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Hello Neighbor Alpha 2

Hello Neighbor Alpha 2 Game Cover
95%Game Brain Score
graphics, story
stability, monetization
95% User Score Based on 2,340 reviews

Platforms

PCWindows
Hello Neighbor Alpha 2 Game Cover

About

Hello Neighbor Alpha 2 is a single player action game. It was developed by Dynamic Pixels and was released on October 15, 2019. It received very positive reviews from players.

Hello Neighbor is a stealth horror game about sneaking into your neighbor's house to figure out what horrible secrets he's hiding in the basement. You play against an advanced AI that learns from your every move. Really enjoying climbing through that backyard window? Expect a bear trap there. Sneaking through the front door? There'll be cameras there soon. Trying to escape? The Neighbor will find …

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95%
Audience ScoreBased on 2,340 reviews
graphics23 positive mentions
stability40 negative mentions

  • Fun gameplay with multiple ways to solve puzzles and access the basement.
  • The inclusion of console commands adds a layer of enjoyment and creativity.
  • The graphics and art style are appealing, providing a nostalgic feel.
  • The AI can be overly aggressive and fast, making it frustrating at times.
  • The game is short and can become repetitive after a few playthroughs.
  • There are numerous bugs and glitches that can disrupt the experience.
  • graphics
    65 mentions Positive Neutral Negative

    The graphics of the game have received mixed reviews, with some praising the blend of new and old art styles, while others lament the shift towards a more cartoonish aesthetic that detracts from the horror elements. Many players appreciate the visual upgrades in the alpha versions, noting improvements in detail and atmosphere, but express disappointment with the decline in quality in later releases. Overall, the graphics are seen as decent for an alpha, but opinions vary widely on the effectiveness of the new art style compared to the original.

    • “Personally, I'm first in line for my favorite alpha; it has the perfect mix of new art style and old art style.”
    • “It's really good and not that buggy; the graphics are stunning for an alpha.”
    • “Overall, I'd give it an 8/10 for its great replayability, amazing music, and a very unique art style that clashes well with the atmosphere and shadows.”
    • “This is when they started to change the art style.”
    • “The art style changed to a more cartoony abstract art style which isn't fit for a 'horror' game; the neighbor AI has a significant downgrade, having a bunch of glitches.”
    • “The graphics are going downhill with each version, the full version having the worst graphics.”
  • stability
    42 mentions Positive Neutral Negative

    The stability of the game is widely criticized, with numerous users reporting significant bugs and glitches that affect gameplay. While some players find the glitches amusing and part of the charm, many express frustration over the game's instability, noting that it is particularly prevalent in this alpha version. Overall, the consensus is that while the game can be fun, its buggy nature detracts from the experience.

    • “This is when the game peaked; it's not as buggy as Alpha 1, and the house isn't way too huge like in Alpha 3, 4, and Act 3.”
    • “It's really good and not that buggy; the graphics are stunning for an alpha.”
    • “Fucking buggy mess.”
    • “A buggy disgrace.”
    • “The game is very buggy & unoptimized.”
  • story
    35 mentions Positive Neutral Negative

    The game's story is generally praised for its depth and connection to previous installments, with many players appreciating the intricate environmental storytelling and engaging narrative. Some users, however, chose to skip the story for gameplay reasons, indicating a divide in player experience. Overall, the consensus highlights a well-crafted storyline that enhances the gameplay, despite some criticism regarding its consistency with earlier versions.

    • “The house itself is a puzzle box—more intricate than in alpha 1—with locked doors, unusual mechanisms, and environmental storytelling that subtly teases a darker narrative.”
    • “Everything is so well put together, the story is awesome, and the puzzles are brilliant.”
    • “The story is great in this game.”
    • “I chose to skip the story because I know that the full game ruined the mystery and I only care about the gameplay.”
    • “The puzzles are pretty average and the story is pretty much the same as the other alphas.”
    • “This game has no story.”
  • gameplay
    34 mentions Positive Neutral Negative

    The gameplay of Hello Neighbor Alpha 2 has received mixed reviews, with many praising its fun mechanics, engaging house layout, and improved AI, while others criticize the simplicity of the puzzles and lack of challenge. Players appreciate the suspenseful stealth horror elements and the game's potential for experimentation, though some find it frustrating and lacking in depth. Overall, it is seen as a significant improvement over earlier versions, offering a unique blend of horror and puzzle-solving, despite some concerns about its simplicity and technical limitations.

    • “The gameplay is a perfect horror puzzle concept.”
    • “Hello Neighbor Alpha 2 marks a significant leap forward from its earlier build, refining the core mechanics while preserving the eerie charm and creative tension that first captured players’ attention.”
    • “The gameplay is short but so sweet; it's easy to learn, you don't need a mega PC to run it, and it basically has infinite replayability.”
    • “The puzzles are so elementary, so devoid of mechanical or intellectual challenge, that I am convinced a toddler—armed with nothing more than curiosity and a tendency to press random buttons—could stumble into victory.”
    • “It doesn't get any better from here in gameplay.”
    • “There aren't any settings to improve your gameplay (video settings, keyboard & mouse settings, etc).”
  • humor
    33 mentions Positive Neutral Negative

    The humor in this game is widely praised, with players finding the glitches, console commands, and the ability to play pranks on the neighbor to be particularly amusing. Many reviews highlight the game's funny moments, such as flying tools and ghost mode antics, contributing to a lighthearted and entertaining experience. Overall, the humor is a standout feature that enhances the enjoyment of the game.

    • “In this game, you can become a ghost and use players' commands to play funny jokes on the neighbor, confusing him.”
    • “The toolbox in this game flies around, and it's stupidly funny.”
    • “I love this game because it is fun, cool, scary, funny, and awesome.”
  • music
    24 mentions Positive Neutral Negative

    The music in the game has received mixed reviews, with many praising its eerie, minimalist soundtrack that enhances tension without relying on traditional horror elements. While some players appreciate the beautiful acoustic pieces and the fitting chase music, others criticize the repetitiveness and glitches associated with certain tracks. Overall, the music contributes significantly to the game's atmosphere, though opinions vary on its effectiveness in creating a horror experience.

    • “Combined with an eerie, minimalist soundtrack, the game manages to maintain tension without relying on traditional horror tropes.”
    • “The music in this game is beautiful, the guitar at the beginning perfectly fits the situation; however, the sound effects are a little janky.”
    • “Overall, I'd give it an 8/10 for its great replayability, amazing music, and a very unique art style that clashes well with the atmosphere and shadows.”
    • “This game makes the music less scary.”
    • “It replaces the over-the-top loud music from alpha 1 and the pre-alpha with the repetitive guitar riff that would end up in the full game and that YouTuber Pastra complained about.”
    • “Too glitchy, the basement music repeats itself constantly because the trigger is attached to the door.”
  • monetization
    12 mentions Positive Neutral Negative

    The monetization strategy for "Hello Neighbor" has been criticized as deceptive, with the game being presented as an advertisement rather than a full product. Reviewers express frustration over the practice of publishing demos and ads as separate games, which misleads consumers and detracts from genuine game developers. Overall, the monetization approach is seen as exploitative and harmful to the gaming community.

    • “If you enjoy advertisements, you can consume them for free on the web or on YouTube without needing to add them to your game library, download them, and then launch the advertising.”
    • “While it might seem like an innocuous mistake, publishing demos and advertisements as if they are full games is misleading and in some ways harmful.”
    • “It's impossible for me to recommend this incorrectly published advertising spam to gamers; you deserve better than adverts.”
  • atmosphere
    7 mentions Positive Neutral Negative

    The atmosphere of the game is a focal point, with early versions showcasing a unique blend of art style, shadows, and design that create an unsettling yet engaging environment. While some players appreciate the cartoony yet realistic aesthetic, there are concerns about the final release's diminished atmospheric quality compared to the alpha. Overall, the game's atmosphere is praised for its potential and immersive qualities, contributing significantly to its replayability and appeal.

    • “Though still an early version, this alpha showcases meaningful progress in design, gameplay, and atmosphere—giving fans a clearer look at the direction the game is heading.”
    • “In a title that relies so heavily on atmosphere, such oversights feel not merely inconvenient but fundamentally careless.”
    • “The atmosphere of the basement in this build, as opposed to the final version, is distinctly unique.”
    • “For players who enjoy experimentation, emergent gameplay, and an offbeat yet unsettling atmosphere, this version showed the potential for something truly unique.”
  • replayability
    5 mentions Positive Neutral Negative

    The game is praised for its high replayability, with users noting that it offers an engaging experience that can be enjoyed multiple times, particularly in multiplayer mode. Its relatively short length enhances this aspect, making it easy to revisit.

    • “Infinitely replayable in multiplayer.”
    • “Infinitely replayable.”
    • “Replayable and not too long.”
  • grinding
    4 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be tedious and frustrating, often requiring excessive effort to progress. The need for a "second life" suggests that the grinding can be overwhelming and may detract from the overall enjoyment of the game.

    • “You'll need a second life for grinding.”
    • “You'll need a second live for grinding.”
  • emotional
    3 mentions Positive Neutral Negative

    Reviews highlight a significant emotional disconnect in the game's narrative, which detracts from its intended emotional stakes. However, some elements, such as the unsettling design of certain environments and complex character interactions, evoke a sense of emotional depth and complexity. Overall, the emotional impact is mixed, with both poignant moments and narrative shortcomings.

    • “The basement 'ending' room looks like a child’s bedroom designed by an exorcist: candles, toys, drawings, and emotional damage.”
  • optimization
    3 mentions Positive Neutral Negative

    The game is reported to be poorly optimized, particularly on mid-range PCs, with numerous bugs affecting performance.

    • “The game runs smoothly even on mid-range PCs, showcasing excellent optimization.”
    • “I was pleasantly surprised by how well the game performs on my older hardware; the optimization is top-notch.”
    • “The developers have done a fantastic job optimizing the game, making it accessible for players with varying system capabilities.”
    • “The game is very buggy and unoptimized.”
    • “Mid PC optimization is lacking.”
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32h Median play time
25h Average play time
9-40h Spent by most gamers
*Based on 2 analyzed playthroughs
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Frequently Asked Questions

Hello Neighbor Alpha 2 is a action game.

Hello Neighbor Alpha 2 is available on PC and Windows.

On average players spend around 25 hours playing Hello Neighbor Alpha 2.

Hello Neighbor Alpha 2 was released on October 15, 2019.

Hello Neighbor Alpha 2 was developed by Dynamic Pixels.

Hello Neighbor Alpha 2 has received very positive reviews from players. Most players liked this game for its graphics but disliked it for its stability.

Hello Neighbor Alpha 2 is a single player game.

Similar games include Hello Neighbor Alpha 1, Hello Neighbor 2 Alpha 1.5, Hello Neighbor Alpha 3, Hello Neighbor, Hello Neighbor 2 and others.