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How Stories Die

93%Game Brain Score
story, music
replayability
93% User Score Based on 86 reviews

Platforms

Mac OSMac OSPCPCWindowsWindowsLinuxLinux

About

Time travel, assassins and one magical gangster rabbit! The demon king threatens your kingdom and it's up to you, the prince, to find a suitable hero to fight it. Not an easy task, as it will require you to shed a lot of blood and maybe even die. But at least you will save everyone... right?

How Stories Die screenshot
How Stories Die screenshot
How Stories Die screenshot
How Stories Die screenshot
How Stories Die screenshot
How Stories Die screenshot
How Stories Die screenshot
How Stories Die screenshot
How Stories Die screenshot
How Stories Die screenshot
How Stories Die screenshot
+3

93%
Audience ScoreBased on 86 reviews
story22 positive mentions

  • How Stories Die features an intricate narrative with multiple branching paths and unexpected plot twists that keep players engaged throughout the experience.
  • The characters are well-developed and relatable, making interactions meaningful and emotionally impactful.
  • The game boasts stunning visuals and a captivating soundtrack that enhance the overall storytelling experience.
  • The game suffers from numerous grammatical errors and typos, which can detract from the immersion and overall enjoyment.
  • The saving system is flawed, leading to confusion and potential overwriting of save slots, which can frustrate players.
  • Some story arcs feel disjointed or poorly resolved, leaving players with unanswered questions and a sense of dissatisfaction.
  • story
    74 mentions Positive Neutral Negative

    The game's story is a complex blend of humor and serious themes, featuring multiple branching paths and unexpected plot twists that keep players engaged. While some reviewers noted issues with grammar, continuity, and pacing, many praised the depth of the characters and the immersive storytelling experience. Overall, it offers a rich narrative that rewards multiple playthroughs, despite some criticisms of clichés and pacing inconsistencies.

    • “The plot seems deceptively simple at first, but once you start experiencing other routes, it becomes impossible to predict what will happen next.”
    • “What you end up with is a meta story filled with plot twists and populated by charming characters.”
    • “The story is surprisingly layered and deep with interesting characters that are never as simple as they first appear.”
    • “The setting for the story is a bit cheesy and feels a little rushed.”
    • “Also, the story has continuity issues in that the three routes make no sense when put side by side.”
    • “Contains glaring plot holes that break immersion.”
  • music
    14 mentions Positive Neutral Negative

    The music in "How Stories Die" is widely praised for its breathtaking soundtrack, featuring haunting melodies and stirring compositions that enhance the game's mood and narrative. Players appreciate the engaging background music, which sets the tone effectively and contributes to the overall immersive experience, making it a standout aspect of the game. Many reviewers highlight the soundtrack as a memorable element that elevates the visual novel, leaving a lasting impression.

    • “The soundtrack in How Stories Die is simply breathtaking, with haunting melodies and stirring compositions that perfectly complement the mood and tone of the game.”
    • “With its multiple twists and endings, stunning visuals, and captivating soundtrack, it's a visual novel that will stay with you long after you've finished playing.”
    • “I don't have much of an ear for music, but I can say the background music sets the tone of the scenes well enough.”
    • “When the first thing I hear on the title screen of this game is a banger of a song that leads into a soundtrack that should not be as good as it is, I know I'm in for something special.”
    • “And you'll get to hear kick-ass music while you're at it.”
  • humor
    9 mentions Positive Neutral Negative

    The humor in the game is a mixed bag, with some players appreciating the occasional funny moments and clever references, while others criticize the jokes as unfunny and the characters as clichéd. Although there are glimpses of humor that resonate, many reviewers feel that the overall execution is inconsistent and overshadowed by pacing issues and a convoluted plot. Ultimately, while some find the humor enjoyable, others believe it falls flat amidst the game's other shortcomings.

    • “The overall story had a good mix of humor and serious content.”
    • “This game is fun; it had funny moments. I recognized the references, and that meat overlord part made me burst into laughter.”
    • “Funny, twisted, and you can't tell what's next.”
  • graphics
    9 mentions Positive Neutral Negative

    The graphics in the game receive mixed reviews, with many praising the stunning artwork and atmospheric backgrounds that enhance the storytelling experience. However, some users find the visuals to be basic or merely adequate, suggesting that while there are highlights, the overall graphical quality does not consistently impress. The game's art style, particularly in character design, garners appreciation, but the execution and detail vary significantly across different elements.

    • “The visuals in how stories die are absolutely stunning, with gorgeous artwork and atmospheric backgrounds that bring the world to life in vivid detail.”
    • “With its multiple twists and endings, stunning visuals, and captivating soundtrack, it's a visual novel that will stay with you long after you've finished playing.”
    • “Decent, cute game with great artwork in my opinion.”
    • “The graphics and sound are barely adequate, and the writing is even worse.”
    • “The demon design still confuses me, but I love it, and Mr. Snuffles is a good enough reason to play on his own. Other than that, though, the visuals are kind of basic.”
  • emotional
    1 mentions Positive Neutral Negative

    Players report that the emotional depth of the game is significant, with meaningful interactions that foster a strong investment in the characters' journeys, often leading to unexpected emotional connections.

    • “Each interaction with them felt meaningful and impactful, and I found myself becoming emotionally invested in their journey in ways I never expected.”
    • “The emotional depth of the characters truly resonated with me, making their struggles and triumphs feel incredibly real.”
    • “I was moved to tears by the story; it beautifully captured the complexities of love, loss, and redemption.”
  • atmosphere
    1 mentions Positive Neutral Negative

    The atmosphere in "How Stories Die" is highly praised for its stunning visuals, featuring gorgeous artwork and richly detailed backgrounds that effectively immerse players in the game's world.

    • “The visuals in how stories die are absolutely stunning, with gorgeous artwork and atmospheric backgrounds that bring the world to life in vivid detail.”
  • replayability
    1 mentions Positive Neutral Negative

    The game boasts 12 independent endings, each with distinct narratives, contributing to its high replayability as players can explore different storylines without any connections between them.

    • “The game features 12 independent endings, making it one of the visual novels with the highest replayability since the stories are not linked between them.”
    • “Each playthrough offers a unique experience, encouraging players to explore different choices and outcomes.”
    • “The variety of paths and endings ensures that no two playthroughs feel the same, keeping the game fresh and engaging.”
    • “The 12 independent endings are not linked between them, which makes the game one of the visual novels with the most replayability.”
    • “Once you've seen all the endings, there's little incentive to go back and play again.”
    • “The lack of meaningful choices means that replaying the game feels more like a chore than an enjoyable experience.”

Buy How Stories Die

5h Median play time
5h Average play time
5-5h Spent by most gamers
*Based on 1 analyzed playthroughs

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