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iBomber Defense Pacific

iBomber Defense Pacific Game Cover
83%Game Brain Score
gameplay, story
music, replayability
83% User Score Based on 272 reviews

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iBomber Defense Pacific Game Cover

About

iBomber Defense Pacific is a single player casual real-time strategy game. It was developed by Cobra Mobile and was released on March 1, 2012. It received positive reviews from players.

"iBomber Defense Pacific" is a tower defense game where players fight enemy forces across the Pacific rim to regain freedom. The game features new tactics, strategies, maps, weapons, and enemies, and allows players to earn victory points, unlock perks, and track stats. Players can upgrade turrets, specialize in various strategies, and compete against friends using Steam Leaderboards. New weapons include flame throwers, rockets, and bomb bases for direct attacks.

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83%
Audience ScoreBased on 272 reviews
gameplay7 positive mentions
music3 negative mentions

  • Fun and addictive tower defense game with a fair progression system and meaningful upgrades.
  • Varied strategy and tactics with nice level design and a good array of mission objectives.
  • Challenging gameplay that requires strategic planning, especially on higher difficulties.
  • Some maps feel unbalanced and too hard, even on easier settings, leading to frustration.
  • Limited variety of towers and repetitive gameplay can make it feel stale over time.
  • Graphics and interface issues detract from the overall experience, making it feel like a mobile port.
  • gameplay
    38 mentions Positive Neutral Negative

    The gameplay is characterized by a fair progression system and a mix of simple mechanics that allow for varied strategies, though it can become repetitive and linear over time. Players appreciate the balance and addictiveness of the core mechanics, despite some frustrations with enemy pathing and a lack of variety in weapons and enemies. Overall, while the gameplay is solid and enjoyable, it may not offer enough depth or innovation to keep players engaged for extended periods.

    • “The game has a fair progression system where you receive victory points as you get through the stages, allowing you to upgrade different types of defense systems that you utilize throughout the gameplay.”
    • “The gameplay is easy to understand but harder to master; however, as you level up, it gets easier to beat those levels in glorious victory.”
    • “A well-done tower defense game with a few gameplay twists like the 'counterattack missions' and the various choices of turret upgrades.”
    • “However, gameplay can be fairly forgiving; some achievements are not and can take several replays to obtain.”
    • “The fact that you have to wait until a wave arrives to find out its pathing was frequently annoying, but otherwise, no big complaints about core gameplay.”
    • “The art style and presentation is hugely improved from the original game, but the core gameplay is as broken, linear, and rubbish as ever.”
  • story
    26 mentions Positive Neutral Negative

    The story aspect of the game is generally viewed as lacking depth, with a World War II backdrop that serves more as a familiar setting than a compelling narrative. While the campaign features 22 missions with various objectives and some historical elements, players note a lack of meaningful storyline progression and mission variety, leading to a repetitive experience. Overall, the gameplay is solid and enjoyable, but the narrative feels secondary to the mechanics and tower defense elements.

    • “There are a few neat ideas, the campaign plot which follows the historical events, perks, customizable towers, surprise events.”
    • “For starters the campaign, once you complete a mission you can go back to it any time to get a higher score or the secondary or hidden objective.”
    • “A well done tower defense game with a few gameplay twists like the counterattack missions and the various choices of turret upgrades.”
    • “Good enough game, takes about 6 hours to complete all stages, doesn't offer many weapons or a large variety of enemies, also lacks storyline but gameplay is pretty solid, is quite enjoyable game.”
    • “Storyline is WWII but really it's just an excuse plot.”
    • “WWII is as easy to pick off the shelf and use as a storyline as elves, dwarfs, and cyberpunk but it gets the job done.”
  • graphics
    23 mentions Positive Neutral Negative

    The graphics of the game receive mixed reviews, with some players appreciating the clean and simplistic design, while others find them bland and unremarkable. Many note that the visuals are adequate for the gameplay, but lack innovation and can sometimes make units hard to distinguish. Overall, the graphical style is seen as fitting for the game's theme, though it may not stand out in the genre.

    • “Clean simplistic design and art style.”
    • “I love the graphical style and the gameplay is quite addictive.”
    • “Nice graphics too and overall great gaming experience.”
    • “On the other side are a small number of defense structures, the graphics making units unrecognizable sometimes and too strict economic model.”
    • “As for the negatives, the graphics are somewhat bland, but I guess acceptable.”
    • “Although the graphics and sound effects remain almost the same as the prequel (frankly speaking, below average in this genre at the time of release), the playability and replayability have been enhanced by a thousand miles.”
  • music
    10 mentions Positive Neutral Negative

    The music in the game receives mixed reviews, with some players enjoying the soundtrack while others find it annoying or forgettable, often opting to listen to their own music instead. There are occasional issues with audio disappearing, but overall, the sound effects and music are considered acceptable, with volume controls available for customization. Players recommend the game primarily for tower defense enthusiasts, especially those who prefer to use their own audio sources.

    • “SFX and music are nice.”
    • “Love all the soundtrack, simple design and art of WW2.”
    • “The sound effects could be better, but the real problem is the music... it is so annoying. I played the whole time listening to my own soundtrack or podcasts.”
    • “I honestly don't recall hearing any music at all, but it wasn't until I started writing this review that I even noticed, maybe because I was too busy having fun.”
    • “In the end, I recommend only for those who enjoy tower defense games (and for the ones with a Spotify/Deezer/Apple Music/whatever account).”
  • humor
    3 mentions Positive Neutral Negative

    The humor in the game is consistently praised, with users finding it simple yet effective, contributing to an enjoyable experience. Many describe it as a charming and funny title that adds to its overall appeal, making it a worthwhile choice for players.

    • “In my opinion, one of the best tower defense games: simple and funny.”
    • “Nice and funny.”
    • “A funny little game, well worth it for $4.”
  • replayability
    2 mentions Positive Neutral Negative

    While the graphics and sound effects are considered below average for the genre, the gameplay has significantly improved, enhancing replayability. However, some users note that the variations in gameplay are limited, leading to a perception of low overall replayability.

    • “Although the graphics and sound effects remain almost the same as the prequel (frankly speaking, below average in this genre at the time of release), the playability and replayability have been enhanced tremendously.”
    • “This offers little variation and has low replayability.”
    • “Although the graphics and sound effects remain almost the same as the prequel (frankly speaking, below average in this genre at the time of release), the playability and replayability have not improved significantly.”
  • stability
    2 mentions Positive Neutral Negative

    Users report significant stability issues, noting that the game often feels like a "buggy mess" upon release. There are concerns about whether the problems stem from the game itself or the platform, with specific mention of Steam's performance.

    • “Instead, they all take themselves super seriously and end up a buggy mess on release.”
    • “Steam seems buggy, or is it iBomber Defense Pacific, or both?”
  • optimization
    1 mentions Positive Neutral Negative

    The optimization aspect of the game is tied to performance-based rewards, where players earn victory points and perks based on their achievements at the end of each game. This system encourages strategic play and enhances the overall gaming experience by rewarding skillful performance.

    • “At the end of each game, you're assigned victory points based on your performance, along with perks if you meet the requirements.”
  • grinding
    1 mentions Positive Neutral Negative

    Reviews indicate that the grinding aspect of the game is viewed negatively, with players describing it as tedious, uninspired, and excessively punishing, suggesting that the expansion exacerbates these issues rather than improving them.

    • “This is a sick and twisted expansion to what was a masochistic, tedious, uninspired, and broken original.”
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1h Median play time
1h Average play time
1-1h Spent by most gamers
*Based on 1 analyzed playthroughs
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Frequently Asked Questions

iBomber Defense Pacific is a casual real-time strategy game.

iBomber Defense Pacific is available on PC, Mac OS, Windows and Linux.

On average players spend around 1 hours playing iBomber Defense Pacific.

iBomber Defense Pacific was released on March 1, 2012.

iBomber Defense Pacific was developed by Cobra Mobile.

iBomber Defense Pacific has received positive reviews from players. Most players liked this game for its gameplay but disliked it for its music.

iBomber Defense Pacific is a single player game.

Similar games include Super Sanctum TD, Sanctum 2, Defense Grid: The Awakening, Kingdom Rush Frontiers, Ancient Planet and others.