- June 17, 2015
- i273 LLC
- 6h median play time
Hack RUN
Platforms
About
In Hack Run, players assume the role of a hacker attempting to infiltrate a mysterious organization's systems to uncover their secrets. Using command prompts reminiscent of DOS or UNIX, players navigate through the game by learning and utilizing various commands to access files and emails, revealing clues and riddles to progress. As players hack into new accounts and gather key information, they increase their skill level, with the ultimate goal of reaching over 50 levels deep.
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- The game features an interesting storyline and engaging puzzles that require critical thinking.
- It's a fun and immersive experience, especially for those who enjoy logic puzzles and command line interfaces.
- The game is accessible for newcomers to the genre, providing a sense of achievement as players progress through the levels.
- Many puzzles can feel repetitive and some solutions are overly simplistic or illogical, leading to frustration.
- The game relies heavily on external websites for clues, which can break immersion and lead to issues if those sites are down.
- Players may find the game too short and lacking in depth, with some feeling it doesn't deliver on its hacking theme.
story
98 mentions Positive Neutral NegativeThe game's story is generally engaging and features intriguing twists, but many players find it becomes convoluted and unrealistic towards the end, leading to mixed feelings about its execution. While some appreciate the initial setup and the fun of uncovering a conspiracy, others criticize the weak world-building and abrupt plot dumps that detract from immersion. Overall, it offers a blend of entertainment and confusion, appealing to those who enjoy quick, puzzle-driven narratives.
“A very cool, story-driven 'hacking' game.”
“I love how it really drags you into its own world, with a great story and funny twists.”
“The game had an amazing story line that almost felt like going down a rabbit hole of conspiracy theories.”
“The lack of plot up front requires a massive multi-paragraph plot dump at the end that feels pretty wtf, which is a mark of poor storytelling.”
“The later part of the story starts going off the rails as far as believability, and I lost immersion due to the ridiculousness of it.”
“There's a plot twist that isn't hinted at earlier in the game, so it kind of feels like it's dumped on you with no prior warning.”