Heavy Fire: Red Shadow
- October 19, 2018
- Mastiff
Heavy Fire: Red Shadow may offer players plenty of power to mow through the wave based combat but between a lack of variety and a multitude of glitches this is one that is only for those looking for a simplistic shooter that might be fun in short bursts but little more than that.
Heavy Fire: Red Shadow, the next installment in the Heavy Fire series, is a non-stop action, 360° arcade-style first-person shooter… just don’t forget to breathe!
Reviews
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Critic Reviews
Heavy Fire: Red Shadow Review
Heavy Fire: Red Shadow may offer players plenty of power to mow through the wave based combat but between a lack of variety and a multitude of glitches this is one that is only for those looking for a simplistic shooter that might be fun in short bursts but little more than that.
45%Take cover — Heavy Fire: Red Shadow review
Honestly, the nicest thing I can say about Heavy Fire: Red Shadow is that it’s over in two hours. It is at least technically playable with some interesting mechanics. But even if you are specifically looking for a wave-based, arcade-style turret game, I’d still stay away. This game offers little of value and is fun only if I stretch that word beyond its absolute limit.
30%Heavy Fire: Red Shadow
In the end, Heavy Fire: Red Shadow definitely harkens back to a time period where point/shoot had a different meaning in an arcade experience than it does now. The game maintains a nostalgic design, which certainly makes sense for the experience, but the experience’s longevity will be questioned depending on player expectations. This goes back to what you understand about a game’s intentions. If you know going into it that you’re going to get an arcade shooter, then you may not be disappointed. If you’re expecting a deeper experience than just point/shoot, then you may not find it here.
60%