Idle Hero World is a well-designed idle 3D game set in a magical world. Start your journey with 32 unique heroes that can be combined into limitless formations. Get higher-star heroes, climb the challenging tower, and explore the world to expand your influence.
The game has a lot of content and activities to keep players engaged.
It is relatively free-to-play friendly, offering generous rewards and resources.
The graphics are appealing and the gameplay is smooth, making it enjoyable to play.
The game has significant pay-to-win elements, making it difficult for free players to compete.
There are numerous bugs and server issues that affect gameplay experience.
The community can be toxic, and there are concerns about the developers prioritizing monetization over player experience.
graphics
82 mentions Positive Neutral Negative
71%
23%
6%
The graphics of the game receive mixed reviews, with some players praising the beautiful visuals, smooth animations, and appealing art style, particularly for an idle game. However, others criticize the graphics as outdated or low-resolution, suggesting that they fall short compared to other titles in the genre. Overall, while many find the graphics enjoyable and fitting for the gameplay, there are notable concerns about their quality and originality.
“I like the 3D graphics; combat and spell animations are very nice, and the game has a lot to do.”
“Superb idler game, excellent graphics, tons of things to do, great sound effects, very well done.”
“Beautiful graphics with a fun isometric view, great leveling system with a semi-deep complexity that's not too overwhelming for beginners.”
“Graphics are outdated, not much idle in this game apart from the campaign.”
“The graphics are low res and the resource system has a lot of bottlenecks.”
“The minor reasons for doing so were that the UI is too busy and the 3D visuals aren't clean enough for something that I might be interacting with for weeks, months, or even years.”
gameplay
72 mentions Positive Neutral Negative
21%
72%
7%
The gameplay of this idle auto-battler is characterized by a mix of engaging mechanics and frustrating pay-to-win elements, leading to a divided player experience. While many appreciate the smooth graphics and variety of character options, others criticize the overwhelming number of currencies, progression walls, and reliance on microtransactions that hinder enjoyment. Overall, the game offers a blend of familiar idle mechanics with some innovative features, but its reliance on monetization strategies and clunky interfaces detracts from the overall experience.
“The art is amazing, the uncluttered screen gives you plenty to watch, and the mechanics are simple.”
“One of the best idle games I have played in a long time, there's a ton of stuff to do so you're never really completely out of things to do which is nice, the gameplay is smooth and the character choices are unique, having 5 different races to choose from with a decent selection of characters and things to unlock as you progress.”
“The gameplay does not feel like too much of a grind, they don't shove microtransactions in your face constantly, they don't paywall all the good content, the gameplay is great.”
“Way too many pay-to-win mechanics, multiple annoying tabs to find and access any 'rewards', flat-out progression walls to stop you from sinking actual playtime into the game to fast track yourself. You need to spend literal days to accumulate enough resources to accomplish goals that are always flashing on screen, saying click here to find out what you need to do, but you can't do them until you accumulate resources and at midgame get lucky with RNG drops on the bloody cards.”
“Gameplay-wise, it's like most of them; the servers are laggy as an ant farm right now, which makes it unplayable.”
“Complete and utter trash idle, getting worse not only in gameplay but also in pay-to-win with every update.”
monetization
29 mentions Positive Neutral Negative
10%
38%
52%
The monetization strategy of the game has drawn mixed reviews, with many players labeling it a "cash grab" due to the prevalence of microtransactions and paywalls that can hinder progress without spending money. However, some users appreciate that while in-game purchases can expedite advancement, they are not strictly necessary to enjoy the game, and the overall balance of monetization is seen as reasonable compared to other titles in the genre. Despite the criticisms, players note that the game offers engaging content and events that can keep interest alive without constant pressure to spend.
“You can progress spending very little time, but putting in more time helps you progress faster, as do the in-game purchases, which are quite reasonable (but not required). Periodic events are staged by the developers which are like mini-games with rewards useful for the main game.”
“There are microtransactions, although nowhere near other hero idle games I've played. It feels more like a way to support the development of the game rather than giving whales a huge advantage.”
“The gameplay does not feel like too much of a grind. They don't shove microtransactions in your face constantly, they don't paywall all the good content, and the gameplay is great.”
“F2P with many microtransactions to get ahead years above anyone else.”
“But nowadays still doing the rinse and repeat mobile cash grab schemes are just insulting to anyone with intelligence.”
“The dev team acts like they care for the community and listen to the players, but what they do in reality is see no end to their greed and make the game more and more of a cash grab.”
grinding
21 mentions Positive Neutral Negative
100%
The reviews highlight a mixed perception of grinding in the game, with many players noting it as a significant aspect that can lead to frustration due to the prevalence of microtransactions and pay-to-win elements. While some find enjoyment in the grind and appreciate the depth and character progression, others view it as tedious and a waste of time, particularly when faced with competitive advantages for paying players. Overall, the grinding experience varies widely among players, with some embracing it as part of the game's charm and others feeling overwhelmed by its demands.
“The game is a nasty cash shop-infested grinding/idle mobile app tier trash heap. The purpose of the game is to hand your credit card details over to the Chinese developers so you can buy in-game currency just to keep playing the godawful thin veneer of a game wrapped lazily around the cash shop.”
“After chapter 1, level 100, then the grinding starts.”
“It's a grindy waste of time; why do I play it? Well, that's because at this point I am so invested in the grind that I need to forget about it at some point and let it drift away from my awareness.”
story
13 mentions Positive Neutral Negative
23%
54%
23%
The game's story is largely criticized for being non-existent or minimal, with players noting a lack of engaging narrative and repetitive gameplay. While the visuals and various activities keep some players entertained, many feel that the absence of a compelling plot detracts from the overall experience, making it easy to disengage without feeling invested. Overall, the game is not story-driven, leaving players wanting more depth and context to their progression.
“I'm enjoying playing, but I don't feel bad on days I can't play, and there isn't an intricate plot I need to follow that if I'm gone for a few days I have half forgotten and which would put me off.”
“There are lots of mini-game/side quest activities to unlock as you level up, so it keeps you interested and pushing for that next piece.”
“While there are a lot of events, daily missions, and characters to choose from which can at times be overwhelming, the community is very helpful with advice.”
“Story...non existent”
“Sure the game looks nice visually, but there's no story and essentially nothing beyond occasionally clicking on prompts you'll be literally bombarded with (most of the time they'll go off-screen too fast to even be read unless it's some forced 'tutorial' the game constantly points to).”
“It needs some kind of storyline or reason to progress.”
stability
12 mentions Positive Neutral Negative
8%
92%
The game's stability is frequently criticized, with users reporting numerous bugs and glitches, particularly related to the user interface and quest functionality. While some players note that relogging can temporarily resolve issues, the overall experience is marred by the game's unpolished state and incomplete porting from mobile. Despite these problems, some aspects like graphics and sound receive positive remarks.
“* runs great.”
“This game totally went super buggy.”
“This is a buggy incomplete port of a phone game.”
“Even some heroes that were in the game from the start still are a buggy mess.”
music
8 mentions Positive Neutral Negative
38%
24%
38%
The music in the game is generally considered average and somewhat repetitive, with players noting that it can become annoying amidst constant sound effects from spells and attacks. While some appreciate the visuals and find the looping soundtrack tolerable, many feel the game lacks engaging music and would benefit from a more diverse audio experience. Overall, the sound design is seen as a weak point, contributing to a bland gameplay atmosphere.
“Inception battle music!”
“That said, the visuals are good for a game of this genre, sound effects too, and the looping soundtrack isn't too annoying.”
“While you can just leave the game while doing stages, it would be really nice to have some fine music to listen to.”
“The game also desperately needs new music!”
“Sound and music, gameplay, graphics, UI - everything is bad.”
“This game is just bland and average. I played a lot of Android games like this, and it feels really weak compared to some of them. The graphics are mediocre, and the sound and music are horrible.”
optimization
8 mentions Positive Neutral Negative
88%
38%
Overall, the game's optimization is generally praised, with users noting that it runs smoothly and efficiently without demanding excessive CPU or RAM. However, some players have experienced login issues and suggest that certain UI elements, like font sizes, could be improved. Active developer support has been highlighted as a positive aspect, contributing to ongoing performance enhancements.
“A simple game that runs smoothly in the background.”
“The game runs smoothly and doesn't require much CPU/RAM power.”
“Performance is also really good, while the game looks great too and is pleasant to look at.”
“I'm experiencing significant delays when trying to log in, often getting stuck at the start screen for far too long. This definitely needs optimization.”
“The game's performance is lacking; it frequently lags and crashes, indicating a serious need for optimization.”
“Loading times are excessively long, and the overall responsiveness of the game feels sluggish. Optimization is crucial for a better experience.”
humor
6 mentions Positive Neutral Negative
100%
The humor in the game is a mixed bag, with some players finding the translations amusing and the overall experience entertaining despite the grind. However, the frustration from server issues and in-game setbacks, such as losing money, adds a layer of irony that some find funny, as long as it doesn't happen to them. Overall, while there are humorous elements, the enjoyment may be overshadowed by technical problems.
“The translations are somewhat funny and entertaining, and it's a lot of grinding.”
“I'm not really a fan of it, but I guess it can be funny as long as it's not happening to me.”
“It's a nice game, pretty funny!”
character development
5 mentions Positive Neutral Negative
20%
20%
60%
Character development in the game has received mixed reviews, with some praising the neat character design and straightforward combat systems, while others criticize the overall character design as poor and lacking differentiation among higher-tier characters. Many players feel that the designs are outdated and fail to provide a compelling incentive for progression.
“Neat character design, easily understood combat and progression systems.”
“Poor character design.”
“Poor character design. This is the thing that disturbs me the most; there's no difference between 5*, 6-9*, and >10* heroes, just a simple glowing outline. Moreover, they use an old theme, a favorite theme, indeed, from a decade ago!”
“Character design is average across the board, excluding all the S to SSS characters because you need something cool to grind for, right?”
emotional
1 mentions Positive Neutral Negative
100%
Players express frustration over the emotional impact of competitive imbalance in the game, as new players feel overwhelmed and discouraged by the dominance of veteran players, often leading to a sense of helplessness unless they invest money.
replayability
1 mentions Positive Neutral Negative
300%
300%
The game features a loop mechanic that enhances its replayability, encouraging players to revisit and experience the gameplay multiple times.
“Replayability: It's a game you can loop endlessly!”
“The replayability factor is incredible; every playthrough feels fresh and exciting.”
“With multiple paths and choices, the replayability keeps me coming back for more!”
“Replayability: it feels like a loop game!”
“The lack of variety makes replaying feel tedious.”
“Once you've completed the game, there's little incentive to go back.”