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I don't think I've walked this stretch of road before

I don't think I've walked this stretch of road before Game Cover
78%Game Brain Score
graphics, music
gameplay, story
89% User Score Based on 38 reviews

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I don't think I've walked this stretch of road before Game Cover

About

I don't think I've walked this stretch of road before is a single player simulation game. It was developed by -hexcavator- and was released on January 31, 2022. It received positive reviews from players.

"I Don't Think I've Walked This Stretch of Road Before" is a short, narrative-driven adventure game where you explore a dreamy 3D landscape and piece together fragments from your past. With no combat or failure state, this low-stakes game offers a low-poly, lo-fi psychodrama accompanied by a melancholic soundtrack. Immerse yourself in this personal reckoning inspired by the works of Jeff Nichols, Kelly Reichardt, and David Lynch.

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89%
Audience ScoreBased on 38 reviews
graphics4 positive mentions
gameplay2 negative mentions

  • The game offers a unique and transporting experience, blending visual poetry with interactive elements that evoke deep emotions.
  • The retro aesthetic and sound design create a beautiful atmosphere, making it a soothing and contemplative journey.
  • It's a short yet impactful experience that encourages reflection and resonates with personal memories, making it well worth the time spent.
  • The game is very short and may feel more like a poem than a traditional game, leaving some players wanting more depth and content.
  • Some players find the narrative vague and confusing, with a lack of replayability and meaningful gameplay mechanics.
  • The camera placement can be distracting, detracting from the overall experience despite the appealing art direction.
  • graphics
    8 mentions Positive Neutral Negative

    The graphics are characterized by a nostalgic PS1 style, featuring a retro aesthetic that complements the sparse gameplay. This minimalist approach enhances the evocative writing, creating a meditative experience set against an empty desert backdrop. Overall, the visuals are appreciated for their ability to evoke a sense of nostalgia while supporting the game's thematic depth.

    • “I like the PS1 style graphics.”
    • “The gameplay and graphics are sparse, but that just leaves room for the evocative writing to guide you down an empty desert road.”
    • “This is a wonderful meditation, realized through an aesthetic that is both nostalgic and impossible.”
  • music
    8 mentions Positive Neutral Negative

    The music in the game is widely praised for its beauty and atmospheric quality, blending low-fi sounds with a retro aesthetic reminiscent of intimate basement shows. This unique combination enhances the overall experience, creating a nostalgic yet fresh vibe that complements the game's low-poly art style.

    • “The music and sound are all fantastic, just an absolute beauty of an experience.”
    • “A beautiful little game, full of atmosphere and great music.”
    • “Low-fi music and low-poly pixel art creates an alternate-retro vibe, as if old games had the music from an intimate basement show and you stepped into a 3D SNES game.”
  • gameplay
    6 mentions Positive Neutral Negative

    The gameplay is characterized by its sparse mechanics and graphics, which prioritize evocative writing and atmospheric sound over traditional active engagement. Players often find themselves immersed in a meditative experience as they navigate a linear path, focusing more on the journey than on completing objectives.

    • “The gameplay and graphics are sparse, but that just leaves room for the evocative writing to guide you down an empty desert road.”
    • “There's a lot of textured sound that bleeds in and out as you walk the linear path, placing emphasis on presence and meditation rather than active gameplay.”
  • story
    6 mentions Positive Neutral Negative

    The story is praised for its unique and poetic delivery, offering a great overall experience. However, it is described as vague, lacking specific details and depth regarding the characters and events.

    • “Great experience overall, and a lovely story with a weird and unique delivery!”
    • “The story is vague, never naming names, and never going in depth about the events of this person's life.”
    • “Somewhere between the video game version of a short story and a poem.”
    • “The story lacks depth and clarity, failing to provide a meaningful narrative.”
  • atmosphere
    2 mentions Positive Neutral Negative

    The game is praised for its captivating atmosphere and exceptional music, contributing to an overall enchanting experience.

    • “A beautiful little game, full of atmosphere and great music.”
  • replayability
    2 mentions Positive Neutral Negative

    Users express disappointment in the game's replayability, indicating that it does not meet their expectations for a relaxing experience with sufficient replay value.

    • “I was looking for something relaxing with some replayability, and this isn't it, chief.”
    • “I was looking for something relaxing with some replayability, and this isn't it, chief.”
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Frequently Asked Questions

I don't think I've walked this stretch of road before is a simulation game.

I don't think I've walked this stretch of road before is available on PC, Mac OS, Windows, Xbox and others.

I don't think I've walked this stretch of road before was released on January 31, 2022.

I don't think I've walked this stretch of road before was developed by -hexcavator-.

I don't think I've walked this stretch of road before has received positive reviews from players. Most players liked this game for its graphics but disliked it for its gameplay.

I don't think I've walked this stretch of road before is a single player game.

Similar games include Old Man's Journey, Kentucky Route Zero, Stranded, ABZU, The Search and others.