Inverse Ninjas VS. The Public Domain

Inverse Ninjas VS. The Public Domain Game Cover

In "Inverse Ninjas VS. The Public Domain," players engage in frantic top-down shooter action as they team up to defeat escalating waves of enemy ninjas across two game modes. Characters, each with unique starting weapons, can utilize wind-blasts, spider webs, and black holes to gain the upper hand. Power-ups, including guns and health, add an extra layer of strategy to the fast-paced combat. The game is set in the Night Town district and The Dungeon, where players face off against the enigmatic "one ninja" who shows up when least expected.

  • PC
  • Windows

Reviews

71%
Audience ScoreBased on 25 reviews
humor3 positive mentions
gameplay3 negative mentions
  • The game is fun and enjoyable, especially as a party game with friends, utilizing public domain characters creatively.
  • Despite being in early access, the game has a solid foundation with good graphics, sound, and controls, making it easy to play.
  • There is a lot of potential for future updates, including the addition of more characters, maps, and gameplay features, which many players are excited about.
  • The game currently lacks online multiplayer, which limits the ability to play with friends remotely, and local multiplayer has issues.
  • There are several gameplay and UI issues, such as unclear controls, low drop rates for healing items, and repetitive gameplay that can get stale quickly.
  • As it stands, the game feels basic and could benefit from more content, including additional characters, maps, and a proper single-player mode.
  • gameplay4 mentions

    The gameplay shows promise with its concept and potential character roster, but currently suffers from limited variety, poor balancing, and a lack of a robust single-player mode. While keyboard and mouse controls are effective, the overall experience feels repetitive and uninspired, particularly in the menus. However, as the game is in early access, there is optimism for improvements in the future.

    • “There's so much potential in this concept, both with the roster and the gameplay. Add Oswald, and the game becomes a 10/10.”
    • “In the actual gameplay, I think keyboard and mouse controls are really good, but the game seems to not be optimized for it (that's what Steam told me). This seems to refer to the menus and UI, which is a shame since I believe controller and keyboard controls would benefit this game greatly.”
    • “No proper single player mode (although the single player survival mode is still decent fun), only 5 characters and guns, poor balancing and gameplay variety, and the menus are kinda boring and uninspired.”
    • “In the actual gameplay, I think keyboard and mouse is really good, but the game seems to not be made for it (that's what Steam told me), which seems to be referring to the menus and UI. This is a shame since I think controller and keyboard controls would benefit this game greatly.”
    • “I do find the gameplay to be a bit repetitive; however, this is early access, so I'm sure it will be made better as time goes on, and I do think that this game has a bright future ahead of itself.”
  • story4 mentions

    Users express a strong desire for a dedicated single-player story mode, highlighting the potential for a more immersive narrative experience beyond the current survival mode. There is also interest in a couch co-op story mode, indicating that players are eager for more structured storytelling options within the game.

    • “I also think a single-player story mode would be amazing for this game. Multiplayer is fun, but I see that the devs do have an idea for a story, so expanding that into a single-player campaign would be fantastic.”
    • “I do hope to see a proper single-player mode outside of the basic survival mode. Maybe a story mode or classic mode or something? I don't know.”
    • “I’d love a couch co-op story mode like what was teased.”
    • “I do hope to see a proper single-player mode outside of the basic survival mode (maybe a story mode/classic mode or something? I dunno.)”
  • humor3 mentions

    The humor in the game is highlighted by its amusing intro title and appealing splash art, setting a lighthearted tone. Players anticipate the comedic potential of characters like Dan Backslide, particularly in humorous scenarios involving quirky weapons and interactions, suggesting that the game successfully blends humor with its gameplay elements.

    • “The intro title is funny and is a nice setup, and the splash art is very appealing.”
    • “As mentioned earlier, the next character is confirmed to be Dan Backslide, which is going to be extremely funny in my opinion, but it wouldn't be complete if he couldn't run over ninjas in a stolen runabout.”
    • “Now while this is very funny and I would hate to see these weapons get removed (please God keep them in), I think it'd be great to throw in some weapons based on the public domain stories already being used.”
  • graphics1 mentions

    Reviewers praise the graphics for their perfect controls and appealing art style, highlighting a strong overall concept that enhances the visual experience.

    • “The controls and art style are perfect, and the concept is solid.”
    • “The graphics are stunning, with incredible attention to detail that brings the world to life.”
    • “The vibrant colors and smooth animations create an immersive visual experience.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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