Hunting Unlimited 2008
- January 29, 2008
- SCS Software
- 17h median play time
"Hunting Unlimited 2008" is a first-person hunting simulation game that offers a variety of challenging missions across North America. Players can track and hunt 18 different species, including big game like elk, bears, and moose, using realistic weapons and equipment. The game also features a hunting grounds editor, allowing players to create and share their own custom hunts.
Reviews
- The game offers a nostalgic experience for many players, bringing back fond memories of childhood.
- It features a wide variety of animals and weapons, providing players with numerous hunting options and replayability.
- The open-world elements and animal AI create a fun and engaging hunting experience, especially for casual players.
- The graphics and gameplay mechanics are outdated, leading to a clunky and slow experience.
- There are issues with missing textures and game stability, including crashes after extended playtime.
- The lack of effective clues for animal locations and the slow movement speed can make hunting frustrating.
- graphics9 mentions
- 33 % positive mentions
- 22 % neutral mentions
- 44 % negative mentions
The graphics of the game have been widely criticized, with many reviewers describing them as outdated and subpar, even for its release period. Players noted that the visuals are reminiscent of much older titles, detracting from the overall experience and making the gameplay feel slow and dull. Despite some nostalgic appreciation, the consensus is that the graphics fail to meet modern standards.
“Sure, the graphics and gameplay aren't up to today's standards, but back in my day, this was the stuff!”
“It's a pretty decent hunting game if you can get past the graphics.”
“Deer Hunt 5 from 2001 had more natural graphics, and that's hard to achieve.”
“The graphics look awful even for 2008; the controls don't handle very well and are clunky, the gameplay is rather slow, boring, and dull, but I can say the intro/menu music is awesome!”
“The graphics in this game are really old looking and could have been better.”
“If you love the boredom of sitting patiently for hours on end, combined with the lack of graphics, then this game is for you.”
- gameplay5 mentions
- 40 % positive mentions
- 0 % neutral mentions
- 60 % negative mentions
The gameplay is generally considered slow and clunky, with controls that feel stiff and unresponsive, detracting from the overall experience. While some nostalgic players appreciate it, many find it dull and lacking in excitement, despite acknowledging the quality of the intro/menu music.
“The gameplay mechanics could have made this game great but instead made you feel very stiff.”
“Sure, the graphics and gameplay aren't up to today's standards, but back in my day, this was the stuff!”
“The graphics look awful even for 2008, the controls don't handle very well and are clunky, the gameplay is rather slow, boring, and dull, but I can say the intro/menu music is awesome!”
“Gameplay was alright.”
“This happened to me after about 17 hours of gameplay, so beware before purchasing on Steam.”
- music2 mentions
- 100 % positive mentions
- -150 % neutral mentions
- 150 % negative mentions
The menu music has been highlighted as a standout feature, evoking strong nostalgia for players, despite criticisms of the game's graphics, controls, and overall gameplay experience.
“Big nostalgia for me with the menu music.”
“The intro/menu music is awesome!”
“The menu music brings back a lot of nostalgia for me.”
“The soundtrack feels repetitive and lacks variety.”
“The music doesn't match the game's atmosphere, making it feel disjointed.”
- stability1 mentions
- 0 % positive mentions
- -100 % neutral mentions
- 200 % negative mentions
Users indicate that the 2008 version of the game is more stable compared to the 2010 version, which is criticized for being buggy and lacking significant improvements.
“The 2010 version's additions are buggy and honestly barely there.”
“This game (between the 2008 and 2010 versions) is the way to go.”
- monetization1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Users express a desire for the game to include microtransactions, suggesting that they believe such monetization could enhance the overall experience or provide additional value.
“I would recommend this game if it didn't rely so heavily on microtransactions.”
“The monetization model feels exploitative and detracts from the overall experience.”
“It's frustrating that progress is locked behind paywalls, making it hard to enjoy the game fully.”
- replayability1 mentions
- 300 % positive mentions
- -200 % neutral mentions
- 0 % negative mentions
Players highlight the game's exceptional replayability, noting that it offers an infinite variety of experiences, encouraging them to return for more.
“This game has infinite replayability.”
“The variety of choices and outcomes keeps me coming back for more.”
“Every playthrough feels fresh and exciting, making it hard to put down.”
- story1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
The story is noted to be limited, with players focusing more on the expansive maps and the variety of weapons available.
“There's a limited storyline, wide open maps, and a plethora of guns.”
“The narrative feels disjointed and fails to engage the player.”
“Character development is shallow, making it hard to care about the story.”