Up Girls in a Dungeon? Infinite Combate screenshot
Is It Wrong to Try to Pick Up Girls in a Dungeon? Infinite Combate screenshot
Is It Wrong to Try to Pick Up Girls in a Dungeon? Infinite Combate screenshot
+7

48%
Audience ScoreBased on 346 reviews
story28 positive mentions
gameplay21 negative mentions

  • The game offers a nostalgic experience for fans of the DanMachi anime, allowing players to relive the story and interact with beloved characters.
  • The visual novel elements are well-executed, featuring decent voice acting and character designs that appeal to fans.
  • The game includes additional content not found in the anime, such as unique side quests and dating events, which can enhance the overall experience.
  • The controls are poorly designed and cannot be customized, making gameplay frustrating and clunky.
  • The combat system is simplistic and repetitive, lacking depth and strategy, which detracts from the overall enjoyment.
  • The game feels like a cash grab, with minimal gameplay and a story that largely recaps the anime without offering new twists or engaging content.
  • story
    302 mentions Positive Neutral Negative

    The game's story primarily retells the first season of the anime "DanMachi," offering little new content or twists, which may disappoint players familiar with the source material. While the visual novel format allows fans to experience the narrative interactively, many reviewers found it repetitive and lacking depth, with gameplay mechanics that detract from the storytelling experience. Overall, the game may appeal to die-hard fans of the series, but it is criticized for its high price relative to the limited and unoriginal story content.

    • “The game pretty much follows the anime but also from the point of view of the Loki familia, which was the most interesting for me because we all know about Bell's story but not about what Wallenstein goes through or what her mindset is like.”
    • “I really liked that this game told the story from different points of view.”
    • “This Japanese RPG follows the story of the eponymous anime and manga, and adds brand new content!”
    • “The story is literally just a speedrun of season 1, skipping almost everything (and light novel readers complain the anime is barebones). They made no effort to add anything interesting, resulting in most people just skipping the scenes, making an already short game even shorter.”
    • “Storywise, it's a repeat of the first season of the anime along with the first few chapters of Aiz's story, so you won't lose much if you skip the game.”
    • “I found myself skipping and ignoring the story after the first couple of chapters because not only was it nothing new, but they omit certain parts and ruin the consistency of events.”
  • gameplay
    124 mentions Positive Neutral Negative

    The gameplay has been widely criticized for being overly simplistic and repetitive, resembling a mobile game rather than a full-fledged RPG. Many reviewers noted that it primarily serves as a visual novel, with minimal engaging mechanics and a lack of innovation, leading to a dull experience that fails to justify its price. While some appreciated the story and character elements, the overall consensus is that the gameplay is mediocre at best, often detracting from the enjoyment of the narrative.

    • “On the one hand, it's very simple and straightforward in the mechanics and combat.”
    • “Gameplay is fluid and mostly easy to understand.”
    • “Decent loot mechanics, selling enemy materials to unlock better shop weapons/armor, plenty of currency and skill points to unlock helpful boosts to your character if needed.”
    • “The gameplay is mid-2000s dollar bin licensed game quality that runs awfully on even the best of hardware with graphics on par with a slapdash Unity game.”
    • “The gameplay is extremely bland and basic, and sometimes comically bad.”
    • “The 'gameplay' is literally just going through the same boring looking dungeons, fighting the same boring enemies who either spam their moves to stunlock you, or have some ranged move to spam that gives you status effect to drain your HP.”
  • grinding
    46 mentions Positive Neutral Negative

    The grinding aspect of the game is generally viewed as tedious and time-consuming, with many players feeling that it detracts from the overall experience. While grinding can provide some character boosts, it is often seen as unnecessary, especially since players can progress through the story without it. Some reviewers appreciate the variety of activities available, but many express frustration with the repetitive nature of grinding in the same dungeons and the limited rewards it offers.

    • “You'll need a second life for grinding.”
    • “Grinding will let you get some boosts for your character, but it's a rounding error compared to the stat boosts you get for moving through the story.”
    • “Grinding when you are not specifically having an issue killing a boss is largely a waste of time.”
    • “Tells an enthralling story, but the basic grindy gameplay detracts from the overall experience.”
  • graphics
    41 mentions Positive Neutral Negative

    The graphics in the game have received largely negative feedback, with many users describing them as basic, outdated, and reminiscent of early 2000s titles. While some appreciate the artwork, the overall graphical quality is considered underwhelming for a $40 game, with complaints about limited settings and performance issues even on high-end hardware. Despite these criticisms, a few users found enjoyment in the visuals, particularly in specific artworks.

    • “First of all, I absolutely loved the graphics of Danmachi.”
    • “- Artwork is extremely well done.”
    • “The only good point in this game is the graphics.”
    • “The graphics during gameplay are so basic I'm sure a base model Nintendo 3DS could run it.”
    • “This part is rather bland in this game, mostly because of its cheap 3D graphics, that looks like an early PSP title from 2005.”
    • “Graphics are really underwhelming for the price of the game.”
  • monetization
    12 mentions Positive Neutral Negative

    The monetization of the game is widely criticized as a cash grab, with many reviewers suggesting it lacks value unless purchased at a significant discount. The game appears to rely heavily on its licensed title and nostalgia, but suffers from poor design and minimal updates since its release, leading to disappointment among players. Overall, it seems only dedicated fans of the series might find it worthwhile.

    • “This game is a complete cash grab, do not buy it.”
    • “Honestly, this game had potential, but the developers really messed up by probably rushing development for a cash grab.”
    • “Only very big fans would be interested in this game for some fan service; otherwise, it seems like a quick cash grab off a popular series.”
  • stability
    10 mentions Positive Neutral Negative

    The stability of the game has received mixed feedback, with some users reporting frequent freezes, particularly in big picture mode and when using customized controller inputs. However, others have noted that they have not encountered any bugs or glitches, suggesting that experiences may vary significantly among players. Overall, concerns about stability are prevalent, especially given the game's pricing.

    • “The game freezes/locks in big picture mode.”
    • “Freezes when using a controller (with customized inputs?), not a fan of the keyboard layout.”
    • “Freezes in big picture mode.”
  • humor
    7 mentions Positive Neutral Negative

    The humor in the game is perceived as a mixed bag; while some players appreciate the comedic elements and character interactions, others find it lacking and criticize it for being unfunny and pandering to stereotypes. Overall, the humor may appeal to certain audiences but fails to resonate universally.

    • “I love the plots, love scenes, and all the funny moments between Bell Cranel, Hestia, Ais, Lili, Welf, etc.”
    • “It's an unfun, unfunny, unplayable mess that would rather pander to the male gaze than play well.”
  • music
    4 mentions Positive Neutral Negative

    The music in the game receives mixed reviews; while some players appreciate the decent quality and fun experience in short sessions, others criticize issues such as improper looping and overall poor integration with gameplay. Additionally, the presence of glitches during boss fights detracts from the overall experience.

    • “Excellent music, fun in short blasts.”
    • “Easy to use controls, multiple stats to level, decent music and sound effects.”
    • “Music not looping properly, boss fights being completely glitched, making them a joke, looking bad, and no remappable controls.”
    • “Music not looping properly, boss fights being completely glitched, making them a joke, looking bad, and no remappable controls.”
  • optimization
    4 mentions Positive Neutral Negative

    The optimization of Infinite Combate has been widely criticized, with users describing it as a poorly optimized experience that feels lazy and low effort. Many feel that the game's performance does not justify its price, suggesting it is barely worth $10, let alone $40.

    • “Infinite Combate is a lazy, low-effort, poorly optimized mess that's barely worth $10, let alone $40.”
    • “Overall performance is not very impressive.”
    • “Infinite Combate is a lazy, low-effort, poorly optimized mess that's barely worth $10, let alone $40.”
  • replayability
    3 mentions Positive Neutral Negative

    Players appreciate the added replayability from the extra dungeon and dating options, which provide a fresh experience upon completion. However, some critics note that the overall replay value is diminished due to a lack of character development and underwhelming graphics.

    • “The replayability with the extra dungeon and dating options at the end was a welcome surprise.”
    • “[Low replay value, story fails to develop side characters, game's graphics are underwhelming]”

57%Critics’ scoreBased on 13 critic reviews

Buy Is It Wrong to Try to Pick Up Girls in a Dungeon? Infinite Combate

21h Median play time
18h Average play time
12-24h Spent by most gamers
*Based on 4 analyzed playthroughs

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