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"Invisible Mind" is a surreal philosophical quest where players explore worlds generated by a protagonist's mind to retrieve memories and learn about themselves. Through puzzles and tests, players will discover their own personality traits and explore themes of identity and consciousness. This introspective journey takes place in a unique setting where the protagonist's consciousness has been extracted and stored in a special environment.

Invisible Mind screenshot
Invisible Mind screenshot
Invisible Mind screenshot
Invisible Mind screenshot
Invisible Mind screenshot
Invisible Mind screenshot
Invisible Mind screenshot
Invisible Mind screenshot
Invisible Mind screenshot
Invisible Mind screenshot
Invisible Mind screenshot
+10

32%
Audience ScoreBased on 47 reviews
graphics5 positive mentions
story3 negative mentions

  • The game features visually interesting and surreal environments that some players found intriguing.
  • The ambient soundtrack is praised for being relaxing and enhancing the overall experience.
  • For players who enjoy exploring abstract and minimalistic worlds, the game can provide a unique, albeit flawed, journey.
  • The game suffers from poor translation and dialogue issues, making it difficult to follow the story.
  • Many players reported numerous bugs, glitches, and unpolished mechanics that detract from the gameplay experience.
  • The gameplay is often described as repetitive and lacking depth, with many puzzles revolving around collecting geometric shapes.
  • graphics
    10 mentions Positive Neutral Negative

    The graphics of the game are described as vibrant and visually appealing, showcasing a strong artistic vision. However, numerous technical issues, such as graphical glitches, floating assets, and poor model quality, detract significantly from the overall experience, leading to a mixed reception. While some players appreciate the unique aesthetic, many criticize the execution as sloppy and outdated.

    • “The graphics are gorgeous and vibrant, and the ambient soundtrack is pure candy for your ears.”
    • “The visuals: oh this game is certainly visualized.”
    • “While that market appeal is a very niche market, I think if you find the overall aesthetic of the game to be intriguing at all, you'll find some enjoyment from its strange environments and very minimal/abstract story.”
    • “Random graphical glitches, grass assets float in the sky, parts of the levels pass through each other, there are holes in the environment... it seems unthinkable that something with so much passion put into its visuals could somehow be sloppy, but here we are.”
    • “Rather bad graphics and 3D models (1996-like), constant screen blackouts, resolution problems (letters left or right of screen), nonsense dialogs with no depth at all.”
    • “Graphics are bad.”
  • story
    7 mentions Positive Neutral Negative

    The game's story attempts to explore themes of self-reflection and life's unpredictability but is hindered by poor translation and clumsy execution, resulting in a narrative that lacks depth and coherence. While some players may appreciate its abstract aesthetic and minimal storytelling, the overall presentation is marred by broken English and buggy text, making it feel less engaging compared to more polished titles in the genre.

    • “Moral of the story: you never know what life has in store for you, and if I had given up when all odds were against me, I wouldn't be where I am today.”
    • “While that market appeal is a very niche market, I think if you find the overall aesthetic of the game to be intriguing at all, you'll find some enjoyment from its strange environments and very minimal/abstract story.”
    • “Attempting to be an evocative, intellectual story about self-reflection instantly falls apart when your English translation team is translate.google.com.”
    • “If you expect a story with the philosophical depth and skillful execution of 'The Talos Principle', then this game's broken language and buggy text display will feel jarring.”
    • “The story, even though it was told in a very clumsy way, with text in broken English that sometimes wasn't even fully visible, touched interesting subjects.”
  • gameplay
    6 mentions Positive Neutral Negative

    The gameplay is criticized for its lack of clear guidance and poor mechanics, leading to confusion and reliance on external walkthroughs. While some players appreciate the relaxing exploration of a surreal world, many find the experience repetitive and technically flawed, with simplistic puzzles and a lack of engaging content. Overall, the gameplay is seen as underdeveloped and lacking in quality, detracting from the potential enjoyment of the game.

    • “Overall gameplay is fun: I found myself not only mentally intrigued, but I also allowed myself to drift into the actual game to the point where I started logically thinking about the various questions laid out before me.”
    • “Game mechanics are so poorly explained with almost no guidance on where to go next that the developer had to post a walkthrough in the discussions tab.”
    • “In reality, it's low-effort Russian shovelware, with copy-pasted rooms in every repetitive map, terrible optimization, even worse translation, and gameplay as bad as fingernails on a chalkboard.”
    • “It is not developed or tested well enough; the technical quality is poor and the gameplay is bad.”
  • music
    5 mentions Positive Neutral Negative

    The music in the game is praised for its ambient quality, providing a relaxing and immersive experience that enhances focus during gameplay. While the soundtrack generally features soothing tones, it shifts dramatically in the fourth level to create a tense atmosphere with darker themes. Overall, the music is described as both beautiful and effective in setting the mood.

    • “The graphics are gorgeous and vibrant, and the ambient soundtrack is pure candy for your ears.”
    • “The 4th level randomly turns into horror, with dark music, someone chasing you, and photos of random faces flashing on screen.”
    • “I relaxed for 5 minutes listening to this music, long enough to realize that I would be okay.”
    • “Music: there is a very low ambiance of music that plays while you journey and it does so in a way that keeps me thinking and focused.”
  • atmosphere
    3 mentions Positive Neutral Negative

    The atmosphere of the game is described as a unique "atmospheric headspace," with exceptional sound design that enhances the experience. However, there is a concern that some critics may not fully appreciate or engage with the game's atmospheric qualities, potentially undermining its value.

    • “The concept is great: it's more of an 'atmospheric headspace' than a game.”
    • “The atmospheric sound work was outright excellent in my opinion.”
  • stability
    3 mentions Positive Neutral Negative

    The game's stability is marred by numerous graphical glitches, environmental issues, and translation errors, which detract from the overall experience and undermine the effort put into its visuals and narrative. Players have reported floating assets, level overlaps, and a lack of polish that feels inconsistent with the game's ambitious design.

    • “Random graphical glitches, grass assets float in the sky, parts of the levels pass through each other, there are holes in the environment... it seems unthinkable that something with so much passion put in its visuals could somehow be sloppy, but here we are.”
    • “If you expect a story with the philosophical depth and skillful execution of 'The Talos Principle', then this game's broken language and buggy text display will feel jarring.”
    • “A lot of translation glitches in the English version, you name it.”

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