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Ironheart

Ironheart Game Cover
81%Game Brain Score
story, emotional
replayability, gameplay
81% User Score Based on 131 reviews

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Ironheart Game Cover

About

Ironheart is a single player casual role playing game. It was developed by Choice of Games and was released on February 27, 2020. It received positive reviews from players.

"Ironheart" is a single-player Role Playing game with an intriguing story, where you pilot and customize a giant iron war mech in an alternate medieval history. In 1182 AD, during the Third Crusade, you must choose sides in the mech war between the Papacy, the Caliphate, and the Mongols, after being thrown back in time from a futuristic space mission. Your decisions will shape the outcome of the war and your search for the rest of your crew.

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81%
Audience ScoreBased on 131 reviews
story41 positive mentions
replayability3 negative mentions

  • The game features an original and engaging story that combines mecha and historical elements effectively.
  • Character development is strong, with players feeling a deep connection to the characters and their choices.
  • High replay value due to multiple paths and choices, making it enjoyable for players to explore different outcomes.
  • The ending feels rushed and lacks depth, leaving players unsatisfied with the conclusion.
  • The game is relatively short, with many players wishing for a longer experience to explore the story and its branches.
  • There are complaints about the pricing model, as players are required to pay after a limited number of free chapters.
  • story
    60 mentions Positive Neutral Negative

    The story has received praise for its originality, engaging narrative, and well-executed time-travel elements, with many players appreciating the depth of world-building and character development. However, several reviews noted that the pacing can be rushed, particularly towards the end, and that the limited romance options and choices may detract from the overall experience. Despite these criticisms, the game is generally regarded as a fun and immersive story-driven adventure, with high replay value and a desire for more content from the author.

    • “The time traveling aspect is very well executed, the story is one of the most original I've seen among all the COG titles, and overall I couldn't be more satisfied.”
    • “Amazing story with amazing characters that you actually feel connected to; each choice matters and has a consequence sooner or later. Overall, fantastic story.”
    • “Not only does it combine an amazing narrative with an even greater and surprisingly spectacular subject, the whole plot of this game is outstanding, perfectly written, and absolutely stunning.”
    • “I would say that my only issue is that about 3/4 of the way through, it seems like the story hits warp speed and kind of just jumps quickly from one thing to another and then boom, epilogue.”
    • “The storyline seems too short on certain subjects/choices that go against the main story, like trying to get back home or finishing a promise you made to a knight, without putting others at risk. Romance is either just one-night stands or meaningful ones at the very end of the story, which seems rushed to conclude the storyline.”
    • “A perfect idea with mechs in the past, but the story moves really fast, there are not many romance options, and I got the epilogue really quickly.”
  • replayability
    3 mentions Positive Neutral Negative

    The game offers high replayability due to its well-written story and numerous choices that significantly impact the gameplay experience. While some users noted clunky stats and a lengthy introduction, the overall design encourages multiple playthroughs to explore different outcomes.

    • “Amazing story throughout, stats are a bit clunky and I felt the intro overstayed its welcome, but other than that, it's well-written with lots of choices and replay value. The concepts mesh together interestingly.”
    • “High replay value, lots of choices.”
    • “The story is amazing throughout, but the stats are a bit clunky, and I felt the intro overstayed its welcome. Other than that, it's well-written with lots of choices and replay value, with concepts that mesh together interestingly.”
    • “After finishing the game, I found little incentive to replay it. The choices I made didn't seem to significantly alter the outcome, which diminished the replayability for me.”
    • “While the game has a great narrative, the lack of meaningful choices and consequences makes it hard to justify multiple playthroughs.”
  • gameplay
    3 mentions Positive Neutral Negative

    Users have noted a minor interface issue in the gameplay, specifically that scrolling can inadvertently switch choices and advance to the next page. There is a suggestion to improve the button mechanics for a better overall experience.

    • “I spotted a minor interface issue: when you scroll up, it switches choices and goes to the next page. The button mechanics need to be improved for better quality.”
    • “The gameplay feels clunky and unresponsive, making it frustrating to navigate through the menus.”
    • “There are frequent bugs that disrupt the flow of gameplay, causing me to lose interest quickly.”
  • emotional
    2 mentions Positive Neutral Negative

    The emotional aspect of the game is characterized by its heartwarming narrative, infused with fantasy and humor, which resonates deeply with players. It evokes strong feelings, often leading to tears, while providing valuable insights into themes of crusades and tolerance.

    • “It's heartwarming, fantastical, and has a nice dose of wit and comedy along the way.”
    • “Made me cry a bit; it really gives you insight into crusades and tolerance.”
  • character development
    1 mentions Positive Neutral Negative

    Character development is highlighted through engaging romance and adventure elements, complemented by a mischievous sidekick reminiscent of Marvel's Loki, which adds depth and intrigue to the characters' journeys.

    • “The romance, the adventure, the character development, the fights, and of course we even get a sidekick who is infamously mischievous - as if he's a 'Marvel's Loki' expy.”
  • monetization
    1 mentions Positive Neutral Negative

    Users express a nostalgia for the monetization strategies of older versions, specifically mentioning a preference for the delays and ads that were previously present.

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Frequently Asked Questions

Ironheart is a casual role playing game.

Ironheart is available on PC, Mac OS, Phone, Windows and others.

Ironheart was released on February 27, 2020.

Ironheart was developed by Choice of Games.

Ironheart has received positive reviews from players. Most players liked this game for its story but disliked it for its replayability.

Ironheart is a single player game.

Similar games include Evertree Inn, Welcome to Moreytown, Samurai of Hyuga, Hero or Villain: Genesis, War for the West and others.