Hangeki Game Cover
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"Hangeki" is a Science Fiction Action game that offers both single-player and local multi-player modes for up to 2 players in a co-op format. The game challenges players to rethink the shooter genre with its intense arcade action, diverse arsenal of weapons, and formidable enemies. The scoring system is designed with competitive players in mind, as levels are scored by time, encouraging players to strategize and choose their own path to the finish line.

  • PC
  • Windows

Reviews

64%
Audience ScoreBased on 38 reviews
music3 positive mentions
gameplay3 negative mentions
  • Hangeki offers a fun and engaging experience for fans of flying arcade shooters, with a variety of unlockable weapons and challenges that enhance replay value.
  • The game features a catchy soundtrack and a unique mechanic that allows players to chain enemy kills and activate powerful attacks, making gameplay exciting.
  • It serves as a nostalgic homage to classic arcade games, evolving the genre with modern mechanics while maintaining a retro aesthetic.
  • The game suffers from issues like floaty controls and a confusing HUD, which can detract from the overall experience and make it frustrating to play.
  • Some players find the game becomes repetitive and mundane after a while, with certain weapons being unbalanced and not particularly useful.
  • There are significant sound issues during intense moments, which can lead to overwhelming audio effects that may damage speakers if not adjusted.
  • gameplay8 mentions

    The gameplay features a mix of unique mechanics, such as chaining enemy kills and upgrading your ship, which initially provide a fresh experience. However, players note that the game can become repetitive, and some mechanics, like ship acceleration, may feel awkward in the fast-paced environment. Despite these issues, there are enjoyable elements like diverse weapons and board-wiping attacks that enhance player engagement.

    • “There's nuances, but every other mechanic complements that premise.”
    • “I haven't fully grasped some mechanics, and the acceleration on your ship is a little weird for such a frantic game (though you also get dodge buttons), but it really felt like I was playing something new!”
    • “While chaining enemy kills and leveling your ship per stage to unlock and upgrade weapons is a somewhat unique mechanic for a shmup, the overall experience is a bit mundane, even though there are some neat weapons and the screen-clearing hangeki attack.”
    • “While chaining enemy kills and leveling your ship per stage to unlock and upgrade weapons is a somewhat unique mechanic for a shmup, the overall experience is a bit mundane, even though there are some neat weapons and the screen-clearing hangeki attack.”
  • music6 mentions

    The game's soundtrack is praised for its catchy and charming beats, particularly in stages like the highway zone, while also delivering intense and badass themes during critical moments, such as boss battles. The music effectively enhances the atmosphere, drawing inspiration from familiar titles like Deathsmiles and Touhou, culminating in powerful climaxes that elevate the gaming experience. Overall, the music is a standout feature that complements the gameplay beautifully.

    • “The soundtrack has quite a catchy beat and is quite charming (like in stage 3 on the highway zone, it's catchy!) as well as can get quite badass (like in stage 2: the supercell area), and even up to how tense some bosses can be in familiar titles like Deathsmiles, Castle Shikigami, and Touhou (such as the final boss), adding a hint of sudden hard-rocking atmospheric music to a powerful climax of an opponent!”
    • “The soundtrack has quite a catchy beat and is quite charming (like in stage 3 on the highway zone, it's catchy!) as well as can get quite badass (like in stage 2: the supercell area), and even up to how tense some bosses can be in familiar titles like Deathsmiles, Castle Shikigami, and Touhou (such as the final boss), adding a hint of sudden hard-rocking atmospheric music to a powerful climax of an opponent!”
    • “The soundtrack has quite a catchy beat and is quite charming (like in stage 3 on the highway zone, it's catchy!) as well as can get quite badass (like in stage 2: the supercell area), and even up to how tense some bosses can be in familiar titles like Deathsmiles, Castle Shikigami, and Touhou (such as the final boss), adding a hint of sudden hard-rocking atmospheric music to a powerful climax of an opponent!”
  • graphics4 mentions

    The game features retro graphics that enhance its intense and fun gameplay, focusing on high scores, power-ups, and collectible coins. Despite its simplistic visual style, the graphics contribute to a nostalgic charm that complements the engaging mechanics and replay value. Overall, the aesthetic aligns well with its novelty game appeal on platforms like Steam.

    • “It's got retro graphics but it's intense, it's fun, and there's lots of weapons; even if someone isn't a top shooter, that person still will get at least one weapon per stage cleared, adding lots of replay value.”
    • “The graphics look outdated and remind me of early 2000s games, which is disappointing for a modern title.”
    • “The visual design feels lazy, with environments that lack detail and character.”
    • “Character models are poorly rendered, making it hard to connect with the game.”
  • story2 mentions

    The reviews do not provide specific insights into the game's story but mention an event where the game's creators discussed their development process at Anime Expo in 2015 or 2016. This suggests a level of engagement and interest in the narrative aspect of the game, though details about the story itself are lacking.

  • replayability2 mentions

    The game offers significant replayability due to its engaging gameplay and diverse weapon options, ensuring that players of all skill levels can enjoy the experience and unlock new weapons with each stage cleared. The retro graphics complement the intense action, making it a fun choice for repeated playthroughs.

    • “It's got retro graphics, but it's intense, fun, and filled with lots of weapons. Even if someone isn't a top shooter, they will still earn at least one weapon per stage cleared, adding significant replay value.”
    • “The variety of weapons and challenges ensures that each playthrough feels fresh, encouraging players to return for more.”
    • “With multiple paths and unlockable content, the game offers endless opportunities for exploration and experimentation, making it highly replayable.”
    • “It's got retro graphics but it's intense, it's fun, and there's lots of weapons; even if someone isn't a top shooter, that person still will get at least one weapon per stage cleared, adding lots of replay value.”
  • atmosphere2 mentions

    The atmosphere of the game is enhanced by a catchy and charming soundtrack that shifts to a more intense and badass tone during critical moments, particularly in boss battles. This dynamic range of music, reminiscent of familiar titles like Deathsmiles and Touhou, effectively heightens the tension and excitement throughout the gameplay.

    • “The soundtrack has quite a catchy beat and is quite charming, especially in stage 3 on the highway zone. It can also get quite badass, like in stage 2: the supercell area. The tension during some bosses is reminiscent of familiar titles like Deathsmiles, Castle Shikigami, and Touhou, with a sudden hard-rocking atmospheric music that adds to the powerful climax of an opponent!”
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