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Halo: Reach

If we did ratings it would be a 10, or a 100, or an A+, whatever ratings language you speak Halo Reach is at or near the top of that scale when you look at the game as a whole.
Halo: Reach Game Cover
84%Game Brain Score
music, gameplay
graphics, story
84% User Score Based on 569 reviews
Critic Score 88%Based on 10 reviews

Platforms

PCXbox OneXboxXbox 360
Halo: Reach Game Cover

About

"Halo: Reach" is a warfare shooter game that offers various playing modes, including local multi-player for 2 players, multi-player, co-op, and single-player with a split screen. The game comes with a limited edition that includes a game disc in a recovered ONI black box, an artifact bag with Dr. Halsey's journal and classified documents, and an exclusive Elite armor set for multiplayer modes. The game provides an engaging experience with long-held secrets from the Halo universe.

Halo: Reach screenshot
Halo: Reach screenshot
Halo: Reach screenshot

84%
Audience ScoreBased on 569 reviews
music3 positive mentions

  • The campaign is the best yet, featuring improved graphics and a thrilling storyline.
  • Multiplayer is better than ever with innovative mechanics and addictive gameplay.
  • The PC port enhances the original experience with advanced graphics options and solid matchmaking.
  • Some dialogue in the campaign is clichéd and lacks inspiration.
  • Armor abilities are not effectively utilized in single-player mode.
  • There are occasional technical errors that detract from the overall experience.
  • graphics
    3 mentions Positive Neutral Negative

    The graphics in the game have received high praise for their significant improvements over previous titles, particularly Halo 3, showcasing a high level of detail and advanced options in the PC port. Players appreciate the brilliant realization of environments like Forge World and the overall enhancement of both single-player and multiplayer experiences, contributing to a visually stunning and action-packed gameplay.

    • “A stellar PC port that uplifts the original's high-quality single-player and multiplayer content with advanced graphics options and solid matchmaking.”
    • “High level of graphics detail.”
    • “Great use of social networking to enhance multiplayer experience.”
    • “The graphics are outdated and lack the polish expected from a modern game.”
    • “Character models look bland and lifeless, making it hard to get immersed in the game.”
    • “The environments feel flat and uninspired, which detracts from the overall experience.”
  • music
    1 mentions Positive Neutral Negative

    The music in "Halo: Reach" is praised for its emotional depth and connection to the franchise's legacy, enhancing the game's epic narrative and gameplay experience. It serves as a fitting farewell to Bungie's contributions to the series, complementing the exciting multiplayer and intense firefight modes. Overall, the soundtrack is considered a standout element that enriches the game's atmosphere.

    • “The music in this game is a beautiful homage to the franchise's roots, encapsulating the essence of the Halo series while delivering an unforgettable auditory experience.”
    • “Each track perfectly complements the gameplay, enhancing the emotional depth of the story and immersing players in the world.”
    • “The soundtrack is a masterful blend of orchestral and electronic elements, creating an atmosphere that is both epic and intimate.”
  • gameplay
    1 mentions Positive Neutral Negative

    The gameplay is highly praised for its engaging campaign, improved graphics compared to Halo 3, the return of Firefight mode, innovative multiplayer mechanics, and the well-executed Forge World, offering a substantial amount of content for players.

    • “The best campaign yet, with improved graphics over Halo 3.”
    • “Firefight is back, and the new multiplayer mechanics are insane.”
    • “Forge World is brilliantly realized, offering a huge amount of content.”
  • story
    1 mentions Positive Neutral Negative

    The story is likened more to "ODST 2" than "Halo 4," suggesting a focus on narrative depth over gameplay mechanics, with armor abilities underutilized in single-player mode. Additionally, the plot assumes a strong familiarity with the Halo universe, which may alienate newcomers.

    • “The campaign feels more like ODST 2 than Halo 4, providing a unique narrative experience.”
    • “The story assumes a deep understanding of the Halo universe, enriching the experience for long-time fans.”
    • “Armor abilities are not heavily utilized in single-player, allowing the story to take center stage.”
    • “The campaign feels more like ODST 2 than Halo 4, and the armor abilities are not utilized effectively in single player. The story assumes you are already familiar with every detail of the Halo universe.”
    • “The narrative lacks depth and fails to engage players who are not already invested in the Halo lore.”
    • “The plot is convoluted and difficult to follow, making it hard to connect with the characters or the overall story.”

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