Skip to main content

HYPERNOVA: Escape from Hadea

HYPERNOVA: Escape from Hadea Game Cover
81%Game Brain Score
graphics, music
gameplay, story
81% User Score Based on 62 reviews

Platforms

LinuxPCMac OSWindows
HYPERNOVA: Escape from Hadea Game Cover

About

HYPERNOVA: Escape from Hadea is a single player real-time strategy game with a science fiction theme. It was developed by ActaLogic and was released on September 6, 2017. It received positive reviews from players.

In "HyperNova: Escape from Hadea", combine real-time strategy with tower defense to help the Scynthians escape their exploding star. Land the mothership, gather resources, research technology, and build defense towers to combat humorous beasts on the alien world of Hadea. With old-school sensibilities, this deep and diverse strategy game offers a unique challenge.

Skip User Reviews

81%
Audience ScoreBased on 62 reviews
graphics12 positive mentions
gameplay4 negative mentions

  • The game features a unique blend of tower defense and real-time strategy mechanics, providing a refreshing change of pace from traditional TD games.
  • The colorful graphics and humorous art style create an engaging and enjoyable atmosphere, making it visually appealing.
  • The extensive tech tree and resource management elements add depth to the gameplay, allowing for strategic planning and adaptation.
  • The game suffers from pacing issues, with slow building times and repetitive gameplay that can lead to monotony after a few hours.
  • There is only one large map to play on, which limits replayability and can leave players feeling unsatisfied once the main objectives are completed.
  • The controls and UI can be cumbersome, making it difficult to manage multiple buildings and units effectively during intense gameplay moments.
  • graphics
    21 mentions Positive Neutral Negative

    The graphics of the game are characterized by a unique and colorful art style that many players find appealing, reminiscent of cartoon aesthetics and reminiscent of titles like Creeper World. While the visuals are generally praised for their design and consistency, some users noted performance issues on lower-end systems, and there were mixed feelings about the quality of the introductory graphics. Overall, the graphics contribute positively to the game's charm, despite some technical limitations.

    • “It has an awesome style of aliens and colorful graphics!”
    • “The graphics are very stylish and consistent throughout.”
    • “The graphics are beautiful.”
    • “The system specs seem quite normal in today's technology and should be a standard PC build, even if an old gaming unit. However, do not underestimate the minimum spec for this game. Although it's a top-down style, I had to crank down the in-game graphics quite a bit. My system is quite beefy, but my GPU is only an RX 460 2GB, and this struggled to keep scrolling smooth.”
    • “However, right as you start the actual game and past or skip the horrible intro with extremely dated graphics, I'm presented with a black screen with the text, 'black screen.' Trolled... I go to the discussion to inquire, and the devs state I have a pirated game... yeah, f you too and this piece of junk game you made.”
    • “If it did work, you get 1 map to play on with crap graphics.”
  • gameplay
    19 mentions Positive Neutral Negative

    The gameplay is a mix of RTS, tower defense, and city-building mechanics, offering a variety of features and upgrades that can be engaging initially. However, players often find it becomes monotonous after the first few hours, with repetitive tasks and frustrating mechanics that disrupt the flow, such as waiting for resources and research. While the game is well-polished and humorous, its pacing and some design choices may deter those seeking a more dynamic experience.

    • “One level!? There is a lot to do and a stack of gameplay to keep you entertained for a long time, but I was hoping that there were a few different maps, each bringing new weapons or machines, allowing you to block certain paths or introduce fresh upgrades and newer technologies that allow for bigger, badder weapons, or maybe different enemies or tunnels to navigate around the map quickly, perhaps getting a hero to help fight the bad guys.”
    • “It's fun as you upgrade the tech tree, as it introduces new features, but that will be the first 5+ hours or so of gameplay.”
    • “It's well-polished, funny, but rather tedious once the initial mechanics have been introduced.”
    • “Instead of steadily increasing what you have to do, the gameplay almost automatically comes to a halt every now and then as you are waiting for research to happen, resources to be gathered or buildings to be built.”
    • “It has RTS and tower defense mechanics, city building, tech to research and unlock, and a wonky difficulty curve that starts off insanely easy and then slams you to the ground and mercilessly beats you to death.”
  • story
    10 mentions Positive Neutral Negative

    The game's story revolves around a single, lengthy mission that can take up to 18 hours to complete, leading to mixed feelings among players who felt both excitement and disappointment upon reaching the end. While the narrative features enjoyable, goofy storytelling and engaging characters, the lack of multiple missions leaves some players wanting more depth and variety. Overall, the unique approach to base building and tower defense elements adds a layer of charm to the experience, despite the brevity of the story.

    • “The game features a story and funny characters, presenting an unusual approach to base building with tower defense elements, which is especially pleasing.”
    • “The goofy storytelling is enjoyable.”
    • “It took me almost 18 hours to complete the mission, but I was excited to have finally reached my mission goals, though I was disappointed when the credits started rolling and I was like, 'What...? That's it??!'”
    • “It took me almost 18 hours to complete the mission, but I was excited to have finally reached my mission goals, only to be disappointed when the credits started rolling. I was like, 'What...? That's it??!'”
    • “And then after all that, a sense of relief sweeps past you as you finally win that mission, and you mentally prepare for something more exciting in level 2... oh wait... that's it.”
    • “Similar style and premise to The Mims, but instead of a slow-and-steady multi-mission campaign, Hypernova gets it all over with in a single mission, which takes approximately 10 hours.”
  • music
    9 mentions Positive Neutral Negative

    The music in the game is generally well-received, featuring a majestic soundtrack that complements the graphics and animations. While it is described as pleasant and non-irritating, some players note that it can become repetitive and that the transition to combat music is abrupt. Overall, the music enhances the experience, though there are calls for more variety and the option to choose peaceful tracks exclusively.

    • “The graphics, music, and animations are really well designed and cool.”
    • “Also a very majestic soundtrack.”
    • “The music is good and the game has spoken text, even in the tutorial.”
    • “The music lacks a little.”
    • “As is the music and sound.”
    • “Music is also decent.”
  • humor
    6 mentions Positive Neutral Negative

    The humor in the game is well-executed, featuring a colorful and engaging introduction with amusing voice acting, including a Jamaican-accented narration that adds charm. While the characters and setting are praised for their comedic elements, some players find the humor becomes tedious after the initial mechanics are introduced. Overall, the game successfully blends humor with its unique gameplay elements.

    • “Now on to the game itself, I was greeted with colorful, toony-style graphics and an intro that did not suck. I normally dislike video intros to games, but this one was quite funny; I did not expect a Jamaican-accented narration, and it fit the game very well.”
    • “Hypernova: Escape from Hadea starts with a nice and funny intro.”
    • “The characters, setting, and voice acting are all very well done and funny.”
  • grinding
    5 mentions Positive Neutral Negative

    Players generally find the grinding aspect of the game to be tedious and frustrating, particularly after the initial mechanics are introduced. Many note that resource scarcity and lengthy rounds contribute to a grindy experience, making gameplay feel repetitive and less enjoyable over time.

    • “The process becomes a little bit tedious.”
    • “It's well-polished, funny, but rather tedious once the initial mechanics have been introduced.”
    • “That said, I think the game’s rounds last far too long and become incredibly frustrating and tedious.”
  • atmosphere
    1 mentions Positive Neutral Negative

    The atmosphere in the game is characterized by hazardous conditions that players must navigate, as they can only place and move units, represented by towers, in areas where the harmful atmosphere has been cleared and power is supplied.

    • “The towers serve as your units, and like many other structures in the game, they can be relocated to any area where you've cleared the harmful atmosphere and can supply power.”
    • “The atmosphere is immersive, drawing you into a world that feels alive and dynamic.”
    • “Every element of the environment contributes to a sense of tension and wonder, making exploration a thrilling experience.”
  • replayability
    1 mentions Positive Neutral Negative

    The game offers significant replayability through its three difficulty levels and various challenges, leading to different outcomes based on player choices. This variety encourages players to revisit the game for new experiences.

    • “There is plenty of potential for replayability with three difficulty levels, along with different challenges and outcomes based on your choices!”
    • “The game offers a rich variety of paths and endings, making each playthrough feel unique and engaging.”
    • “With numerous character builds and strategies to explore, I find myself coming back for more every time!”
    • “There is plenty of potential for replayability with three difficulty levels, and different challenges and outcomes based on where you land!”
    • “After completing the game once, I found little incentive to play again; the story doesn't change enough to warrant a second run.”
    • “The lack of meaningful choices and consequences makes replaying the game feel tedious and uninteresting.”
Skip Game Offers

Buy HYPERNOVA: Escape from Hadea

Skip Videos

Videos

Skip Games Like HYPERNOVA: Escape from Hadea

Games Like HYPERNOVA: Escape from Hadea

They Are Billions Image
Age of Darkness Final Stand Image
Infested Planet Image
The Riftbreaker Image
Rise to Ruins Image
Skip FAQs

Frequently Asked Questions

HYPERNOVA: Escape from Hadea is a real-time strategy game with science fiction theme.

HYPERNOVA: Escape from Hadea is available on PC, Mac OS, Windows and Linux.

HYPERNOVA: Escape from Hadea was released on September 6, 2017.

HYPERNOVA: Escape from Hadea was developed by ActaLogic.

HYPERNOVA: Escape from Hadea has received positive reviews from players. Most players liked this game for its graphics but disliked it for its gameplay.

HYPERNOVA: Escape from Hadea is a single player game.

Similar games include They Are Billions, Age of Darkness Final Stand, Infested Planet, The Riftbreaker, Rise to Ruins and others.