- August 20, 2020
- Ziggy Makes Games
Infectious
Platforms
About
In "Infectious," players step into the role of a virus, infecting organs and outrunning the immune system. Unlock various virus types with unique abilities, upgrade and mutate for an edge over the immune response, and observe the impact on the host's body in this immersive cellular world. This game, developed by a solo indie developer, offers a captivating and educational experience without requiring microbiology expertise.








- The game features cool boss fights and fun levels, making it an enjoyable experience.
- Many players appreciate the unique concept of playing as a virus and find the gameplay mechanics engaging.
- The game is described as a labor of love by the developers, with a good story and interesting bacteria themes.
- The gameplay can become repetitive and tedious, with some levels feeling overly long and lacking variation.
- There are significant bugs and issues with controls, including problems with clone AI and difficulty navigating menus.
- Many players feel the game is not worth its price, describing it as a cash grab with poor execution and limited replay value.
gameplay
12 mentions Positive Neutral NegativeThe gameplay primarily revolves around infecting cells, which can become monotonous due to a lack of variation beyond a few levels. While the mechanics and depiction of cellular life are appreciated, many players find the experience ultimately repetitive and not engaging enough for long-term play. Overall, the gameplay is seen as fun for short sessions but lacks depth to sustain interest.
“What outweighs the cons of this game are the gameplay mechanics and the cellular life that is depicted in the game.”
“The core gameplay loop is that you run around infecting cells, which is fine enough.”
“It's a fun thing to doddle around with for an hour or two.”
“The core gameplay loop is that you run around infecting cells, which is fine enough, but does get boring after a while.”
“With the exception of the blood vessel and lymph node levels, there isn't actually all that much variation in the gameplay.”
“It's a fun thing to doddle around with for an hour or two, but I honestly don't believe that the gameplay changes all that much past the bacteriophage levels, and the prospect of repeating more of the same is daunting enough that I'm not convinced that I would pick the game up again, even for the half-price that I got it for, having bought it on sale.”