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I commissioned some invisible people 0

I commissioned some invisible people 0 Game Cover
55%Game Brain Score
graphics, music
gameplay, replayability
55% User Score Based on 210 reviews

Platforms

PCWindows
I commissioned some invisible people 0 Game Cover

About

In "I commissioned some invisible people 0," players must meticulously search for hidden invisible characters within five unique fantasy artworks. Unlimited hints are available for those who get stuck, and players can even hide some characters to find them again later. With a built-in timer and optional keyboard controls, this hidden object game offers a challenging and engaging experience.

I commissioned some invisible people 0 screenshot
I commissioned some invisible people 0 screenshot
I commissioned some invisible people 0 screenshot
I commissioned some invisible people 0 screenshot
I commissioned some invisible people 0 screenshot

55%
Audience ScoreBased on 210 reviews
graphics12 positive mentions
gameplay8 negative mentions

  • The artwork is beautiful and well-executed, making the game visually appealing.
  • It's a free game with unlimited hints, which can help players navigate the challenging gameplay.
  • The concept of finding invisible people is a unique twist on the hidden object genre, providing a humorous experience for those who appreciate April Fools' jokes.
  • Gameplay consists mainly of random clicking, which can be frustrating and tedious, detracting from the enjoyment.
  • Some players found the hint system to be ineffective, leading to confusion and a lack of direction in finding the invisible characters.
  • The game lacks the relaxing quality typically associated with hidden object games, making it more of a chore than a fun experience.
  • graphics
    28 mentions Positive Neutral Negative

    The graphics of the game are generally well-received, with many praising the artwork as detailed and visually appealing. However, some users noted issues with the perspective of characters, which can vary dramatically within the same artwork, making it challenging to interact with them. Overall, while the art style is appreciated, the execution in terms of character visibility and interaction could be improved.

    • “The artwork is awesome, the music sounds great, and the game is fun to play.”
    • “Fun game, graphics are good, zoom etc., achievements work and it's free. What's not to like? Go play it now, people!”
    • “Despite that, I'm giving this a positive review since I love the art style as always and I appreciate this as a new kind of experiment.”
    • “People can be giant, or minuscule in the same setting, and a number of them are just shoved to the edges of the artwork to hit the arbitrary count of individuals.”
    • “Artwork would need to be designed with the people in mind, interacting in an obvious fashion with the world, then have them removed, leaving clues to their locations.”
    • “Artwork is pretty and the background music pleasant, but staring into a detailed drawing trying to see a very vague outline of a character is more painful than pleasant.”
  • music
    16 mentions Positive Neutral Negative

    The music in the game is generally praised for its pleasant and relaxing qualities, often described as lullaby-style piano, which enhances the overall ambiance. However, some players find it repetitive, leading to frustration during gameplay. Overall, while the sound options are appreciated, the music's effectiveness can vary depending on the player's experience with the game's mechanics.

    • “The artwork is awesome, the music sounds great, and the game is fun to play.”
    • “The accompanying music is relaxing, and in case we are missing some objects, the hint function is there to help.”
    • “The prior entries in the 'I commissioned some ...' have been a relaxing endeavor, with music and ambiance, and small creatures to click and locate in fantastical set pieces, but this change to the formula turned comfort into frustration and fatigue.”
    • “The music is lullaby style piano.”
    • “The accompanying music is relaxing, but it fails to enhance the overall experience.”
  • gameplay
    16 mentions Positive Neutral Negative

    The gameplay has been widely criticized for being frustrating and tedious, primarily involving random clicking to locate invisible characters, which many find unenjoyable and overwhelming. Players report that the mechanics are poorly designed, often requiring multiple clicks for actions that should be straightforward, detracting from the overall experience. While the art style is appreciated, it does little to compensate for the lackluster and tiresome gameplay.

    • “Such frustrating gameplay where you just have to click everywhere to guess where the invisible people are, and sometimes you have to click twice because it simply doesn't work.”
    • “Far too overwhelming and ultimately not enjoyable due to the gameplay amounting to random clicking.”
    • “The gameplay is tiresome; you're basically just clicking around hoping to find the hidden people in the picture.”
  • humor
    6 mentions Positive Neutral Negative

    The humor in the game is primarily derived from its concept as an April Fools' joke, which many players find amusing in theory but lacking in execution. While some appreciate the comedic intent and find it enjoyable, others feel it falls short in practice, suggesting it should be viewed as a lighthearted novelty rather than a serious offering.

    • “It's a funny April Fools' joke from the dev, but it was actually kinda fun!”
    • “It's a kind of haha funny concept moment and should be treated as such.”
    • “It's meant to be an April Fools' joke - funny as an idea but terrible in practice.”
  • replayability
    6 mentions Positive Neutral Negative

    The game offers limited replayability, primarily due to a feature that allows players to randomly remove objects in each picture for re-finding, though some users feel it lacks significant replay value overall.

    • “The game has some replayability as the developer added an option to remove objects randomly for each picture for you to re-find them.”
  • story
    6 mentions Positive Neutral Negative

    The game lacks any narrative elements, with no story, background, or setup provided, leaving players without context or engagement in a plot.

    • “There is no story, background, or setup to the game.”
    • “There is no story setup for the game.”

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