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INFERNIUM

Infernium is a beautiful, strange first-person adventure that draws its inspiration from an eclectic range of sources. It's frequently frustrating and maddeningly vague, but those with the determination to crack its secrets will be richly rewarded.
66%Game Brain Score
gameplay, story
grinding, replayability
75% User Score Based on 101 reviews
Critic Score 57%Based on 10 reviews

Platforms

Nintendo SwitchNintendo SwitchPCPCPlaystation 4Playstation 4Playstation 5Playstation 5WindowsWindowsPlayStationPlayStation

About

Infernium is a single-player horror shooter game with a good plot and ingenious game mechanics. Players navigate through a brutal and challenging world filled with enemies, hidden shortcuts, and a non-linear narrative. Every action has consequences, such as harvesting light or causing deaths, which will permanently affect the game world. Infernium is also easy to modify using the Unreal Engine 4.

INFERNIUM screenshot
INFERNIUM screenshot
INFERNIUM screenshot
INFERNIUM screenshot
INFERNIUM screenshot
INFERNIUM screenshot
INFERNIUM screenshot
INFERNIUM screenshot
INFERNIUM screenshot
INFERNIUM screenshot
INFERNIUM screenshot
+1

75%
Audience ScoreBased on 111 reviews
gameplay14 positive mentions
grinding5 negative mentions

  • The game features stunning visuals and unique level design that create an immersive atmosphere.
  • It offers a challenging gameplay experience that rewards exploration and problem-solving.
  • The game has a creative concept that combines elements of survival horror with puzzle mechanics.
  • The gameplay can feel clunky and frustrating, especially with the teleportation mechanics and lack of clear direction.
  • The game suffers from frequent crashes and technical issues that hinder the overall experience.
  • The story is poorly conveyed through scattered notes, making it difficult for players to engage with the narrative.
  • gameplay
    58 mentions Positive Neutral Negative

    The gameplay of the game is a mixed bag, featuring unique mechanics and beautiful world design that some players find immersive and rewarding, while others criticize it for being clunky, frustrating, and lacking clarity. The death mechanic and puzzle elements add challenge, but many players feel that the execution is marred by poor design choices, such as insufficient tutorials and unfair difficulty spikes. Overall, while the game has potential with its intriguing concepts, many reviewers believe that the gameplay ultimately falls short due to its inconsistencies and lack of polish.

    • “There's just one single large world but with lots of interconnected paths that lead to fairly distinct areas with different puzzle mechanics.”
    • “The combination of beautiful worldbuilding, a very surreal and interesting set of game mechanics, a fairly compelling story, and a nice balanced challenge made this one of my favorites I've played in a long time.”
    • “Gameplay progresses in a natural way, allowing for you to get an idea of what's to come, instilling a fantastic sense of dread as you realize what you're going to have to do.”
    • “Perfect example for why there should be a mixed/neutral button for reviews because I can totally see why this appeals to this small niche of masochist gamers; it checks all the right boxes with the game's framework, but at least gameplay-wise this was torture.”
    • “The timed puzzles and sections later in the game are just terrible, holding a switch for 5-10 seconds to loop around and miss an opening by a pixel again with the stupid teleport while being chased by multiple enemies is pure tedium; the timings in this game are at times mean and stingy considering how clunky the mechanics are.”
    • “Ultimately what killed the game for me was the realization that the game's main puzzle mechanic was nothing more than counting, and that got old really fast.”
  • story
    52 mentions Positive Neutral Negative

    The story in the game is often described as intriguing yet poorly executed, with many players finding it disjointed and difficult to follow due to its reliance on scattered journal entries and cryptic messages. While some appreciate the minimalistic approach and the potential for deeper exploration of the narrative, others criticize the lack of clarity and direction, leading to confusion and frustration. Overall, the storytelling feels underdeveloped, with many players resorting to external resources to piece together the plot.

    • “The combination of beautiful worldbuilding, a very surreal and interesting set of game mechanics, a fairly compelling story, and a nicely balanced challenge made this one of my favorites I've played in a long time.”
    • “The story, sort of clumsily told through journal entries written on the walls, is actually pretty intriguing and provides context without taking away the mystery of the setting.”
    • “Gameplay frustrations aside, without monsters, the game is beautiful exploration interwoven with the story you read from the walls and some environmental storytelling.”
    • “The story isn't very compelling, sadly.”
    • “I had to go to the official wiki to understand what the plot was about.”
    • “Some elements of the environment are explained to you through notes written in walls or in the floor that also tell you the story, but there is also stuff that is never explained to you in the game itself.”
  • graphics
    24 mentions Positive Neutral Negative

    The graphics of the game have received overwhelmingly positive feedback, with many reviewers praising the stunning visuals, beautiful scenery, and impressive level design. Players noted that the graphics enhance the overall atmosphere, contributing to a memorable horror experience, although some experienced performance issues regardless of settings. Overall, the game's aesthetic appeal and artistic style are highlighted as standout features, making it a visually captivating title.

    • “The graphics of this game I've give a 5 out of 5, they are beautiful from the lava stream to the dark creepy caves, and even though the graphics are extremely nice, it doesn't affect the overall lag factor.”
    • “A great horror experience and stunning visuals.”
    • “Great game, I completed it on Nintendo Switch, but the graphics on PC with the settings in ultra and 4K look astonishingly beautiful.”
    • “I have tried setting my graphics to low but the game still crashes.”
    • “The graphics are very well done and the gameplay and mechanics are smooth.”
    • “If the developer reads this review, maybe rethink graphics on trading cards to showcase purgatory, crimson river, waterfalls or what is above the inverted castle?”
  • atmosphere
    23 mentions Positive Neutral Negative

    The atmosphere of the game is widely praised for its immersive and surreal qualities, featuring imaginative environments that evoke a sense of tension and unease. Players appreciate the intricate level design, haunting soundscapes, and the overall aesthetic that enhances the exploration experience, despite some criticism regarding enemy variety and narrative depth. Overall, the game's atmospheric elements are considered a standout feature, making it a compelling choice for fans of eerie and challenging gameplay.

    • “The tense atmosphere will keep you on your toes, and its spooks, even if you think you know what will happen, never cease to make you want to soil your drawers.”
    • “The atmosphere is fantastic and immersive; the sound design and artistic direction is great.”
    • “What is truly beautiful is the atmosphere, the light, and the constant sense of exploration.”
    • “The sense of unease in the atmosphere is very well crafted, and even without enemies, I still feel on edge.”
    • “Don’t get me wrong, I appreciate a good mystery, and the unexplained weirdness does make for a solid atmosphere.”
    • “The level design shapes the gameplay, horror, pacing/atmosphere, and the sense of exploration.”
  • music
    9 mentions Positive Neutral Negative

    The music in the game receives mixed reviews; while some players appreciate the background score for its emotional resonance and fitting ambiance, others find it chaotic and lacking coherence. Overall, the soundtrack is described as lovely and well-designed, enhancing the game's atmosphere, though it may not stand out significantly for all players.

    • “The background music of the game is also pretty spot on; it goes very well with the levels and it is amazing listening to it while you enter a new level for the first time, it will hit you directly on the feelings.”
    • “Precious world scenarios and again the game's sound/music is lovely!”
    • “Beautiful art and music design that I honestly find no flaws in.”
    • “The music when an enemy starts to hunt you will stick in your bones.”
    • “Also, since I am into songwriting, I wish I could create some of the songs for his next games.”
  • grinding
    5 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be tedious and unengaging, with slow and clunky mechanics that detract from the overall experience. While initial exploration may hold some interest, the repetitive nature of backtracking and lack of challenge leads to a frustrating and unrewarding gameplay loop. Ultimately, the potential for a great game is overshadowed by the monotonous grind.

    • “It is a shame because in the right hands this could have been a great game with the same level design and quicker fluid gameplay, a reliable faster charge teleport, a limited sprint system, anything to make it feel less slow, clunky, and tedious.”
    • “Dark Souls Pac-Man was entertaining at first, but it ended up as an unrewarding, tedious experience where skill plays no role.”
    • “The only reason why someone might want to explore the different areas is to find the notes related to the story; however, taking into account that you will have to walk all the way back to the different areas, this also becomes a boring and tedious task.”
  • replayability
    3 mentions Positive Neutral Negative

    Replayability is mixed; while some players find it engaging due to the mastery of maps and strategies reminiscent of Dark Souls, others feel that after completing the main game and New Game+, it becomes repetitive and predictable.

    • “It's super replayable since after your first struggle, you will internalize maps and tricks that allow you to move through areas a hundred times faster, much like Dark Souls.”
    • “The replay value is okay; once you complete the main game and the additional harder game of New Game+, it becomes kind of boring and predictable.”
  • stability
    2 mentions Positive Neutral Negative

    Overall, the game's stability is generally good, with users reporting smooth performance and easy fixes for minor issues. However, some players have experienced frustrating glitches, particularly with teleportation mechanics and spatial interactions, which can detract from the overall experience.

    • “The game runs great and it was a really easy fix.”
    • “I haven't experienced any crashes or bugs, which makes for a smooth gaming experience.”
    • “The stability of the game is impressive; I can play for hours without any interruptions.”
    • “This doesn't make me not want to play, and I still love this control, but it is a bit disappointing when space is not always relative, so you can't get to a place that is absolutely close enough to reach, or when your teleportation circle glitches out on a piece of ground and will only let you hit it if you swing your teleportation beam back and forth one-millionth of a millimeter.”
  • emotional
    2 mentions Positive Neutral Negative

    Players report a strong emotional engagement with the game, feeling a sense of accomplishment when solving sequences and a healthy level of challenge without frustration. The juxtaposition of beautiful, surreal environments with feelings of discomfort and paranoia enhances the overall emotional experience, creating a unique and immersive atmosphere.

    • “The game made me feel uncomfortable and paranoid, a really cool contrast with the environments that didn't seem that scary; they were more like beautiful and surrealist.”
  • optimization
    1 mentions Positive Neutral Negative

    The game is praised for its high quality and strong optimization, indicating that it runs smoothly and efficiently.

    • “A very good game that's very well made and obviously well optimized.”

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