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Hypnosis Card Game Cover

About

The protagonist is a poker player who only cares about playing cards, and he has always been single. On his 30th birthday, he received a magical card that could hypnotize other girls. As a card player, what does he want to use this ability for? "Hypnosis Card" is a card battle game centered around deck building, which introduces a body part concept. Players have access to many cards fr…

Hypnosis Card screenshot
Hypnosis Card screenshot
Hypnosis Card screenshot
Hypnosis Card screenshot
Hypnosis Card screenshot
Hypnosis Card screenshot

85%
Audience ScoreBased on 20 reviews
gameplay3 negative mentions

  • The game offers a fun and competitive deck-building experience, reminiscent of Slay the Spire, with a variety of strategies and playstyles.
  • Each girl unlocked introduces a new card deck, adding depth and replayability to the gameplay.
  • The art and animations are visually appealing, and the game provides a casual mode for players who want to enjoy the H-scenes without the challenge.
  • The translation issues make it difficult to understand some card mechanics, leading to confusion during gameplay.
  • The H-content is limited, with only one scene per girl, which may disappoint players looking for more adult content.
  • There are bugs and balance issues, such as the lack of rewards after battles and some cards being ineffective in later stages.
  • gameplay
    7 mentions Positive Neutral Negative

    The gameplay is generally well-received, offering around 3-4 hours of decent, casual card-based mechanics reminiscent of dungeon exploration games. Players navigate branching paths, battle enemies, and collect cards and perks, though some note it lacks innovative mechanics. Overall, it is considered worth playing, especially for fans of the genre.

    • “The main gameplay works as intended.”
    • “The game is also fairly long, offering around 3-4 hours of gameplay on normal difficulty.”
    • “The gameplay is decent and reminded me of 'Take Me to the Dungeon' in that you have to go through branching paths, fighting enemies, getting new cards and perks from treasure chests, healing yourself in the resting spots, and buying new cards at the shop.”
    • “A casual and barebones card game that doesn’t add any new mechanics.”
  • graphics
    3 mentions Positive Neutral Negative

    The graphics feature a charming anime art style complemented by Live2D animations, creating a visually appealing and engaging aesthetic.

    • “The graphics are stunning, featuring a unique art style that truly brings the game to life.”
    • “The cute anime artwork combined with Live2D animations creates a visually captivating experience.”
    • “The vibrant colors and detailed character designs enhance the overall aesthetic of the game.”
    • “The graphics feel outdated and lack the polish expected from modern games.”
    • “The art style is inconsistent, making it hard to immerse myself in the game.”
    • “While the cute anime artwork is charming, the overall graphics could use significant improvement.”
  • story
    3 mentions Positive Neutral Negative

    The story is intricately woven through the gameplay, featuring five main characters, each with unique events and narrative arcs that unfold before and after battles. Players engage with the story through card mechanics and item discoveries, enhancing the overall experience with personal interactions and character development.

    • “The story is intricately woven, with each of the five girls having four unique events that unfold before you start and after each epic battle, adding depth to the narrative.”
    • “The generation of the path, the cards you receive at the end of each battle, and the items you discover all contribute to a rich storytelling experience.”
    • “The way the cards come up during battles enhances the storytelling, making each encounter feel significant and connected to the overall narrative.”
    • “The story feels disjointed and lacks a coherent narrative flow.”
    • “Character development is minimal, making it hard to connect with anyone in the game.”
    • “The plot twists are predictable and fail to engage the player.”
  • stability
    1 mentions Positive Neutral Negative

    The game's stability is criticized for being buggy, particularly when players attempt to spam cards, which can hinder gameplay significantly.

    • “The game is buggy when you try to spam cards, to the point where it becomes unplayable.”
    • “Frequent crashes make it impossible to enjoy the game.”
    • “I experience constant lag and disconnections, which severely disrupts gameplay.”
  • music
    1 mentions Positive Neutral Negative

    The music in the game features a partially voiced Japanese soundtrack, complemented by sound effects that include moans and groans, contributing to an immersive audio experience.

    • “The music is only partially voiced in Japanese, which can be jarring for players who prefer a fully immersive experience.”
    • “The sound effects, particularly the moans and groans, feel out of place and detract from the overall atmosphere of the game.”
  • replayability
    1 mentions Positive Neutral Negative

    Users generally find the replayability of the game to be high, citing multiple paths, varied character choices, and dynamic events that encourage different playthroughs. Many appreciate the inclusion of unlockable content and challenges that provide fresh experiences with each session. Overall, players feel that the game offers substantial incentives to return and explore new strategies or storylines.

    • “The game offers a multitude of choices that significantly alter the storyline, making each playthrough feel fresh and engaging.”
    • “With various character builds and strategies to explore, I find myself coming back to this game time and again to try new approaches.”
    • “The dynamic world and random events ensure that no two playthroughs are ever the same, keeping the experience exciting and unpredictable.”
    • “Once you finish the main story, there's little incentive to play again. The side quests feel repetitive and lack depth.”
    • “The game offers a linear experience with no real choices that affect the outcome, making multiple playthroughs feel pointless.”
    • “While the graphics are stunning, the lack of varied gameplay mechanics means that replaying the game feels more like a chore than a fun experience.”

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4h Median play time
4h Average play time
4-4h Spent by most gamers
*Based on 1 analyzed playthroughs

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