INFINITE GUITARS Game Cover

Fight mechs with metal-crushing rock in Infinite Guitars, a genre-melting Rhythm RPG featuring vibrant anime-inspired art and a blazing original soundtrack. Battle against war machines with electrifying Guitar Solos, and save the planet!

  • Nintendo Switch
  • PC
  • Steam Deck
  • Windows
  • Xbox One
  • Xbox Series X|S
  • Xbox

Reviews

62%
Audience ScoreBased on 38 reviews
music20 positive mentions
stability6 negative mentions
  • The music is well-produced and features a diverse range of genres, making it enjoyable throughout the game.
  • The combat system, which incorporates rhythm mini-games, is fun and engaging, especially at higher difficulty levels.
  • The art style and animations are appealing, contributing to the overall charm of the game.
  • The game is plagued by numerous bugs and softlocks, which can disrupt gameplay and lead to frustrating experiences.
  • The story and dialogue are often incoherent and poorly written, leaving players confused about character motivations and plot developments.
  • The overworld mechanics and collision detection can feel clunky, making exploration tedious and frustrating.
  • music44 mentions

    The music in the game is widely praised for its high production quality and diverse genres, making it a standout feature that many players enjoy. However, some reviewers noted that the limited number of tracks and repetitive use of the same songs during key moments, such as boss fights and transitions, detracts from the overall experience. Despite these criticisms, the soundtrack is often described as "amazing" and a significant reason for players to engage with the game.

    • “The OST is amazing, and I would recommend it to everyone!”
    • “The music is very nice, it's well produced and represents a decent variety of genres. There's also a very appealing style on display in terms of visuals and animations.”
    • “The beautiful art, the amazing music, and the engaging story makes this a purchase I know I won't ever regret.”
    • “But for a rhythm game, it really doesn't have enough music and it doesn't even make particularly economical use of what it does have, changing field music on every screen transition which is jarring, while making you play the same riff four times in a row every time you want to open a door, something you will have to do a lot.”
    • “This is a bizarre rhythm game where you will hear three songs for three random non-descript exploration scenes, but most of the boss fights use the same song.”
    • “The finale in particular is ruined by the budget constraint of having absolutely no unique music to pair with it, just re-using battle music you've heard a ton already by that point.”
  • story24 mentions

    The story is generally perceived as basic and somewhat incoherent, with poorly developed character motivations and dialogue that can be confusing. However, many reviewers appreciate the potential of the world and find the narrative entertaining despite its flaws, likening it to nostalgic RPGs. Overall, while the story could benefit from more polish, it remains engaging and enjoyable, complemented by strong visuals and music.

    • “The beautiful art, the amazing music, and the engaging story makes this a purchase I know I won't ever regret.”
    • “I think that this could be a very interesting thing to go through with a bit more polish for the story as the setting is quite fun for me.”
    • “I'd describe this game as a suburban garage band given digital form - it doesn't care if it's messy, bug-ridden or riddled with writing errors, it's going to tell a damn good story with even better music.”
    • “The story is pretty basic, following a by-the-numbers heroine's journey.”
    • “The plot is about...something, probably?”
    • “But the dialogue is barely coherent, poorly proofread, littered with confusing turns of phrase and poorly explained character motivations and relationships, leaving me with absolutely no idea what was going on in this story at all.”
  • gameplay14 mentions

    The gameplay is a blend of RPG and rhythm elements, offering a fun experience with great music, though it lacks depth compared to traditional RPGs. While players appreciate the unique mechanics and the engaging battle system, they note that the gameplay can become repetitive and is hindered by bugs and some inaccuracies in movement and collision. Overall, it shows potential for improvement, particularly in refining its core mechanics.

    • “Fun gameplay and great music.”
    • “Once you feel the vibe and get a hang of the battles, you'll see how the gameplay shines as an RPG.”
    • “The attacks are either your basic attack which gives you some charge and deals some damage with a timing mechanic to make you able to critical hit when you get over 95% on the bar when you hit the confirm button.”
    • “The gameplay is repetitive.”
    • “I know this mechanic can be pushed farther than it has been and hope the team is able to improve it.”
    • “It's not as in depth as most RPGs, but it does what it needs while it focuses more on what makes the game its own with the rhythm game elements and it does that great (besides maybe the overhead overworld mechanics, though really I think making the dodge roll and collision more accurate would fix it).”
  • humor9 mentions

    The humor in "Infinite Guitars" is characterized by charming characters and amusing moments, such as the quirky checkpoint design and humorous sound effects. However, the game suffers from budget constraints, leading to repetitive content and redundant dialogue that detracts from the overall comedic experience. While there are funny elements, they are often overshadowed by the game's shortcomings.

    • “The game is called Infinite Guitars, there are guitars everywhere, the checkpoint is a burning guitar. I hit the checkpoint and it makes a drum sound; kinda funny, but still.”
    • “I won't spoil, but I would say the characters are charming in their own unique ways, and it can be pretty funny every now and then.”
    • “Budget constraints also plague about 50% of the game. The first 4 chapters comprise about half the game, with the remaining 8 being a hasty, cobbled-together collection of area revisits and boss re-fights in a pretty hilarious display of padding.”
  • graphics8 mentions

    The graphics are generally praised for their appealing art style and high-quality animations, contributing to an immersive experience. However, some reviewers noted that while the visuals are impressive, the environmental design could use improvement. Overall, the combination of strong graphics and sound design enhances the game's appeal, though it may benefit from further refinement.

    • “The music is very nice, well produced, and represents a decent variety of genres. There's also a very appealing style on display in terms of visuals and animations.”
    • “I love the graphics, the sound design, the characters, the story, the gameplay, and even the range of difficulty options.”
    • “Art style and soundtrack are amazing.”
    • “The combat feels really good and it can be a bit tedious because of perfect timing, but the visuals are great; however, I couldn't say the same about the environment.”
  • stability6 mentions

    The game suffers from significant stability issues, with numerous bugs affecting both the menu navigation and the rhythm gameplay, including random note drops and false misses. Despite its interesting concept, the overall experience is marred by these persistent technical problems.

    • “To start, it's buggy as sin; menus seem to require six times more inputs than you'd think. The actual rhythm game portion sometimes randomly drops notes (hold notes seem particularly buggy) or generates fake misses out of nothing, resulting in you having 100% sync, so nothing was missed.”
    • “However, what's even messier is that the game is currently buggy as hell.”
    • “Conceptually fun gameplay with an interesting premise; however, it's insanely buggy.”
  • grinding2 mentions

    Players find the combat enjoyable but note that it can become tedious due to the need for perfect timing. While the visuals are praised, the environment is criticized, suggesting that the overall grinding experience may feel repetitive and less engaging.

    • “The combat feels really good, but the grinding can be tedious due to the need for perfect timing. The visuals are great, but the environment leaves much to be desired.”
    • “Grinding in this game is a chore; it often feels like I'm just going through the motions without any real reward.”
    • “The repetitive nature of grinding makes it hard to stay engaged, as it often feels like a time sink with little payoff.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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