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HoCWar screenshot
HoCWar screenshot
HoCWar screenshot
HoCWar screenshot
HoCWar screenshot
HoCWar screenshot

53%
Audience ScoreBased on 34 reviews
monetization3 positive mentions
graphics1 negative mentions

  • The game has an interesting strategy and can be enjoyable for beginners once the basics are learned.
  • The audio and music are well-received, adding to the overall experience.
  • It is free to play, allowing players to try it without financial commitment.
  • The game lacks a proper tutorial, making it difficult for new players to understand the mechanics.
  • The graphics are outdated and lackluster, failing to meet modern gaming standards.
  • There are significant translation issues and spelling mistakes, which detract from the overall quality of the game.
  • gameplay
    4 mentions Positive Neutral Negative

    The gameplay is characterized as straightforward but lacking guidance, leaving players to navigate without hints or suggestions. Additionally, the mechanics involve specific card effects that influence damage outcomes against different unit types, adding a layer of strategy.

    • “The gameplay is engaging and offers a variety of strategic options.”
    • “You will see if a card has an effect like +1 damage to infantry/mechanical or -1 against received damage from infantry, which adds depth to the gameplay.”
    • “The mechanics are intuitive, making it easy to pick up and play.”
    • “Clueless gameplay, no hints or suggestions/warnings.”
    • “It's just gameplay.”
    • “Plus, you will see if a card has an effect like +1 damage to infantry/mechanical or -1 against received damage from infantry, stuff like that.”
  • graphics
    3 mentions Positive Neutral Negative

    The game's graphics have been criticized for their lackluster 2D visuals, with reviewers questioning the developer's awareness of the shift to 3D graphics that became mainstream in the mid-1990s.

    • “The game features really lackluster 2D visuals (does the developer not know 3D graphics became mainstream in the mid-1990s?).”
  • grinding
    2 mentions Positive Neutral Negative

    Players express frustration with the grinding aspect of the game, noting that it often requires significant time investment or the option to pay for advantages, leading to a perception of a "pay-to-win" model.

    • “You'll need a second life for grinding.”
    • “It's either grinding or paying to win.”
  • story
    2 mentions Positive Neutral Negative

    The reviews indicate that the story aspect is either unclear or not well-defined, with users questioning its presence or coherence. Overall, there seems to be a lack of engagement or satisfaction with the narrative elements of the game.

  • monetization
    1 mentions Positive Neutral Negative

    The monetization model is well-received, as there are no donations or ads, and players appreciate the regular updates, events, and new features that enhance the gaming experience.

    • “No donations, no ads, regular updates, events, and features!”
    • “The monetization model is fair and doesn't disrupt gameplay.”
    • “I appreciate that I can enjoy the game without feeling pressured to spend money.”
  • replayability
    1 mentions Positive Neutral Negative

    Reviewers suggest that the game's replayability could significantly improve with ongoing developer support and updates, indicating that current content may feel limited without further enhancements.

    • “The game lacks variety, making it hard to find motivation for a second playthrough.”
    • “Once you've completed the main story, there's little incentive to return.”
    • “Without any significant updates or new content, replayability is severely limited.”

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