I, Hope
- April 18, 2018
- Kenny Roy
"I, Hope" is a 3D adventure game where players help a young girl, Hope, defeat cancer, the dark monster that destroyed her village. The game features puzzle-solving, platforming, and emotional storytelling. All sales of the game are donated to GameChanger Charity, supporting children and families fighting cancer and other life-threatening illnesses. Join Hope's journey and become a beacon of hope.
Reviews
- The game features a heartfelt story and a good cause, supporting cancer research, which adds depth to the experience.
- The graphics and music are praised for being beautiful and calming, enhancing the overall atmosphere of the game.
- Gameplay is enjoyable and well-suited for short play sessions, making it accessible and appealing, especially for children.
- The game is relatively short, which may leave some players wanting more content.
- Combat is considered easy, and the story is somewhat predictable and cliché.
- There are minor gameplay issues, such as camera follow problems and a lack of options to adjust music volume.
- music4 mentions
- 75 % positive mentions
- -50 % neutral mentions
- 75 % negative mentions
The music in the game is widely praised for its quality and calming effect, enhancing the overall experience. However, some users find the lack of an option to turn off the music frustrating. Overall, it contributes positively to the game's atmosphere and message.
“It has great music, cool puzzles, and a good message.”
“Graphics are great, music is calming, and the entire idea behind it is adorable.”
“The music is great!”
“There's no option to turn off the music, and it gets really annoying after a while.”
“The music is repetitive and lacks variety, making it hard to enjoy the game.”
“The soundtrack feels out of place and doesn't match the game's atmosphere.”
- story4 mentions
- 50 % positive mentions
- 0 % neutral mentions
- 50 % negative mentions
The game's story is both heartfelt and meaningful, effectively addressing serious issues like cancer in a way that resonates with players, particularly children. The narrative is complemented by well-crafted puzzles and platforming sections, making it accessible while still delivering a profound message. Overall, the combination of engaging storytelling and a charitable mission enhances the game's impact.
“The puzzles and story in this game are done very well.”
“It's not hard for an adult to figure out the puzzles or do the platform sections, but this game was geared towards children, and the story has deep meaning as you go through each level and world.”
“The story surrounding the game is a very interesting and heartfelt way to address a serious issue such as cancer in a game setting.”
“It's not hard for an adult to figure out the puzzles or do the platform sections, but this game was geared towards children and the story has deep meaning as you go through each level and world.”
- graphics3 mentions
- 67 % positive mentions
- -33 % neutral mentions
- 67 % negative mentions
The graphics are generally praised for their warmth and inviting aesthetic, contributing to the game's adorable concept. While some users find the graphics decent, others appreciate the delightful resonance with the target audience, despite a few critiques regarding the presentation of dialogue. Overall, the visuals enhance the game's charm and thematic depth.
“Graphics are great, music is calming, and the entire idea behind it is adorable.”
“The aesthetic is warm and inviting, the mechanics have a delightful resonance with the target audience, and despite the unsubtle presentation of the dialogue, the game still manages to present subtle metaphor elsewhere for those who can read it.”
“The graphics are decent.”
“The aesthetic is warm and inviting, but the graphics lack detail and polish, making the overall experience feel less immersive.”
- emotional3 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The game effectively evokes strong emotions through its heartfelt charity mission and compelling narrative that addresses serious issues like cancer. Players report feeling a wholesome and empowering experience during the brief gameplay, which enhances the emotional impact of the story.
“The charity and their mission behind this game is very heartfelt.”
“The story surrounding the game is a very interesting and heartfelt way to address a serious issue such as cancer in a game setting.”
“The wholesome and empowering feeling you get when you play this quick 3-4 hour game is designed into the gameplay.”
- gameplay2 mentions
- 50 % positive mentions
- -100 % neutral mentions
- 150 % negative mentions
The gameplay is characterized by its clean and easily learned mechanics, resonating well with the target audience, though it could benefit from some user experience improvements such as better targeting lock-on and camera range. Despite some clunky dialogue presentation, the game effectively incorporates subtle metaphors, enhancing the overall experience.
“The aesthetic is warm and inviting, the mechanics have a delightful resonance with the target audience, and despite the unsubtle presentation of the dialogue, the game still manages to present subtle metaphor elsewhere for those who can read it.”
“The gameplay itself could use a few UX tweaks - targeting lock-on, drop-blob for platforming, greater Y-axis camera range, automatic weapon pickup - but what the game does present is clean, easily learned, and applicable on a player-to-player basis.”
“The combat feels repetitive and lacks depth, making it hard to stay engaged for long periods.”
“The controls are clunky and unresponsive, which detracts from the overall experience and makes gameplay frustrating.”