I, Hope
- April 18, 2018
- Kenny Roy
"I, Hope" is a 3D adventure game where players help a young girl, Hope, defeat cancer, the dark monster that destroyed her village. The game features puzzle-solving, platforming, and emotional storytelling. All sales of the game are donated to GameChanger Charity, supporting children and families fighting cancer and other life-threatening illnesses. Join Hope's journey and become a beacon of hope.
Reviews
- The game features a heartfelt story and a good cause, supporting cancer research, which adds depth to the experience.
- The graphics and music are praised for being great and calming, contributing to a warm and inviting aesthetic.
- Gameplay is short and sweet, making it suitable for quick play sessions, and the puzzles are engaging and well-designed.
- The game is quite short, which may leave some players wanting more content.
- Combat is easy and the story is somewhat cliché, making it predictable at times.
- There are some minor gameplay issues, such as camera follow problems and a lack of options to adjust music volume.
- music8 mentions
- 75 % positive mentions
- 0 % neutral mentions
- 25 % negative mentions
The music in the game is widely praised for its quality and calming nature, enhancing the overall experience. However, some users find the inability to turn off the music frustrating. Overall, it complements the game's adorable concept and engaging puzzles.
“It has great music, cool puzzles, and a good message.”
“Graphics are great, music is calming, and the entire idea behind it is adorable.”
“The music is great!”
“There is no option to turn off the music, which gets really annoying.”
“The inability to mute the music is quite frustrating.”
- story8 mentions
- 13 % positive mentions
- 63 % neutral mentions
- 25 % negative mentions
The game's story is praised for its heartfelt approach to addressing serious issues like cancer, making it both meaningful and engaging, especially for children. The narrative is complemented by well-designed puzzles that enhance the overall experience, creating a thoughtful and impactful journey through each level.
“The puzzles and story in this game are done very well.”
“The story surrounding the game is a very interesting and heartfelt way to address a serious issue such as cancer in a game setting.”
“It's not hard for an adult to figure out the puzzles or do the platform sections, but this game was geared to children and the story has deep meaning as you go through each level and world.”
- graphics6 mentions
- 50 % positive mentions
- 50 % neutral mentions
- 0 % negative mentions
The graphics are generally praised for being great and warm, contributing to an inviting aesthetic that resonates well with the target audience. While some users describe the graphics as decent, the overall presentation is complemented by calming music and an adorable concept, enhancing the game's appeal.
“Graphics are great, music is calming and the entire idea behind it is adorable.”
“The aesthetic is warm and inviting, the mechanics have a delightful resonance with the target audience, and despite the un-subtle presentation of the dialogue, the game still manages to present subtle metaphor elsewhere for those who can read it.”
“Graphics are great, music is calming and the entire idea behind it is adorable.”
- emotional6 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The game is praised for its heartfelt charity mission and its poignant storytelling that addresses serious issues like cancer in a meaningful way. Players report feeling a wholesome and empowering experience throughout the quick 3-4 hour gameplay, which is intentionally designed to evoke strong emotions.
“The charity and their mission behind this game is very heartfelt.”
“The story surrounding the game is a very interesting and heartfelt way to address a serious issue such as cancer in a game setting.”
“The wholesome and empowering feeling you get when you play this quick 3-4 hour game is designed into the gameplay.”
- gameplay4 mentions
- 50 % positive mentions
- 25 % neutral mentions
- 25 % negative mentions
The gameplay is characterized by clean and easily learned mechanics that resonate well with the target audience, despite some areas needing user experience improvements, such as targeting lock-on and camera adjustments. The warm aesthetic complements the gameplay, which offers both straightforward mechanics and subtle metaphorical elements for players to discover. Overall, while there are suggestions for enhancements, the core gameplay experience is engaging and accessible.
“The aesthetic is warm and inviting, the mechanics have a delightful resonance with the target audience, and despite the un-subtle presentation of the dialogue, the game still manages to present subtle metaphor elsewhere for those who can read it.”
“The gameplay itself could use a few UX tweaks - targeting lock-on, drop-blob for platforming, greater Y-axis camera range, automatic weapon pickup - but what the game does present is clean, easily learned, and applicable on a player-to-player basis.”