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"Interstellar Pilot 2" is a single-player space simulation game that allows players to explore the universe, trade goods, and engage in combat with alien ships. The game features a procedurally generated galaxy, customizable ships, and various missions to complete. Players can also discover new technologies and build their own space stations.

Interstellar Pilot 2 screenshot
Interstellar Pilot 2 screenshot
Interstellar Pilot 2 screenshot
Interstellar Pilot 2 screenshot
Interstellar Pilot 2 screenshot
Interstellar Pilot 2 screenshot
Interstellar Pilot 2 screenshot
Interstellar Pilot 2 screenshot

95%
Audience ScoreBased on 186 reviews
gameplay10 positive mentions
grinding2 negative mentions

  • Interstellar Pilot 2 is a significant improvement over the first game, offering more features and a deeper gameplay experience.
  • The game provides a rich sandbox environment where players can engage in various roles such as trading, mining, and combat, allowing for diverse gameplay styles.
  • It's praised for its value, being a solid game for its price, with many players enjoying the ease of controls and the ability to manage fleets effectively.
  • Many players feel the game has been abandoned by the developer, with a lack of updates and new content since its release.
  • Some users have reported issues with AI behavior and ship controls, noting that the AI can be poor at managing resources and that controls can feel unresponsive at times.
  • There are calls for more ship types, customization options, and mod support, as well as concerns about the game's endgame becoming too easy or repetitive.
  • gameplay
    28 mentions Positive Neutral Negative

    The gameplay is praised for its simplicity and depth, offering engaging mechanics that allow for versatile playstyles, including resource management and faction building. Players appreciate the easy flight controls and fleet management, though some desire additional features like more station varieties and RTS elements. Overall, the game is seen as a significant improvement over its predecessor, providing a rich and enjoyable experience on both phone and PC.

    • “Incredibly generic, but more complex than expected, offering lots of versatility in gameplay.”
    • “Simple but rich game in mechanics and functionalities: a gem indeed!”
    • “I think this game satisfies a niche - clear, engaging controls accompanied by ostensibly simple mechanics, that actually turn out to have a fair bit of depth to them!”
    • “Starfield space gameplay should've been more engaging and dynamic.”
    • “It would be beneficial if the gameplay could improve with more station varieties for raw materials, as the refineries are always full in the late game and I can't find stations to transfer excess cargo.”
    • “Unfortunately, most of the gameplay revolves around faction building, which limits the overall experience.”
  • story
    20 mentions Positive Neutral Negative

    The story aspect of the game is characterized by a mix of objective-based missions that incorporate some narrative elements, adding depth and mystique, though it lacks the polish of a triple-A title. Players can engage in various activities, from combat to trading, but the main storyline is still under development, leading to some confusion with mission clarity. Overall, while there are promising story elements, the execution and coherence of the narrative could be improved.

    • “A favorite mode of mine that I particularly enjoy is the scenarios - objective-based missions with some story elements that add to the mystique of the game.”
    • “While not exactly triple-A tier, the first game did offer some depth to them, and I hope that when the devs rework the ones they have they'll begin to add more to give us a story experience that, if I'm being honest, I've never really seen in a mobile game that wasn't a port.”
    • “While not exactly triple-A tier, the first game did offer some depth to them, and I hope that when the devs rework the ones they have, they'll begin to add more to give us a story experience that, if I'm being honest, I've never really seen in a mobile game that wasn't a port.”
    • “Battles are fairly straightforward - they're not unlike the scenarios, except replace the barebones story elements with pure, brutal, unadulterated space combat.”
    • “Main storyline (for 'main' universe) still being written and made (understandable).”
  • graphics
    12 mentions Positive Neutral Negative

    The graphics of the game receive mixed feedback; while some players appreciate the crisp visuals and detailed skyboxes, others find the overall aesthetic and ship models to be generic and lacking in variety. The game runs well even on older hardware, but there is a consensus that it could benefit from more diverse and visually appealing designs.

    • “Graphics look crisp with very little stutter.”
    • “Graphics are great - skyboxes are detailed, vivid and randomly generated(!) and ship models are nice and high resolution - even more impressive considering this game's origins.”
    • “The name is also generic, the graphics are generic, the music and sound are generic, and even the topic (space) has been done a thousand times before.”
    • “Graphics are pretty simple, but I appreciate this as I'm playing with an old laptop and it runs pretty fine.”
    • “Still, that being said, if this game had more ship models and better aesthetics, it could have been much more appealing.”
  • music
    4 mentions Positive Neutral Negative

    The music in the game is described as generally generic, yet it occasionally surprises with unique and quirky elements, such as incorporating unexpected sounds like railroad noises in a space setting. Overall, while the soundtrack may not stand out, it does offer some enjoyable and unconventional moments.

    • “Good music that sometimes gets weird in a nice way (railroad sounds in space, anyone?).”
    • “The music and sound are generic, and even the topic (space) has been done a thousand times before.”
  • monetization
    2 mentions Positive Neutral Negative

    The game features a straightforward monetization model, as it has no in-game purchases; players receive all content upon purchasing it on Steam.

    • “Just to clarify, the game on Steam has no in-game purchases, and you get everything once you buy it.”
  • optimization
    2 mentions Positive Neutral Negative

    While the game retains its functionality and versatility after being ported from mobile, players feel it could significantly improve with better optimization.

    • “This game, originally made for mobile and ported over, does not hurt its functionality or versatility, though it could definitely benefit from more optimization.”
    • “This game being originally made for mobile and ported over does not hurt its functionality or versatility, though it could definitely benefit from more optimization.”
  • grinding
    2 mentions Positive Neutral Negative

    Players find the grinding aspect of escorting trade routes to be potentially tedious; however, the built-in orders system significantly alleviates this by allowing for easy vessel management and fleet organization, making the process more manageable and less monotonous.

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