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Inferno: Beyond the 7th Circle

Inferno: Beyond the 7th Circle Game Cover
73%Game Brain Score
gameplay, graphics
music, story
73% User Score Based on 71 reviews

Platforms

Mac OSPCWindowsLinux
Inferno: Beyond the 7th Circle Game Cover

About

Inferno: Beyond the 7th Circle is a first-person shooter set in a hellish underworld. Players fight their way through hordes of demons using an arsenal of futuristic weapons. The game features a unique twist on the shooter genre, with puzzles and platforming elements integrated into the fast-paced combat.

Inferno: Beyond the 7th Circle screenshot
Inferno: Beyond the 7th Circle screenshot
Inferno: Beyond the 7th Circle screenshot
Inferno: Beyond the 7th Circle screenshot
Inferno: Beyond the 7th Circle screenshot
Inferno: Beyond the 7th Circle screenshot

73%
Audience ScoreBased on 71 reviews
gameplay5 positive mentions
music3 negative mentions

  • The game features beautiful artwork and engaging combat with a satisfying leveling system.
  • It offers a nostalgic experience reminiscent of classic dungeon crawlers, with a unique character progression system that allows for diverse builds.
  • The atmosphere is dark and immersive, with grotesque enemy designs that enhance the horror theme.
  • The game is overly punishing, especially in the early stages, making it difficult for new players to progress without prior knowledge.
  • Combat can feel repetitive and lacks variety in enemy types, leading to a monotonous experience in the later stages.
  • The user interface is clunky, with frequent loading screens and a lack of clear instructions, which can frustrate players.
  • gameplay
    20 mentions Positive Neutral Negative

    The gameplay features a mix of complex mechanics, including hereditary points and resource gathering, which can enhance character progression but may also hinder enjoyment due to extreme RNG and basic combat systems. While the game offers a variety of survival, crafting, and leveling elements, it may pose challenges for modern gamers unfamiliar with traditional dungeon crawlers. Overall, it combines classic RPG elements with some innovative twists, appealing to fans of the genre despite its steep learning curve.

    • “There is even a mechanic, 'hereditary points', a limited amount of points you get if you reach far enough to benefit a new character, which shows they had it in mind.”
    • “A game with many interesting mechanics, survival, leveling, crafting, and for anyone who would find it too hard to progress - possibility to both grind and save scum loot and some rewards.”
    • “Awesome adaptation of the dungeon crawler concept with an interesting new fighting mechanic.”
    • “The RNG works to such an extreme that it can seriously disrupt your gameplay.”
    • “All the complex mechanics he's so proud of either don't affect the fun or get in its way.”
    • “Combat gameplay is way too basic for me to recommend this.”
  • graphics
    15 mentions Positive Neutral Negative

    The graphics of the game are characterized by a unique and engaging art style that draws inspiration from classic titles, featuring detailed and imaginative monster designs. While some players appreciate the atmospheric visuals and improvements in the interface, others criticize the outdated graphics and performance issues reminiscent of older games. Overall, the artwork is praised for its beauty and creativity, contributing positively to the game's immersive experience.

    • “I particularly enjoyed the illustrated art style and its details, with monsters in particular being very grotesque and imaginative.”
    • “Dark, atmospheric, fantastic artwork, challenging and plenty of build options.”
    • “The art style in the game really sets it apart from others in the genre.”
    • “Decent old-school graphics, but that doesn't make up for this game's other shortcomings.”
    • “It'd be one thing if there were solutions available somewhere but there don't seem to be, and what precious little free time I have ought not to be wasted clicking through menus, waiting for graphics from 1998 to load, or being forced down one very specific path because the creator couldn't be bothered to balance his own game.”
    • “Graphics seem decent and music/atmosphere definitely make you feel like you're in a survival type situation.”
  • music
    14 mentions Positive Neutral Negative

    The music in the game has received mixed reviews, with some players finding the combat music to be jarringly inappropriate for the game's dark themes, likening it to generic rock band tunes that clash with the atmosphere. Others appreciate the soundtrack's inspiration from classic Italian horror composers, noting that it enhances the game's ambiance, although some feel it becomes repetitive over time. Overall, while the music contributes to the game's atmosphere, its execution has left some players dissatisfied.

    • “The art and music are great, albeit the latter slowly got stale over my 50-hour run.”
    • “The special thing about it is that it was inspired by none other than Goblin and Fabio Frizzi – composers who have made memorable music for a range of excellent Italian horror and thriller movies, particularly in the 70s, 80s, and to some extent early 90s.”
    • “The combat music is some of the most unfitting music I have ever heard in my life. I had to legit turn off the music in the menu because I could not stand the insane mood clash between the hellish monsters and generic 'your step uncle's rock band' music.”
    • “Just wish it had more exploration music themes since it's only one on loop.”
    • “Now a few words about the soundtrack – it is just right for this type of game and setting.”
  • story
    11 mentions Positive Neutral Negative

    The game's story is criticized for being simplistic and lacking depth, with many reviewers noting that it often feels like an afterthought rather than a central element. While there are some narrative elements present, they are overshadowed by gameplay frustrations and a lack of engaging lore, leading to a sense of disconnection from the plot. Overall, the story fails to provide a compelling or immersive experience, leaving players wanting more substance.

    • “Every once in a while, a game comes along that offers a fair but doable challenge, a fantastic storyline, and a real sense of accomplishment.”
    • “And at a place called the shelter you will find trainers, merchants, and people who will give you quests and bounties for various rewards.”
    • “-while there is a story, it stays in the background for a lot of the game.”
    • “Absolutely no sense of progression or any plot whatsoever.”
    • “There is very little to interact with in the environment and the story/lore is close to nonexistent.”
    • “While there is a story, it stays in the background for a lot of the game.”
  • atmosphere
    10 mentions Positive Neutral Negative

    The game's atmosphere is widely praised for its oppressive and immersive qualities, enhanced by strong art direction and effective sound design that evoke a sense of survival and horror. While the initial experience is gripping, some players feel that the intensity diminishes as resource management becomes easier, detracting from the overall tension. Nonetheless, the dark and grotesque elements contribute to a compelling atmosphere that appeals to fans of atmospheric horror and dungeon crawlers.

    • “A fantastic atmosphere with some great art direction and enemy designs.”
    • “I loved the dark atmosphere and enemy designs.”
    • “It's dark, atmospheric, and the monsters are just grotesque and creepy.”
    • “The start of the game was great; every single step mattered, and being forced to drink dirty water just to survive, along with the oppressive atmosphere, really hammered in the point of just how screwed I was. Unfortunately, this feeling doesn't really stick around for long as farming for resources becomes trivial rather quickly, and always having food, water, and a flint for a campfire becomes a non-issue.”
    • “Incredibly oppressive atmosphere.”
    • “Graphics seem decent, and the music and atmosphere definitely make you feel like you're in a survival-type situation.”
  • grinding
    3 mentions Positive Neutral Negative

    Players find that while the initial survival mechanics create a compelling atmosphere, the grinding aspect quickly becomes tedious as resource management turns trivial. The game's clunky user interface exacerbates the frustration, making the experience feel uninspired and overly reliant on repetitive tasks, detracting from the overall enjoyment.

    • “The lack of interrogation of his intentions vs. implementations means this game becomes remarkably tedious almost immediately.”
    • “Add to this the simple, constant, grating frustration of an impressively clunky UI that needs to reload the game every time you exit out of a menu (I'm not kidding) and where you thought you'd be playing Ravenloft: Stone Prophet 2021, you actually end up with a tedious, uninspired stinker that's so far up its own ass the creator expects you to teach yourself Picross (or nonogram) puzzles just to get some loot and perhaps advance the story.”
    • “Unfortunately, this feeling doesn't really stick around for long as farming for resources becomes trivial rather quickly and always having food, water, and a flint for a campfire becomes a non-issue.”
  • humor
    2 mentions Positive Neutral Negative

    Players appreciate the humor in RPGs, often experimenting with unconventional and funny character builds. The spells add to the comedic element, as players can either discover them through gameplay or seek them out online for a laugh.

    • “RPGs tend to be a genre where I try to experiment with unusual, funny builds rather than going for something that obviously works.”
    • “The spells are hilarious; you have to write them down, and either you learn them through gameplay or, like me, search for them on Google.”

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