- April 23, 2019
- Studio Oleomingus
In the Pause Between the Ringing
Platforms
About
In the Pause Between the Ringing is a single player action game. It was developed by Studio Oleomingus and was released on April 23, 2019. It received positive reviews from players.
"In the Pause Between the Ringing" is a game that explores the history of telephone mining in British India, based on an unpublished story from 1958. The game features the telephone as a noticeable fixture in the Indian landscape, heralding significant changes in people's lives. Players will experience the telephone's sonorous ringing across different time periods, from Babur's army to Ashoka's inscriptions, in a country stitched with telephone wires. The game is a rumination on completion, territorial margins, and haunting bodies and memories translated across borders.








- Beautiful visuals and atmospheric sound design create an immersive experience.
- The narrative offers a unique and thought-provoking exploration of themes like loss and colonialism.
- Short but impactful, leaving a lasting impression with its surreal storytelling.
- Lacks meaningful gameplay and interactivity, feeling more like an art piece than a game.
- The narrative can be confusing and difficult to follow, potentially alienating some players.
- Repetitive structure with limited exploration and choices, leading to a sense of monotony.
- story64 mentions Positive Neutral Negative
The game's story has received mixed reviews, with some praising its emotional depth and beautiful narrative, while others criticize it for being poorly written or overly reliant on text and narration. Many players appreciate the interactive elements and atmospheric visuals, but some find the gameplay lacking and the story difficult to follow. Overall, it is seen as a short, artistic experience that may appeal to those who enjoy narrative-driven content, despite its shortcomings.
“Beautiful areas designed by the duo and the story presented is amazing; I cried close to the end and felt a deep burden once I realized the ending.”
“It's a unique hybrid of a walking sim and visual novel that uses surreal exploration to recount a 1958 unpublished story written by Mir Umar Hussan and was developed as an art commission funded by the India Foundation for Arts.”
“The story is intriguing and interesting, and the art is stunning.”
“This godawful art experience is based on a story so badly written that it was unpublishable in 1958, and remains so today.”
“I'm not recommending it because it's bad, but because it's got a very hard story to follow.”
“The story itself isn't that interesting, especially if you live in a country that hasn't gained independence before WWII.”
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Frequently Asked Questions
In the Pause Between the Ringing is a action game.
In the Pause Between the Ringing is available on PC, Mac OS, Windows and Linux.
In the Pause Between the Ringing was released on April 23, 2019.
In the Pause Between the Ringing was developed by Studio Oleomingus.
In the Pause Between the Ringing has received positive reviews from players. Most players liked this game for its story but disliked it for its gameplay.
In the Pause Between the Ringing is a single player game.
Similar games include Metamorphosis, The Monster Inside, a Museum of Dubious Splendors, Marie's Room, Dear Esther and others.







