- March 2, 2021
- Euphoric Brothers
- 2h median play time
Introvert: A Teenager Simulator
Platforms
About
Warning: This game contains heavy material that might make players/audience uncomfortable. This game talks about serious issues such as bullying and suicidal thoughts in a new and different way that will hopefully be interpreted better by the new generation. In this game. This project is also personal to me. It is a small universe I created to make my zone-out thoughts and stories a reality. I ma…
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- The game features a unique art style and a captivating soundtrack that enhances the overall experience.
- It tackles serious themes such as bullying and mental health in a way that resonates with many players.
- The humor, while absurd at times, adds a layer of unpredictability that keeps the gameplay interesting.
- The running mechanic is frustrating, requiring players to spam keys instead of using a more intuitive control scheme.
- The story feels disjointed and lacks depth, with many plot points left unexplained or underdeveloped.
- The humor often falls flat, relying on loud and random jokes that can detract from the serious themes the game attempts to address.
story
155 mentions Positive Neutral NegativeThe story of the game has received mixed reviews, with many players criticizing its incoherence and poor handling of sensitive themes, particularly regarding school shootings. While some appreciate the intriguing premise and emotional depth, others find the execution lacking, with jarring humor and a lack of meaningful choices that detract from the overall experience. Overall, the narrative is seen as a flawed attempt at addressing serious topics, often overshadowed by its inconsistent tone and superficial character development.
“This game has a very detailed and deep story.”
“The story was very interesting.”
“Overall, great game, I found the story elements to be pretty cool especially the part with the werewolf girl.”
“The story is incoherent and cannot be taken seriously.”
“The execution on the story is not good.”
“The story made no sense and the decisions held no weight; I wouldn't play this game again.”