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Innoquous 5 Game Cover

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Innoquous 5 is a single player casual platformer game. It was developed by Allison J. James and was released on August 28, 2015. It received mostly positive reviews from players.

Innoquous 5 is a puzzle platformer game with a twist, allowing players to rotate gravity by hitting arrows or jumping into flippers. The game features 175 levels, playable in six game modes, including finding hidden bunnies, obeying certain restrictions, and completing levels with added obstacles. With hundreds of hours of content, players can invent bizarre strategies to finish levels and obtain medals.

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79%
Audience ScoreBased on 48 reviews
music10 positive mentions
graphics4 negative mentions

  • The game offers a surprising amount of content for its low price, with 175 levels and multiple game modes, making it enjoyable for platformer fans.
  • Many players appreciate the clean visuals, good soundtrack, and the variety of level designs, which contribute to a polished gaming experience.
  • The game has a level editor and Steam Workshop functionality, allowing for custom level creation and added replay value.
  • The game suffers from technical issues, including janky physics and overly sensitive controls, which can lead to frustrating gameplay experiences.
  • Many players criticize the low-quality graphics and lack of polish, comparing it unfavorably to other platformers on the market.
  • The game has a low player retention rate, with a significant percentage of players uninstalling it shortly after starting, indicating a lack of engagement.
  • music
    20 mentions Positive Neutral Negative

    The music in the game is generally well-received, with many players appreciating the polished soundtrack and the variety it offers, including an editable playlist feature that allows customization of music preferences. While some users found the music selection lacking, others praised it as one of the best in the series, contributing positively to the overall gaming experience. The ability to adjust volume settings further enhances the enjoyment of the music while playing.

    • “A very well polished puzzle platformer with a huge raft of content and a great soundtrack.”
    • “Also, the music selection is among the best in the entire series.”
    • “A puzzle platformer with 175 levels, 8 game modes and a good soundtrack with an editable playlist.”
    • “Pretty UI and music variety this game may have, but that doesn't matter if the game's not fun.”
    • “I didn't care for the music selection, though.”
    • “I'll update as I get further along, but the one thing that I do appreciate is that in the settings you can toggle on/off the music you like or dislike in the playlist.”
  • graphics
    10 mentions Positive Neutral Negative

    The game's graphics are characterized by a lazy minimalist style with untextured low-polygon assets, reminiscent of early 1990s 3D games, which many reviewers criticize as a lack of effort disguised as artistic choice. While some acknowledge the developers' ability to create 3D graphics using GameMaker Studio, the overall presentation is seen as clunky and outdated, lacking the polish expected from modern titles. However, the game does offer clean visuals and a variety of options that set it apart from similar games.

    • “Innoquous has clean visuals and many options available you won't find in similar games.”
    • “The lack of textures is a method that lazy developers often use to disguise their lack of talent or interest in doing the graphics properly, trying to pass it off as 'art' or 'we made it look bad on purpose', which really isn't something gamers should have to put up with.”
    • “While this is on PC, it has all the hallmarks and deficiencies of a console game, from the clunky control scheme to the less than cutting-edge graphics.”
    • “Having said that, I think at least some credit is due for the developers working out how to do 3D graphics with the craptastic GameMaker Studio... the vast majority of amateur developers pushing GameMaker Studio garbage on Steam don't know how to do it; it's just too hard for them.”
  • story
    2 mentions Positive Neutral Negative

    The story conveys a powerful message about resilience and perseverance, emphasizing that one should not give up in the face of adversity, as life can lead to unexpected and rewarding outcomes.

    • “The moral of the story is that you never know what life has in store for you. If I had given up when all odds were against me, I wouldn't be where I am today.”
  • monetization
    2 mentions Positive Neutral Negative

    The monetization aspect of Gamemaker Studio is often criticized for enabling the creation of low-quality, retro-style games that prioritize profit over quality, leading to a perception of it being a platform for "shovelware" and cash grabs.

    • “Gamemaker Studio is most commonly used to make retro pixel shovelware and cash grabs.”
  • stability
    2 mentions Positive Neutral Negative

    The stability of the game has been criticized for being inconsistent and buggy, making it difficult for players to complete levels.

    • “I think the game is so inconsistent and buggy that the level was almost impossible to finish.”
  • gameplay
    2 mentions Positive Neutral Negative

    Players are excited about the gravity rotation gameplay, highlighting its potential for creativity in building custom levels.

    • “I'm really looking forward to playing around with the gravity rotation gameplay to build custom levels.”
  • replayability
    2 mentions Positive Neutral Negative

    Players highlight the strong replayability of the game due to the inclusion of various mutators for each level, such as additional enemies and unique challenges like a pursuing ghost. This variety encourages players to revisit levels for new experiences and strategies.

    • “Each level has a variety of mutators, such as additional enemies and a ghost that follows your steps and kills you on touch, so there's definitely some replay value.”
    • “The game offers numerous mutators for each level, enhancing the challenge and ensuring that replaying levels feels fresh and exciting.”
    • “With the inclusion of various mutators, every playthrough can feel different, making the game highly replayable.”
    • “Each level has a bunch of mutators (additional enemies, a ghost that follows your steps and kills you on touch, and a few others), so there's definitely some replay value.”
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Innoquous 5 is a casual platformer game.

Innoquous 5 is available on PC, Windows and Xbox.

Innoquous 5 was released on August 28, 2015.

Innoquous 5 was developed by Allison J. James.

Innoquous 5 has received mostly positive reviews from players. Most players liked this game for its music but disliked it for its graphics.

Innoquous 5 is a single player game.

Similar games include Won't You Be My Laser?, Bang Bang Fruit, Void Source, Time in Time, Comit the Astrodian and others.