Hangeki Game Cover
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"Hangeki" is a Science Fiction Action game that offers both single-player and local multi-player modes for up to 2 players in a co-op format. The game challenges players to rethink the shooter genre with its intense arcade action, diverse arsenal of weapons, and formidable enemies. The scoring system is designed with competitive players in mind, as levels are scored by time, encouraging players to strategize and choose their own path to the finish line.

  • PC
  • Windows

Reviews

50%
Audience ScoreBased on 19 reviews
gameplay1 positive mentions
  • The game offers a fun and challenging experience, especially for fans of flying arcade shooters, with a variety of unlockable weapons and engaging gameplay mechanics.
  • It has a catchy soundtrack that enhances the gaming experience, along with a nostalgic homage to classic arcade games.
  • The developers have shown a commitment to improving the game over time, making it a well-crafted shmup with unique mechanics that keep players engaged.
  • The game suffers from issues like floaty controls and imprecise mechanics, which can lead to frustration during gameplay.
  • Some players find the game becomes repetitive and mundane after a while, lacking compelling reasons to continue playing beyond initial curiosity.
  • There are technical issues, such as sound problems and occasional crashes, which detract from the overall experience.
  • gameplay4 mentions

    The gameplay features a mix of innovative mechanics, such as chaining enemy kills and ship upgrades, which add a unique twist to the shmup genre. However, players have noted that the experience can become repetitive, despite attempts to enhance enjoyment through game board wiping mechanics. Some mechanics may feel confusing, and the ship's acceleration can be awkward, but overall, the game offers a fresh experience with interesting weapon options.

    • “There's nuances, but every other mechanic complements that premise.”
    • “I haven't fully grasped some mechanics, and the acceleration on your ship is a little weird for such a frantic game (though you also get dodge buttons), but it really felt like I was playing something new!”
    • “While chaining enemy kills and leveling your ship per stage to unlock and upgrade weapons is a somewhat unique mechanic for a shmup, the overall experience is a bit mundane, even though there are some neat weapons and the screen-clearing hangeki attack.”
    • “I haven't fully grasped some mechanics, and the acceleration on your ship is a little weird for such a frantic game (though you also get dodge buttons).”
    • “While chaining enemy kills and leveling your ship per stage to unlock and upgrade weapons is a somewhat unique mechanic for a shmup, the overall experience is a bit mundane, even though there are some neat weapons and the screen-clearing hangeki attack.”
    • “The gameplay has its nuances, but every other mechanic feels like it complements that premise.”
  • music3 mentions

    The music in the game is praised for its catchy and charming beats, particularly in stages like the highway zone, while also delivering intense and atmospheric tracks during boss battles, reminiscent of titles like Deathsmiles and Touhou. Overall, the soundtrack effectively enhances the gameplay experience with its dynamic range, from upbeat melodies to hard-rocking climaxes.

    • “The soundtrack has quite a catchy beat and is quite charming (like in stage 3 on the highway zone, it's catchy!) as well as can get quite badass (like in stage 2: the supercell area), and even up to how tense some bosses can be in familiar titles like Deathsmiles, Castle Shikigami, and Touhou (such as the final boss), adding a hint of sudden hard-rocking atmospheric music to a powerful climax of an opponent!”
    • “The soundtrack has quite a catchy beat and is quite charming (like in stage 3 on the highway zone, it's catchy!) as well as can get quite badass (like in stage 2: the supercell area), and even up to how tense some bosses can be in familiar titles like Deathsmiles, Castle Shikigami, and Touhou (such as the final boss), adding a hint of sudden hard-rocking atmospheric music to a powerful climax of an opponent!”
    • “You've always had great taste in music too!”
  • graphics2 mentions

    The game features retro-style graphics that enhance its novelty appeal, with a focus on high scores, power-ups, and collectible coins. Players enjoy an intense and fun experience, complemented by a variety of weapons that contribute to significant replay value, even for those who may not excel at shooting games.

    • “The retro graphics are intense and fun, complemented by a variety of weapons that enhance the gameplay experience.”
    • “Even if someone isn't a top shooter, they will still receive at least one weapon per stage cleared, adding significant replay value.”
    • “The graphics look outdated and remind me of early 2000s games, making it hard to take the game seriously.”
    • “The character models are poorly designed, lacking detail and depth, which detracts from the overall experience.”
    • “The environments feel bland and uninspired, with repetitive textures that make exploration feel tedious.”
  • story1 mentions

    The story aspect of the game is tied to its development history, with users recalling a panel discussion by the creators at Anime Expo in 2015 or 2016, highlighting the game's origins and the creative process behind it.

  • replayability1 mentions

    The game offers significant replayability due to its engaging retro graphics, intense gameplay, and a variety of weapons that players can earn with each stage cleared, ensuring that even less skilled players can enjoy the experience and return for more.

    • “It's got retro graphics, but it's intense, fun, and filled with lots of weapons. Even if someone isn't a top shooter, they will still earn at least one weapon per stage cleared, adding significant replay value.”
    • “The variety of weapons and stages ensures that each playthrough feels fresh, encouraging players to come back for more.”
    • “With multiple difficulty levels and unlockable content, the game offers endless opportunities for players to improve and explore different strategies.”
    • “The game has retro graphics, but it's intense and fun. There are lots of weapons, and even if someone isn't a top shooter, they will still get at least one weapon per stage cleared, which adds a lot of replay value.”
    • “Once you've completed the game, there's little incentive to go back. The lack of meaningful choices and consequences makes replaying feel pointless.”
    • “While the game offers a variety of modes, they quickly become repetitive, diminishing the overall replayability.”
  • atmosphere1 mentions

    The atmosphere is enhanced by a catchy and charming soundtrack that shifts to intense and badass tones during key moments, particularly in boss battles, creating a dynamic and engaging experience reminiscent of familiar titles like Deathsmiles and Touhou.

    • “The soundtrack has a catchy beat and is quite charming, especially in stage 3 on the highway zone. It can also get quite intense, like in stage 2: the supercell area. The music adds a sense of tension during boss fights, reminiscent of familiar titles like Deathsmiles, Castle Shikigami, and Touhou, culminating in a powerful climax with hard-rocking atmospheric music.”
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