HYPERNOVA: Escape from Hadea
- September 6, 2017
- ActaLogic
In "HyperNova: Escape from Hadea", combine real-time strategy with tower defense to help the Scynthians escape their exploding star. Land the mothership, gather resources, research technology, and build defense towers to combat humorous beasts on the alien world of Hadea. With old-school sensibilities, this deep and diverse strategy game offers a unique challenge.
Reviews
- Unique blend of Tower Defense and Real Time Strategy with a large open world map.
- Colorful art style and humorous narration create an engaging atmosphere.
- Offers a relaxing pace with opportunities for strategic planning and management.
- Gameplay can become monotonous and tedious after a few hours.
- Some mechanics are poorly designed, leading to frustration and interruptions during play.
- Limited replayability due to the single map structure and slow progression.
- graphics9 mentions
- 78 % positive mentions
- 0 % neutral mentions
- 22 % negative mentions
The graphics of the game are praised for their unique and colorful art style, reminiscent of titles like Creeper World, which many find fun and engaging. However, some users note that despite the appealing visuals, the game can be demanding on system resources, requiring adjustments to maintain smooth performance even on capable hardware. Overall, the graphics are described as vibrant and cartoon-like, contributing positively to the game's atmosphere.
“Interesting concept and unique art style.”
“I thought the graphics and sound were quite nice, if a bit colorful and cartoon-like.”
“Now on to the game itself, I was greeted with colorful, toony style graphics and an intro that did not suck. I normally dislike video intros to games, but this one was quite funny; I did not expect a Jamaican-accented narration, and it fitted the game very well.”
“The system specs seem quite normal in today's technology and should be a standard PC build, even if it's an old gaming unit. However, do not underestimate the minimum specs for this game. Although it's a top-down style, I had to crank down the in-game graphics quite a bit. My system is quite beefy, but my GPU is only an RX 460 2GB, and this struggled to keep scrolling smooth.”
“You might or might not like the graphics.”
- gameplay7 mentions
- 29 % positive mentions
- 14 % neutral mentions
- 57 % negative mentions
The gameplay is described as well-polished and humorous, but it becomes tedious after the initial mechanics are introduced. Players find certain mechanics, like the random building fog and resource gathering delays, frustrating and detrimental to the overall experience, leading to a perception that it lacks the depth expected from a real-time strategy game.
“The mechanic of printing buildings looks futuristic and cool at first, but it can become repetitive over time.”
“Instead of steadily increasing what you have to do, the gameplay often comes to a halt as you wait for research to complete, resources to be gathered, or buildings to be constructed.”
“It's well-polished, funny, but rather tedious once the initial mechanics have been introduced.”
“The mechanic of printing buildings looks futuristic and cool at first, but it really gets tiring.”
“Instead of steadily increasing what you have to do, the gameplay almost automatically comes to a halt every now and then as you are waiting for research to happen, resources to be gathered, or buildings to be built.”
- music4 mentions
- 50 % positive mentions
- 0 % neutral mentions
- 50 % negative mentions
The game's soundtrack is described as majestic and generally pleasant, enhancing the gameplay experience without being irritating. However, some players feel that the transition to combat music is abrupt and would prefer the option to listen to the peaceful tracks exclusively, indicating that the music could benefit from more variety and smoother integration.
“Also a very majestic soundtrack.”
“The music is nice and non-irritating, but switches to combat music abruptly; I would prefer the option to only hear the peaceful music.”
“The music lacks a little.”
“As is the music and sound.”
- humor4 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is well-executed, featuring polished comedic elements, colorful graphics, and engaging voice acting, including a surprisingly amusing Jamaican-accented narration. While the initial comedic mechanics are enjoyable, some players find the humor becomes tedious as the game progresses. Overall, the combination of funny characters and a unique storytelling approach contributes positively to the game's comedic appeal.
“Now on to the game itself, I was greeted with colorful, toony-style graphics and an intro that did not suck. I normally dislike video intros to games, but this one was quite funny. I did not expect a Jamaican-accented narration, and it fit the game very well.”
“The characters, setting, and voice acting are all very well done and funny.”
“The game features a story and funny characters, with an unusual approach to base building and tower defense elements, which is especially pleasing.”
- grinding3 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players find the grinding aspect of the game to be tedious and repetitive, especially after the initial mechanics are introduced, leading to a sense of monotony after a couple of hours. While the game is well-polished and humorous, the grind detracts from the overall experience.
“The process becomes a little bit tedious.”
“It's well-polished and funny, but rather tedious once the initial mechanics have been introduced.”
“Grindy mess after 2 hours.”
- story3 mentions
- 100 % positive mentions
- -100 % neutral mentions
- 100 % negative mentions
The story of Hypernova is characterized by a single, engaging 10-hour mission that features a humorous narrative and quirky characters, reminiscent of The Mims. Players appreciate the unique blend of storytelling with base-building and tower defense elements, enhancing the overall enjoyment of the game.
“The game features a captivating story and funny characters, offering an unusual approach to base building with tower defense elements, which is especially pleasing.”
“The goofy storytelling is enjoyable.”
“Similar style and premise to The Mims, but instead of a slow-and-steady multi-mission campaign, Hypernova gets it all over with in a single mission, which takes approximately 10 hours.”
“The story feels rushed and lacks depth, as it tries to cram everything into a single mission that lasts about 10 hours.”
“While the game has a similar style and premise to The Mims, it fails to deliver a compelling narrative, opting for a quick and unsatisfying experience.”
“The narrative is underdeveloped, leaving players wanting more substance and character development throughout the gameplay.”