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Healed To Death Game Cover

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Healed To Death is a single player role playing game. It was developed by Branno and was released on April 8, 2025. It received positive reviews from players.

Healed To Death is a rogue-lite based on Healing in MMORPGs.  Draft a party of heroes. Explore dungeons. Heal your allies. Slay the undead in your way. Acquire gear and loot. Discover spells. Learn upgrades that change how you play. Defeat powerful bosses. Buy permanent upgrades. Features Form a party from 35 heroes Use 32 different spells and alter them with 274 upgrades Ba…

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84%
Audience ScoreBased on 138 reviews
gameplay16 positive mentions
grinding3 negative mentions

  • The game effectively captures the experience of being a healer in an MMO, providing a fun and engaging gameplay loop with a variety of healing spells and character classes.
  • Each run offers a unique experience due to the roguelike elements, allowing players to experiment with different party compositions and spell combinations.
  • The game is challenging and requires strategic thinking, making it rewarding for players who enjoy managing their party and navigating complex boss mechanics.
  • The AI companions are poorly designed, often failing to avoid dangerous areas, which forces players to micromanage their movements and detracts from the healing experience.
  • The game suffers from a lack of polish, with issues such as clunky controls, frustrating targeting mechanics, and a UI that could use significant improvements.
  • Some players find the gameplay repetitive and feel that the game lacks depth in terms of meaningful choices and character progression.
  • gameplay
    48 mentions Positive Neutral Negative

    The gameplay is generally praised for its engaging and rewarding mechanics, with a solid loop that allows for deep strategic play and varied class builds. However, many players express frustration with the AI of party members, which often requires manual control to avoid hazards, detracting from the overall experience. While the game offers interesting boss mechanics and a satisfying challenge, some feel that the gameplay lacks depth in the long term and could benefit from improvements in AI behavior and user interface.

    • “Way more addicting than you'd think, the gameplay is surprisingly deep with a lot of variation between runs. I also love that it's relatively short per run.”
    • “The gameplay is the real deal; I had a great time creating my ideal healer build in each of the different dungeons with the different class starts, and the enemy abilities are interesting and novel.”
    • “The gameplay loop is perfect, engaging, rewarding, and challenging.”
    • “I thought the gameplay loop was pretty boring.”
    • “The gameplay concept is there, but the NPCs following your lead too closely, slow walking, bleak environments, and generic graphics leave much to be desired.”
    • “Your NPC party members won't react to mechanics automatically, so your job includes moving them out of various effects that will otherwise get them killed.”
  • graphics
    12 mentions Positive Neutral Negative

    The graphics of the game have received mixed reviews, with many players noting issues such as graphical flickering and bland visuals that evoke older MMORPGs. While some appreciate the nostalgic charm of the art style, others criticize it as generic and in need of significant upgrades. Overall, the visuals are seen as a drawback, but they do not overshadow the enjoyable gameplay experience.

    • “Yes, the graphics have that クソゲー (kusogē) feel to them, but there is a certain charm to them.”
    • “Honestly, the UI and graphics you see from the screenshots may seem a bit weak, but the gameplay is quite nice.”
    • “Love healing 5-man dungeons in WoW vanilla, love roguelikes, love cozy dungeons, love graphics like this.”
    • “Was a great game, I would've bought every single expansion to keep playing, but since recently there has been a graphical flickering issue, which makes it unplayable.”
    • “The gameplay concept is there, but the NPCs following your axis to a T, slow walking, bleak environments, and generic graphics leave much to be desired.”
    • “Graphics are trash and need to be upgraded.”
  • grinding
    3 mentions Positive Neutral Negative

    Players appreciate that the game offers a similar experience to World of Warcraft's healing without the burdensome gear grinding, enhancing enjoyment. However, some criticize the mechanics that encourage farming specific levels for loot, arguing that it can lead to weaker characters and diminished rewards despite the presence of a bonus system.

    • “This can be turned off; however, it seems to be a silly mechanic to begin with. You get more progression and get stronger by farming a level for all loot. Forcing you to run through only makes you weaker and provides less of a reward, even with the 'bonus' that does not change regardless of the size of the map or the difficulty of the enemies.”
    • “Fun: hell yeah - scratches that WoW healer itch without the grinding.”
    • “This game plays a lot like World of Warcraft healing but without having to deal with grinding for gear or human inefficiencies.”
  • story
    3 mentions Positive Neutral Negative

    Users express a desire for a more thoughtfully crafted story and adventure experience, highlighting the need for save points throughout stages to prevent losing mission progress after lengthy gameplay sessions.

    • “I would like to see a more handcrafted adventure/story.”
    • “The story feels disjointed and lacks depth, making it hard to stay engaged.”
    • “Character development is minimal, leaving the plot feeling flat and uninteresting.”
  • monetization
    3 mentions Positive Neutral Negative

    The monetization of the game is perceived positively, with users noting that it does not rely on typical corporate cash grab tactics or aggressive advertising, suggesting a focus on genuine entertainment rather than profit-driven motives.

    • “This game feels like a blatant cash grab, with monetization tactics that overshadow the gameplay.”
    • “The in-game purchases are so aggressive that it ruins the overall experience.”
    • “It's frustrating to see a game that could be great, but is instead bogged down by constant prompts to spend money.”
  • replayability
    2 mentions Positive Neutral Negative

    Players appreciate the game's replayability, noting that features like new game plus and varied systems enhance the experience, encouraging extended playtime. While some imperfections exist, the overall design successfully promotes replay value.

    • “I expect to play this game for many hours to come, especially if there's any form of new game plus or replayability.”
    • “The system isn't perfect, but it works and certainly adds variety and replayability.”
  • music
    2 mentions Positive Neutral Negative

    The music in the game is noted to be repetitive and lacking in quality, which detracts from the overall experience. Despite this, the game is still praised for its challenging gameplay and engaging mechanics, making it a worthwhile title for MMO dungeon fans.

    • “The visuals are bland, the music is repetitive, the quality of life features are lacking.”
    • “The only thing I wish was better is the dungeon music.”
  • stability
    1 mentions Positive Neutral Negative

    Overall, while the game experiences some glitches, they are not significant enough to detract from the unique concept that the developers have successfully implemented.

    • “It does have its glitches, but nothing that overwhelms what I think is a unique idea the developers succeeded with.”
  • emotional
    1 mentions Positive Neutral Negative

    Players appreciate the emotional aspect of the game for providing a fun and engaging experience without the negativity often associated with multiplayer interactions, allowing them to enjoy the dungeon-crawling and roguelike elements without the burden of external emotional drama.

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8h Median play time
8h Average play time
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*Based on 1 analyzed playthroughs
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Frequently Asked Questions

Healed To Death is a role playing game.

Healed To Death is available on PC, Windows and Linux.

On average players spend around 8 hours playing Healed To Death.

Healed To Death was released on April 8, 2025.

Healed To Death was developed by Branno.

Healed To Death has received positive reviews from players. Most players liked this game for its gameplay but disliked it for its graphics.

Healed To Death is a single player game.

Similar games include Looking For Heals, Mini Healer, Curse of the Dead Gods, Rotwood, Nevergrind Online and others.