- September 30, 2024
- CLYDE
- 9h median play time
Into the Necrovale
Platforms
About Into the Necrovale
Into the Necrovale is a single player hack and slash game with fantasy, medieval, historical and dark fantasy themes. It was developed by CLYDE and was released on September 30, 2024. It received positive reviews from players.
Into the Necrovale is an Action RPG in which you collect powerful items that interact in unexpected ways. You must be clever with your build if you hope to pierce the mysteries and dangers of the Necrovale, where a thousand generations of miscreants and criminals have been banished.











Games Like Into the Necrovale
Looking for games like Into the Necrovale? Here are top hack and slash recommendations with a fantasy, medieval, historical and dark fantasy focus, selected from player-similarity data — start with Heroes of Hammerwatch II, Moonlighter 2: The Endless Vault or Ember Knights.
Reviews
- Extensive itemization and equipment customization enable a wide variety of creative builds and synergies, keeping gameplay fresh and engaging.
- Smooth and satisfying combat mechanics combined with a compelling dark fantasy atmosphere and pixel art style.
- Active and responsive solo developer with frequent updates and improvements; game has strong potential and solid core gameplay loop.
- Game can become very grindy and repetitive, with long farming needed to progress through levels and unlock meta-progression.
- Performance issues such as severe lag and crashes occur with certain powerful item combinations, especially in late game.
- Balance problems with difficulty spikes, some underpowered or non-functional items, and ranged/melee combat disparity leading to frustration.
gameplay
124 mentions Positive Neutral NegativeThe gameplay delivers an engaging roguelite-ARPG hybrid experience centered on item discovery, build crafting, and combat, with a satisfying loop that rewards experimentation. While the mechanics and variety provide depth and fun for many, some players find the grind repetitive, endgame laggy, and certain systems like the despair mechanic frustrating or punitive. Overall, the gameplay is praised for its smoothness, interesting item interactions, and atmosphere but could benefit from better pacing, more variety in levels, and clearer in-game explanations.
“The constant potential for discovery keeps the gameplay engaging from start to finish.”
“Great small action game with good gameplay loop.”
“It weaves depth into its gameplay mechanics, particularly through its intricate itemization system and challenging combat.”
“The gameplay loop involves finding loot, making a build with synergy, and then turning your brain off as the game plays itself depending on how good your build is.”
“It's a lot of fun, however the endgame isn't really fun and the amount of lag caused by projectiles makes the entire endgame not fun at all; besides that, the gameplay loop is fun and can be pretty challenging until you begin getting overpowered items.”
“It is a very okay game; the art is mostly good but nothing exceptional, the status system is very good, and so is the combat system, but I think the good parts stop there. Farming in this game feels awful and doesn't feel rewarding. The developers seem to want you to spend a lot of time on repetitive farming that barely changes your gameplay. The game is not a true roguelike but more of a roguelite in the normal mode, and an awful one at that. Every power-up that's very hard-earned barely helps you, and with 10 upgrade levels the game still never gives you anything higher than a level 4 stone to upgrade. This ridiculous farming really ruined the game for me. I don't think players should spend 3-4 hours farming in each zone and get barely any rewards afterwards. The game lacks new visuals and weapons; all weapons use the same few animations. It seems the dev just wants you to spend a lot of time in the game, thinking that more "in-game time" makes people like it more. I'd prefer this game to be way shorter and way more replayable. The gameplay loop and loot/rewards are trash, as are the hardly earned upgrades in general.”
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Play Times
Frequently Asked Questions
Into the Necrovale is a hack and slash game with fantasy, medieval, historical and dark fantasy themes. Common tags for Into the Necrovale include indie, roguelite, pixel graphics, inventory management, early access and others.
Into the Necrovale is available on PC, Windows and Linux.
On average players spend around 15 hours playing Into the Necrovale.
Into the Necrovale was released on September 30, 2024.
Into the Necrovale was developed by CLYDE.
Into the Necrovale has received positive reviews from players. Most players liked Into the Necrovale for its gameplay but disliked it for its grinding.
Into the Necrovale is a single player game.
Similar games include Heroes of Hammerwatch II, Moonlighter 2: The Endless Vault, Ember Knights, The Slormancer, Curse of the Dead Gods and others.










