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Outpath: First Journey Game Cover

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Outpath: First Journey is a single player and multiplayer open world platformer game. It was developed by David Moralejo Sánchez and was released on December 17, 2022. It received overwhelmingly positive reviews from players.

Outpath: First Journey is a prologue chapter of the main game, Outpath. An experimental clicker base building game. Craft, gather & manage resources, build your base and buy more islands to exploit and expand!

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97%
Audience ScoreBased on 1,716 reviews
gameplay68 positive mentions
grinding61 negative mentions

  • Addictive and relaxing gameplay with satisfying progression and automation features.
  • Smooth and responsive movement system including wall running and jumping, adding fun traversal mechanics.
  • Free demo with impressive content and charming pixel art style combined with immersive and calming music.
  • Demo content is quite short and can be completed in a few hours, leading to limited long-term engagement.
  • Some issues with performance lag and optimization, particularly when many resource gatherers are active.
  • Repetitive gameplay loop, limited building placement options, and lack of enemies or combat reduce challenge and depth.
  • gameplay
    146 mentions Positive Neutral Negative

    The gameplay is widely praised for its addictive, relaxing, and satisfying loop of resource gathering, crafting, and exploration, blending familiar mechanics from games like Forager and Minecraft with smooth, intuitive controls and unique 3D elements such as parkour and wallrunning. While some find the core loop repetitive and limited in depth, the overall experience is engaging and polished, offering a solid foundation with potential for future expansion. Players appreciate the chill, easy-to-learn nature of the gameplay, though some desire more diverse mechanics, combat, quests, and deeper progression to enhance longevity.

    • “The main thing that hooked me was the addictive gameplay and beautifully designed levels.”
    • “The game offers an interesting gameplay that allows you to explore a huge open world, fight enemies and solve puzzles.”
    • “The gameplay mechanics are smooth and intuitive, making it easy to navigate through the various levels and challenges.”
    • “Textures look like crap, gameplay loop is terrible, enemies don't attack you.”
    • “The gameplay loop was too repetitive, the gathering was not fun, too much holding down the mouse button to the point where it hurts my finger.”
    • “The gameplay felt vapid and the progression was a bit too tedious and resource-heavy.”
  • graphics
    118 mentions Positive Neutral Negative

    The game's graphics feature a charming and unique pixelated art style that blends 2D and 3D elements, creating vibrant, visually pleasing worlds with a relaxing atmosphere. While many players praise the colorful, detailed visuals and immersive design, some note issues with pixelation, occasional lag, and a need for better optimization or graphic options for lower-end systems. Overall, the graphics are well-received for their distinct style and contribute positively to the game's engaging and soothing experience.

    • “The graphics in this game are so visually stunning that I found myself saying, "Is this real life or just fantasy?" Every landscape, every detail is like a work of art, and it's like they hired Mother Nature herself as the art director.”
    • “The graphics of the game are good, the detailed scenery creates a great atmosphere, and I felt right in the middle of the action.”
    • “The game has amazing graphics, responsive gameplay, and even after I basically finished all of the content that has been released so far, I still want more.”
    • “I don't know how you even ship such an amateur graphics error.”
    • “The graphics are mediocre and if you don't keep up with collecting resources they can quickly lag your game.”
    • “The graphics actually need to be bumped up quite a bit; the eyes get sore after about 2 hours of gameplay.”
  • music
    75 mentions Positive Neutral Negative

    The game's music is widely praised for its calming, relaxing, and immersive qualities, often described as a key reason players stay engaged. Users appreciate its soothing soundtrack, dynamic integration with gameplay, and cozy atmosphere, though some wish for more consistent music playback or audio balancing improvements. Overall, the soundtrack significantly enhances the relaxing and enjoyable experience of the game.

    • “The dynamic soundtrack adds depth to the gaming experience, enhancing the emotional connection to the narrative.”
    • “The atmospheric soundtrack further enhances the immersive experience, perfectly complementing the breathtaking visuals.”
    • “The accompanying soundtrack adds a soothing and immersive layer, enhancing the overall atmosphere of exploration.”
    • “The song is really hurting my ears; it goes silent and loud over and over again, making my ears cry. It doesn't stay consistent.”
    • “The background music stops when I don't farm, but then blasts to 100% when I farm again.”
    • “The style and the gameplay mesh well overall, but the only gripe I have is that the music only plays when you mine or chop things.”
  • grinding
    63 mentions Positive Neutral Negative

    Grinding in the game is generally described as fun, relaxing, and well-paced, appealing especially to fans of grindy, automation, and farming games like Forager and Minecraft. While some players find it a bit repetitive or tedious at times—particularly with resource-heavy upgrades or late-game loops—many appreciate the chill, clicker-style mechanics and the game's smooth progression that avoids feeling like pointless grinding. Overall, it strikes a good balance for those who enjoy incremental progression and automation-focused gameplay.

    • “Really fun and relaxing, and it isn't too grindy.”
    • “Great pacing, not too grindy, not too easy.”
    • “So I am hoping in a full release we get a more balanced and better structured game and also some achievements as well to make the player have a goal as opposed to just grinding in a loop with no goal unless you set one yourself for the game.”
    • “Seems like the game is lacking the 'why', as in, 'why should I be grinding?'”
    • “Just feels like artificial grinding after awhile.”
  • story
    25 mentions Positive Neutral Negative

    The story in the game is generally praised for being immersive and engaging, often compared to a captivating series that draws players in with rich characters and a deep narrative. However, some users find it somewhat vague or minimal, expressing a desire for more clarity, quests, NPCs, and story-driven motivations to enhance the experience. Overall, while the narrative adds depth and intrigue, certain aspects could benefit from further development to fully satisfy players seeking a stronger plot.

    • “From the moment you start playing, you are instantly hooked by the captivating storyline and stunning graphics.”
    • “Each character has their own personality and backstory, adding depth to the overall narrative.”
    • “The storytelling is so engaging that it's like binge-watching a Netflix series; you can't put the game down until you know what happens next.”
    • “☑ no story”
    • “☑ no story”
    • “I do recommend this for those who want a unique experience for a clicking game. It is highly interactive and a rather cool concept. I hope the full game has a better tutorial about the game, and potentially some sort of reason or story element as to why you are expanding, even if it's something vague like you are just doing it instinctively or something.”
  • optimization
    19 mentions Positive Neutral Negative

    The game runs smoothly in early stages with well-optimized gathering mechanics, but experiences noticeable performance drops and frame rate issues in late-game, especially as more mechanisms are placed. While minor bugs and stuttering occur, the development team is responsive, and overall optimization could be improved to handle advanced gameplay and graphics better.

    • “The gathering rate is well optimized in my opinion, focused more on health amounts and damage rather than a flat speed. Upgrading tools, cooking and eating food, and leveling up with a certain table can really speed things along!”
    • “Amazing game with great performance and countless tasks to keep you occupied, can't wait until the full game comes out.”
    • “+ Buttery smooth performance, even on the highest graphic settings.”
    • “Performance was eventually taking a major hit as I upgraded more and more and started looking at all the land.”
    • “After I had placed a lot of breakers around, I started to lose a lot of frames; optimization needs improvement.”
    • “In late stages, the game starts lagging a lot; I placed around 40 different mechanisms and FPS dropped to 30 (in an empty world FPS is 100 and stable), so the game definitely needs some optimization.”
  • monetization
    12 mentions Positive Neutral Negative

    The monetization aspect is heavily criticized for essentially being an advertisement disguised as a game, misleading users and taking up valuable marketplace space that could support genuine full games. While free, such advertising offers little value to players and is viewed as a harmful practice that undermines the gaming community. Users express concern about potential future microtransactions but acknowledge the demo is better than typical cash grabs.

    • “While it might seem like an innocuous mistake, publishing demos and advertisements as if they are full games is misleading and in some ways harmful.”
    • “Often developers may choose to incorrectly publish demo/advertisements as separate games as a cheap way to bypass paying Valve for marketing presence on the Steam front page, which may seem clever to them, but it's harmful behaviour and it's not good for gamers.”
    • “It's impossible for me to recommend this incorrectly published advertising spam to gamers, you deserve better than adverts.”
  • atmosphere
    12 mentions Positive Neutral Negative

    The game's atmosphere is widely praised for its relaxing, immersive, and peaceful vibe, enhanced by detailed graphics, soothing music, and sound design. Players feel deeply engaged in the environment, which balances simplicity with depth to create a calming and enjoyable experience. Overall, the atmosphere successfully combines visual, auditory, and gameplay elements to foster a tranquil yet captivating ambiance.

    • “The graphics of the game are good, the detailed scenery creates a great atmosphere, and I felt right in the middle of the action.”
    • “The atmospheric soundtrack further enhances the immersive experience, perfectly complementing the breathtaking visuals.”
    • “From the absence of enemies trying to kill you at night to the satisfying ploc things make when you break them, the game's atmosphere is very peaceful.”
    • “The developer has stated there are bigger plans for what's there; this is just a small look into what will be available so people can get a feel for the play style and atmosphere.”
    • “Personally, I hope this game manages the fine path of keeping simple with complex possibilities and maintains the already relaxing atmosphere you get while just running about, clicking and getting stuff.”
    • “It has that neat cycle of constant work/create/upgrade, which then makes it easier for you to further work/create/upgrade, all in a very chilled out atmosphere.”
  • humor
    6 mentions Positive Neutral Negative

    The humor in the game is widely appreciated for its clever and lighthearted tone, often eliciting laughter and playful reactions from players. Users find the comedic elements engaging and entertaining, enhancing the overall experience and making the game a fun, relaxing distraction.

    • “But what really sets Outpath apart is its sense of humor.”
    • “You'll laugh, you'll facepalm, and you'll probably even root for the villain because they're just so hilariously misguided.”
    • “Really funny grind game, looking forward to the full release.”
  • stability
    5 mentions Positive Neutral Negative

    The game is generally stable, especially in its full version, with minimal bugs reported. While the demo experienced some bugs that affected gameplay, the full game offers a smooth and enjoyable experience, earning praise for its stability.

    • “After playing the entire game for about 5.2 hours, I can strongly recommend this game as it's fun, a relaxing time killer, and overall almost bug free.”
    • “It's very fun but also kind of buggy due to it being a demo; I lost about 2 hours of playtime to a bug.”
    • “The climbing feels unnecessary and buggy.”
    • “Buggy in a way the full game is not.”
  • emotional
    4 mentions Positive Neutral Negative

    The game's dynamic soundtrack significantly enhances the emotional depth and connection to its narrative, evoking profound and often indescribable feelings. Players compare the emotional impact to the initial awe experienced during iconic gaming moments, like first playing Minecraft. However, some express a desire for improved upgrades to further enrich the experience.

    • “The dynamic soundtrack adds depth to the gaming experience, enhancing the emotional connection to the narrative.”
    • “This game made me feel emotions I don't know how to put into words.”
    • “The best way I think I can describe it is that, in the first hour of playing this game, it made me feel the same way I did when I played Minecraft for the very first time back in 2011.”
  • character development
    3 mentions Positive Neutral Negative

    The game features exceptional character development, showcasing a diverse and well-designed cast that enhances the immersive experience. Detailed environments and vibrant visuals further bring the characters and world to life.

    • “The character development in the game is exceptional, with a diverse cast of characters that you encounter along your journey.”
    • “The attention to detail in the environments and character design is commendable, creating a visually stunning experience.”
    • “The vibrant colors, detailed environments, and delightful character designs breathe life into the game world.”
  • replayability
    3 mentions Positive Neutral Negative

    Replayability in the game is somewhat limited, with some users noting that core gameplay reduces its long-term appeal, though efforts have been made through modifications to introduce challenges and improve this aspect.

    • “These modifications aimed to introduce challenging elements, improve replayability, and enhance the overall quality of the game.”
    • “Admittedly, the gameplay and replayability are somewhat limited, but the overall experience is truly enjoyable.”
    • “My main issue is the core gameplay and replay value.”
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5h Median play time
8h Average play time
3-10h Spent by most gamers
*Based on 25 analyzed playthroughs
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Frequently Asked Questions

Outpath: First Journey is a open world platformer game.

Outpath: First Journey is available on PC and Windows.

On average players spend around 8 hours playing Outpath: First Journey.

Outpath: First Journey was released on December 17, 2022.

Outpath: First Journey was developed by David Moralejo Sánchez.

Outpath: First Journey has received overwhelmingly positive reviews from players. Most players liked Outpath: First Journey for its gameplay but disliked it for its grinding.

Outpath: First Journey is a single player game with multiplayer support.

Similar games include Outpath, Forager, Core Keeper, The Planet Crafter: Prologue, Len's Island and others.