Idle Cannon: Tower TD Geometry
Platforms
About
In "Idle Cannon: Tower TD Geometry," players defend their realm by strategically placing cannons and towers to stop waves of enemies. The game features a mix of simulation, tower defense, and gacha elements, allowing players to collect and upgrade a variety of weapons and abilities. As you progress, you can unlock new upgrades and abilities, providing a deep level of customization for your defense strategy.






- The game is fun and engaging, with a good concept and enjoyable gameplay.
- Players appreciate the ability to accumulate resources without mandatory spending, allowing for free gameplay.
- The graphics and animations are well-received, contributing to an overall enjoyable experience.
- The game is plagued by numerous bugs, including issues with card selection and unresponsive buttons, making it unplayable at times.
- There are excessive microtransactions and ads, which detract from the gameplay experience and create a pay-to-win atmosphere.
- The difficulty spikes significantly between levels, particularly in later stages, leading to frustration among players.
monetization
25 mentions Positive Neutral NegativeThe monetization strategy of the game has received overwhelmingly negative feedback, with many players criticizing the excessive number of ads and the pay-to-win model. Users report that watching ads is often mandatory to progress, and even those who pay for an ad-free experience still encounter issues with ads and game functionality. While a few players found the game enjoyable without forced ads, the overall sentiment leans towards it being a cash grab filled with overpriced microtransactions and a frustrating player experience.
“This game lets you access the no ads option very early, which I purchased.”
“Pretty sure half the 'free' rewards force ads down your throat to claim them, how fun.”
“Discouraging active play while trying to shove in-app purchases in my face constantly is an awful player experience.”
“Just another obvious cash grab, crammed with as many pop-up store ads, ads between every 'loading screen', ads to actually get rewards for completing goals, and third-party product ads as possible.”