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INFERNIUM

Infernium is a beautiful, strange first-person adventure that draws its inspiration from an eclectic range of sources. It's frequently frustrating and maddeningly vague, but those with the determination to crack its secrets will be richly rewarded.
INFERNIUM Game Cover
66%Game Brain Score
gameplay, story
grinding, replayability
75% User Score Based on 101 reviews
Critic Score 57%Based on 10 reviews

Platforms

Nintendo SwitchPCPlaystation 5Playstation 4WindowsPlayStation
INFERNIUM Game Cover

About

INFERNIUM is a single player survival shooter game with a horror theme. It was developed by Carlos Coronado and was released on April 3, 2018. It received neutral reviews from critics and mostly positive reviews from players.

Infernium is a single-player horror shooter game with a good plot and ingenious game mechanics. Players navigate through a brutal and challenging world filled with enemies, hidden shortcuts, and a non-linear narrative. Every action has consequences, such as harvesting light or causing deaths, which will permanently affect the game world. Infernium is also easy to modify using the Unreal Engine 4.

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75%
Audience ScoreBased on 101 reviews
gameplay14 positive mentions
grinding5 negative mentions

  • The game features stunning visuals and unique level design that create an immersive atmosphere.
  • It offers a challenging gameplay experience that requires strategic thinking and exploration.
  • The game has a creative concept that combines elements of survival horror with puzzle-solving mechanics.
  • The gameplay can feel clunky and frustrating, especially with the teleportation mechanics and lack of clear direction.
  • The game suffers from frequent crashes and technical issues that hinder the overall experience.
  • The story is poorly conveyed through scattered notes, making it difficult for players to engage with the narrative.
  • gameplay
    58 mentions Positive Neutral Negative

    The gameplay of the game is a mixed bag, featuring unique mechanics and beautiful world design, but marred by clunky controls, frustrating death mechanics, and insufficient tutorials. While some players appreciate the challenge and variety in enemy encounters, many find the gameplay tedious and poorly executed, leading to a lack of engagement over time. Overall, the game offers intriguing concepts but suffers from design flaws that detract from the overall experience.

    • “There's just one single large world but with lots of interconnected paths that lead to fairly distinct areas with different puzzle mechanics.”
    • “The combination of beautiful worldbuilding, a very surreal and interesting set of game mechanics, a fairly compelling story, and a nice balanced challenge made this one of my favorites I've played in a long time.”
    • “Gameplay progresses in a natural way, allowing for you to get an idea of what's to come, instilling a fantastic sense of dread as you realize what you're going to have to do.”
    • “Perfect example for why there should be a mixed/neutral button for reviews because I can totally see why this appeals to this small niche of masochist gamers; it checks all the right boxes with the game's framework, but at least gameplay-wise this was torture.”
    • “The timed puzzles and sections later in the game are just terrible, holding a switch for 5-10 seconds to loop around and miss an opening by a pixel again with the stupid teleport while being chased by multiple enemies is pure tedium; the timings in this game are at times mean and stingy considering how clunky the mechanics are.”
    • “Very sadly to say this, but what could have been an amazing game with stunning environments, a well-built game world, and a relatively good story has turned out to be a mediocre game simply because of terrible design decisions and boring gameplay.”
  • story
    52 mentions Positive Neutral Negative

    The story in the game is often described as intriguing yet poorly executed, with many players finding it cryptic and difficult to follow due to its reliance on scattered journal entries and environmental storytelling. While some appreciate the unique narrative elements and worldbuilding, others criticize the lack of clarity and coherence, leading to confusion and frustration. Overall, the storytelling feels disjointed and underdeveloped, detracting from the overall experience despite its potential.

    • “The combination of beautiful worldbuilding, a very surreal and interesting set of game mechanics, a fairly compelling story, and a nicely balanced challenge made this one of my favorites I've played in a long time.”
    • “The story, sort of clumsily told through journal entries written on the walls, is actually pretty intriguing and provides context without taking away the mystery of the setting.”
    • “Gameplay frustrations aside, without monsters, the game is beautiful exploration interwoven with the story you read from the walls and some environmental storytelling.”
    • “The story isn't very compelling, sadly.”
    • “I had to go to the official wiki to understand what the plot was about.”
    • “Some elements of the environment are explained to you through notes written on walls or in the floor that also tell you the story, but there is also stuff that is never explained to you in the game itself.”
  • graphics
    24 mentions Positive Neutral Negative

    The graphics of the game have received widespread acclaim, with many reviewers praising the stunning visuals, beautiful scenery, and impressive level design that enhance the overall experience. While some users noted performance issues and sound effects that could be improved, the artistic style and immersive presentation were highlighted as standout features, making the game visually captivating. Overall, the graphics are considered a major strength, contributing significantly to the game's atmosphere and enjoyment.

    • “The graphics of this game I've given a 5 out of 5; they are beautiful from the lava stream to the dark creepy caves, and even though the graphics are extremely nice, it doesn't affect the overall lag factor.”
    • “A great horror experience and stunning visuals.”
    • “Great game, I completed it on Nintendo Switch, but the graphics on PC with the settings in ultra and 4K look astonishingly beautiful.”
    • “I have tried setting my graphics to low but the game still crashes.”
    • “The graphics are very well done and the gameplay and mechanics are smooth.”
    • “Graphics is okay, but the haunting sound effects might annoy some people.”
  • atmosphere
    23 mentions Positive Neutral Negative

    The atmosphere of the game is widely praised for its immersive and surreal qualities, featuring imaginative environments that evoke a sense of tension and unease. Players appreciate the effective sound design and artistic direction, which enhance the feeling of isolation and exploration. However, some critiques mention that the lack of varied enemy designs and background noise can detract from the overall atmospheric experience.

    • “The tense atmosphere will keep you on your toes, and its spooks, even if you think you know what will happen, never cease to make you want to soil your drawers.”
    • “The atmosphere is fantastic and immersive; the sound design and artistic direction is great.”
    • “What is truly beautiful is the atmosphere, the light, and the constant sense of exploration.”
    • “The sense of unease in the atmosphere is very well crafted, and even without enemies I still feel on edge.”
    • “Don’t get me wrong, I appreciate a good mystery, and the unexplained weirdness does make for a solid atmosphere.”
    • “Other positives are the atmosphere and occasional drone audio tracks which give a good mood of somber isolation.”
  • music
    9 mentions Positive Neutral Negative

    The music in the game receives mixed reviews; while some players appreciate the background score for its emotional resonance and fitting ambiance, others find it chaotic and lacking coherence. Overall, the soundtrack is described as lovely and well-designed, enhancing the game's atmosphere, though it may not stand out significantly for all players.

    • “The background music of the game is also pretty spot on; it goes very well with the levels and it is amazing listening to it while you enter a new level for the first time, it will hit you directly on the feelings.”
    • “Precious world scenarios and again the game's sound/music is lovely!”
    • “Beautiful art and music design that I honestly find no flaws in.”
    • “The music when an enemy starts to hunt you will stick in your bones.”
    • “Also, since I am into songwriting, I wish I could create some of the songs for his next games.”
  • grinding
    5 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be tedious and unengaging, with slow and clunky mechanics that detract from the overall experience. While initial exploration may offer some intrigue, the repetitive nature of backtracking and lack of challenge ultimately leads to a frustrating and unrewarding gameplay loop.

    • “It is a shame because in the right hands this could have been a great game with the same level design and quicker fluid gameplay, a reliable faster charge teleport, a limited sprint system, anything to make it feel less slow, clunky, and tedious.”
    • “There was zero challenge here; it was just tedious to run around avoiding enemies you can't even see.”
    • “The only reason why someone might want to explore the different areas is to find the notes in relation to the story. However, taking into account that you will have to walk back all the way to the different areas, this also becomes a boring and tedious task.”
  • stability
    3 mentions Positive Neutral Negative

    Overall, the game's stability is generally good, with users noting that issues can often be resolved easily. However, some players experience frustrating glitches, particularly with teleportation mechanics and spatial interactions, which can detract from the overall experience.

    • “The game runs great and it was a really easy fix.”
    • “I haven't experienced any crashes or bugs, which makes for a smooth gaming experience.”
    • “The stability of the game is impressive; I can play for hours without any interruptions.”
    • “This doesn't make me not want to play, and I still love this control, but it is a bit disappointing when space is not always relative, so you can't get to a place that is absolutely close enough to reach, or when your teleportation circle glitches out on a piece of ground and will only let you hit it if you swing your teleportation beam back and forth one-millionth of a millimeter.”
  • replayability
    3 mentions Positive Neutral Negative

    Replayability is mixed; while some players find it engaging due to the mastery of maps and strategies reminiscent of Dark Souls, others feel that after completing the main game and New Game+, it becomes repetitive and predictable.

    • “It's super replayable since after your first struggle, you will internalize maps and tricks that allow you to move through areas a hundred times faster, much like Dark Souls.”
    • “The replay value is okay; once you complete the main game and the additional harder game of New Game+, it becomes kind of boring and predictable.”
  • emotional
    2 mentions Positive Neutral Negative

    Players appreciate the emotional depth of the game, noting that it fosters a sense of intelligence and accomplishment when solving puzzles, while also evoking feelings of discomfort and paranoia through its surreal and beautiful environments. The balance between challenge and enjoyment contributes to a positive emotional experience, as frustrations are often self-directed rather than attributed to the game itself.

    • “The game made me feel uncomfortable and paranoid, a really cool contrast with the environments that didn't seem that scary; they were more like beautiful and surrealist.”
  • optimization
    1 mentions Positive Neutral Negative

    The game is praised for its high quality and effective optimization, indicating that it runs smoothly and efficiently.

    • “A very good game that's very well made and obviously well optimized.”
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Frequently Asked Questions

INFERNIUM is a survival shooter game with horror theme.

INFERNIUM is available on Nintendo Switch, PC, PlayStation 5, PlayStation 4 and others.

INFERNIUM was released on April 3, 2018.

INFERNIUM was developed by Carlos Coronado.

INFERNIUM has received neutral reviews from players and neutral reviews from critics. Most players liked this game for its gameplay but disliked it for its grinding.

INFERNIUM is a single player game.

Similar games include Lifeless Planet, Master Reboot, Aporia: Beyond The Valley, INMOST, The Shore and others.