- May 6, 2014
- Double Fine Productions
- 6h median play time
Hack n Slash
Hack 'n' Slash starts as a clever game about game design, but ends up feeling like homework.
Platforms
About
"Hack n Slash" is a hacking-themed action-adventure game where you play as a character with the ability to manipulate and control electronic devices and systems. The game features puzzle-solving and combat, as you navigate through various levels and encounter different types of security measures and enemies. As you progress, you can upgrade your hacking abilities and customize your character's appearance.







- Unique concept that allows players to hack and manipulate game code to solve puzzles.
- Clever puzzles that encourage creative problem-solving and thinking outside the box.
- Charming art style and humorous dialogue that adds to the overall experience.
- Steep difficulty spike in the later acts, making it frustrating for players without programming knowledge.
- Poorly explained mechanics and lack of direction can lead to confusion and aimless wandering.
- Frequent bugs and crashes that disrupt gameplay and hinder progress.
- gameplay324 mentions Positive Neutral Negative
The gameplay of "Hack 'n' Slash" is characterized by its unique hacking mechanics, allowing players to manipulate game objects and their behaviors, which initially offers a fresh and engaging experience. However, many players find the gameplay becomes tedious and frustrating due to unclear mechanics, repetitive tasks, and a lack of intuitive guidance, particularly for those unfamiliar with programming concepts. While the innovative ideas are appreciated, the execution often leads to a mixed reception, with some praising its creativity while others criticize its overall design and difficulty spikes.
“As a software engineer by trade, I feel like this game was made for me, and seeing how creatively Double Fine took these programming concepts and translated them into Zelda-esque gameplay elements is extremely novel and refreshing. If you're in the mood for getting into that programming mentality, it's a great time.”
“The core mechanic of changing the game engine while it is running is really compelling, and leads to very open-ended puzzle design.”
“The gameplay is fun, the mechanics feel fresh and really innovative, and it has some nice characters and cheesy dialogue.”
“Great idea, but this game is let down by game-breaking bugs and tedious gameplay.”
“The mechanics for interacting with the world are sometimes not very clear and can lead to the typical puzzle game frustration of solving the puzzle in your head before figuring out how to solve it in the game.”
“It quickly becomes a chore instead of a game, and that's where the novelty of the mechanics wears off entirely and it's just not amusing after that.”