iBomber Defense Pacific
- March 1, 2012
- Cobra Mobile
- 1h median play time
"iBomber Defense Pacific" is a tower defense game where players fight enemy forces across the Pacific rim to regain freedom. The game features new tactics, strategies, maps, weapons, and enemies, and allows players to earn victory points, unlock perks, and track stats. Players can upgrade turrets, specialize in various strategies, and compete against friends using Steam Leaderboards. New weapons include flame throwers, rockets, and bomb bases for direct attacks.
Reviews
- Fun and addictive tower defense gameplay with a fair progression system.
- Varied strategy and tactics with a good length campaign and interesting level design.
- Challenging but rewarding, especially on higher difficulties, with meaningful upgrades and perks.
- Graphics are subpar and can make it difficult to distinguish between units.
- Some levels are unbalanced and can be frustratingly difficult, even on easier modes.
- Repetitive gameplay with limited tower variety and some secondary objectives that feel unnecessary.
- gameplay39 mentions
- 18 % positive mentions
- 74 % neutral mentions
- 8 % negative mentions
The gameplay is characterized by a mix of simplicity and repetitiveness, with many reviewers noting its addictive nature despite a lack of variety in enemies and weapons. While the progression system and balanced mechanics are praised, some players find the linearity and repetitive nature of the gameplay to be drawbacks. Overall, the game offers solid mechanics and enjoyable experiences, particularly for fans of the tower defense genre, but may not hold long-term engagement for all players.
“The game has a fair progression system where you receive victory points as you get through the stages, where you get to upgrade different types of defense systems that you utilize throughout the gameplay.”
“The gameplay is easy to understand but harder to master, but don't worry as you level up it gets easier to beat those levels in glorious victory.”
“Gameplay is similar to the previous game in the series, iBomber Defense, but several improvements have been made.”
“The biggest criticism with the previous game is that gameplay became stale after 40 or so waves in a single level, and some levels were too similar to others.”
“A typical TD game with no interesting features with absolutely linear gameplay.”
“The art style and presentation is hugely improved from the original game but the core gameplay is as broken, linear, and rubbish as ever.”
- story26 mentions
- 15 % positive mentions
- 73 % neutral mentions
- 12 % negative mentions
The game's story is set during World War II, serving primarily as a backdrop for the gameplay rather than a central narrative, with players engaging in a series of 22 missions that lack significant variation. While the campaign includes some interesting mechanics, such as customizable towers and secondary objectives, the overall storyline is considered minimal and somewhat generic. Players appreciate the solid gameplay and mission structure, but many express a desire for a more engaging narrative and additional content.
“There are a few neat ideas, the campaign plot which follows the historical events, perks, customizable towers, surprise events.”
“For starters the campaign, once you complete a mission you can go back to it any time to get a higher score or the secondary or hidden objective.”
“A well done tower defense game with a few gameplay twists like the 'counterattack missions' and the various choices of turret upgrades.”
“Good enough game, takes about 6 hours to complete all stages, doesn't offer many weapons or a large variety of enemies, also lacks storyline but gameplay is pretty solid, is quite enjoyable game.”
“Storyline is WWII but really it's just an excuse plot.”
“WWII is as easy to pick off the shelf and use as a storyline as elves, dwarfs, and cyberpunk but it gets the job done.”
- graphics24 mentions
- 25 % positive mentions
- 63 % neutral mentions
- 13 % negative mentions
The graphics of the game receive mixed reviews, with many users describing them as basic, bland, or unremarkable, yet some appreciate the clean and simplistic design that fits the game's purpose. While a few players enjoy the graphical style and find it pleasant, others criticize the lack of detail and the inability to easily recognize units. Overall, the visuals are seen as acceptable but not particularly impressive, with some noting improvements from previous iterations.
“I love the graphical style and the gameplay is quite addictive.”
“Nice theme, simple but pleasant graphics.”
“Classic tower defense game with nice graphics.”
“The graphics are somewhat bland, but I guess acceptable.”
“On the other side are a small number of defense structures, the graphics making units unrecognizable sometimes and too strict economic model.”
“Although the graphics and sound effects remain almost the same as the prequel (frankly speaking, below average in this genre at the time of release), the playability and replayability have been enhanced by a thousand miles.”
- music10 mentions
- 20 % positive mentions
- 50 % neutral mentions
- 30 % negative mentions
The music in the game receives mixed reviews; while some players appreciate the soundtrack and sound effects, others find the music annoying or forgettable, often opting to listen to their own playlists instead. There are also reports of occasional audio issues, such as music and sound disappearing. Overall, the music aspect seems to be a secondary concern for many players, overshadowed by the gameplay experience.
“SFX and music are nice.”
“Love all the soundtrack, simple design and art of WWII.”
“The sound effects could be better, but the real problem is the music... it is so annoying. I played the whole time listening to my own soundtrack or podcasts.”
“I honestly don't recall hearing any music at all, but it wasn't until I started writing this review that I even noticed, maybe because I was too busy having fun.”
“In the end, I recommend only for those who enjoy tower defense games (and for the ones with a Spotify/Deezer/Apple Music/whatever account).”
- humor3 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is consistently praised, with users finding it simple yet effective, contributing to an enjoyable experience. Many describe it as a charming and funny title that offers good value for its price.
“In my opinion, one of the best tower defense games: simple and funny.”
“Nice and funny.”
“A funny little game, well worth it for $4.”
- replayability2 mentions
- 50 % positive mentions
- -50 % neutral mentions
- 100 % negative mentions
While the graphics and sound effects are considered below average, the gameplay has significantly improved, enhancing replayability. However, some users note that the limited variations may still result in lower overall replay value.
“Although the graphics and sound effects remain almost the same as the prequel (frankly speaking, below average in this genre at the time of release), the playability and replayability have been enhanced significantly.”
“This offers very little variation and has low replayability.”
“Although the graphics and sound effects remain almost the same as the prequel (frankly speaking, below average in this genre at the time of release), the playability and replayability have not improved significantly.”
- stability2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Reviews indicate that the game suffers from significant stability issues, with users reporting bugs and glitches at launch. There is uncertainty about whether the problems stem from the game itself or the Steam platform, contributing to a frustrating experience for players.
“Instead, they all take themselves super seriously and end up a buggy mess on release.”
“Steam seems buggy, or is it iBomber Defense Pacific, or both?”
- optimization1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The optimization aspect of the game is tied to performance-based rewards, where players earn victory points and perks based on their achievements at the end of each game. This system encourages strategic play and enhances the overall gaming experience by rewarding skillful performance.
“At the end of each game, you're assigned victory points based on your performance, along with perks if you meet the requirements.”
- grinding1 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Reviews indicate that the grinding aspect of the game is viewed as excessively tedious and uninspired, with some players finding it to be a frustrating extension of an already challenging experience.
“This is a sick and twisted expansion to what was a masochistic, tedious, uninspired, and broken original.”