- October 5, 2020
- Dominik Konecny
HADR
Platforms
About
"HADR" is a 2-hour journey through 13 handcrafted rooms, where you fly and manipulate pieces of cloth to solve puzzles and make objects disappear. Its unique minimalist design, inspired by Central European functionalism, features interactive music that mixes in real-time for every room. The game unveils a story about a magician, his rabbit friend, and the unpredictability of magic tricks, while offering over 40 achievements to discover.
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- The game offers a unique and innovative mechanic that provides a relaxing and engaging experience.
- The aesthetics, music, and sound design create a beautiful and atmospheric environment that enhances gameplay.
- It's a short but interesting experience that showcases the potential of its core concept, making it a worthwhile purchase for those interested in indie games.
- The gameplay is very short, with limited replay value and puzzles that often lack depth and challenge.
- The cloth controls poorly, leading to frustrating moments where players struggle to manipulate the fabric effectively.
- The game feels more like a tech demo than a fully realized game, with many interesting ideas left unexplored.
gameplay
14 mentions Positive Neutral NegativeThe gameplay features a unique and intriguing mechanic that shows promise but lacks depth and development, resulting in a short experience with minimal replay value. While the controls are intuitive and the core concept is well-executed, many players feel that the game does not fully explore its potential, leaving them wanting more challenging puzzles and varied gameplay elements. Overall, it serves as a novel but limited experience, akin to a demo for a larger game.
“The actual gameplay is pretty intuitive with a controller; you have 1 button that lifts fabric up, and another button moves fabric in a horizontal direction of choice.”
“The developers put in the effort to make it work well, and the levels play with the mechanic a bit to keep it interesting.”
“I bought this more for the idea of its main mechanic, and it's really quite original and well done!”
“It's about an hour of gameplay with nearly zero replay value.”
“Very short, fiddly, but novel concept and gameplay.”
“As it is however, the game is only little more than a demo for the studio - a technically tricky core idea wrapped in some gameplay, soundscapes, and simple graphics.”