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HACK_IT

23%Game Brain Score
graphics, music
story, gameplay
23% User Score Based on 232 reviews

Platforms

LinuxPCMac OSWindows

About

"HACK\_IT" is a narrative-driven game that simulates various hacking tasks, such as cracking passwords, infiltrating servers, and stealing money from accounts. The game features an interactive terminal, unique tools, and a progressive hacking system that gets more complex as you advance. With desktop view missions and various hacking applications, players can experience an immersive simulation, complete with Steam integration, achievements, and trading cards.

HACK_IT screenshot
HACK_IT screenshot
HACK_IT screenshot
HACK_IT screenshot
HACK_IT screenshot
HACK_IT screenshot
HACK_IT screenshot
HACK_IT screenshot
HACK_IT screenshot
HACK_IT screenshot
HACK_IT screenshot
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23%
Audience ScoreBased on 232 reviews
graphics6 positive mentions
story18 negative mentions

  • The game offers cool emojis and achievements to display on Steam.
  • Some players found the artwork and sound design to be interesting and enjoyable.
  • It can be a fun short game to pass the time, especially for those who enjoy visual novels.
  • The gameplay is mostly just clicking 'next' with little to no actual interaction or challenge.
  • The story is poorly executed, filled with spelling errors, and lacks depth or coherence.
  • Many players feel it misrepresents itself as a hacking simulation when it is more of a visual novel with minimal gameplay.
  • story
    76 mentions Positive Neutral Negative

    The game's story is widely criticized for being dull, poorly written, and riddled with spelling errors, often feeling more like a tedious tutorial than an engaging narrative. Players report that the plot is confusing and lacks depth, with minimal gameplay and excessive reliance on clicking through linear sequences. While some find moments of enjoyment in the achievements and presentation, the overall consensus is that the story fails to deliver a compelling experience.

    • “The story itself gets increasingly weird the more you play, which goes along well with the game's presentation.”
    • “Even though the story ends in about 93 minutes of playing the game, it's still really fun, and it's cool to get the achievements and actually complete the game.”
    • “Good story and good gameplay, what's not to love!”
    • “Despite it being fully released, it has spelling errors, little to no actual gameplay, and an absurd story.”
    • “The story is dull and badly written with several spelling mistakes (and no, not chat typos... actual mistakes).”
    • “The story (is it supposed to be one?) is boring, the gameplay is nonexistent.”
  • gameplay
    26 mentions Positive Neutral Negative

    The gameplay in "hack_it" is widely criticized for being minimal and frustrating, primarily consisting of clicking through screens and engaging in overly simplistic mini-games that lack depth or strategy. Many reviewers note the absence of meaningful gameplay mechanics, with repetitive tasks and a lack of engaging content leading to a disappointing experience. Overall, the game is described as poorly executed, with spelling errors and a convoluted story further detracting from any potential enjoyment.

    • “The closest thing to gameplay is either remembering a pin number for 30 seconds or the extremely simple minigames that were supposed to be dream sequences.”
    • “You just click buttons like: download, fix virus, etc. Not much thought or gameplay involved.”
    • “Hack_it is insanely barebones, and, despite it having a money 'mechanic,' it doesn’t show your account, making the in-game choices mean even less.”
    • “The story (is it supposed to be one?) is boring, the gameplay is nonexistent.”
    • “It's not even a game at all, unless you consider pressing space to proceed to the next line of cringeworthy dialogue and occasionally clicking a button or navigating a crude minigame to be 'gameplay'.”
  • graphics
    20 mentions Positive Neutral Negative

    The graphics of the game are polarizing; while some players appreciate the surreal and glitch aesthetics, others criticize the overall execution and lack of engaging visuals. Backgrounds are often limited to black or blue, and there are complaints about slow transitions and poor user experience. Overall, the visuals seem to appeal primarily to fans of unconventional art styles, but many feel significant improvements are needed.

    • “The artwork is surreal and interesting, and the sound design as well as the music underline these qualities.”
    • “If you're a fan of glitch aesthetics, you're going to love the visuals in this game.”
    • “- nice and good graphics (I play on fantastic mode)”
    • “The graphics aren’t much, and the background is usually black or blue, depending on whether the screen is currently on the connect tool or the desktop.”
    • “I have played games that had annoying or grating visuals.”
    • “It tries to be a visual novel but has no visuals, and I hate the fact that those two guys were that one douchebag in the beginning.”
  • humor
    12 mentions Positive Neutral Negative

    The humor in the game is largely criticized for being cringeworthy and outdated, with excessive use of emoticons and meme references that detract from the experience. Many players found the dialogue meaningless and the attempts at humor unfunny, leading to a perception of the game as a "cringy visual novel." While a small minority appreciated its humor and art direction, the overall consensus leans towards disappointment in its comedic execution.

    • “Every other piece of dialogue has an emoticon, there are references to memes and other chunks of internet culture, like a cat meme folder, 'trigger' and 'm8.' It also appears to be savvy in internet trolling, with an entire 20 minutes taken up in a stupid goose chase that ends with the 'virusman,' the main hacker that the player interacts with, saying he thought it was funny.”
    • “Out of curiosity, I checked the Steam reviews once the game was released, which only confirmed my expectations: the majority considered the game a cringy visual novel, with a small percentage actually praising the game for its funny humor and art direction.”
    • “The dialogue is meaningless; the use of emoticons and cringe-worthy lines such as 'no u wont lol' makes the game’s advertised 'narrative hacking experience' a seriously unfunny joke.”
    • “It tried to be funny, but it was not funny in the slightest.”
    • “It's not funny, which unfortunately is the direction it's heading towards.”
  • music
    10 mentions Positive Neutral Negative

    The music in the game receives mixed reviews, with some praising the great soundtrack and sound design that complement the surreal artwork, while others find the background music lacking. Overall, the sound effects are generally well-received, but opinions on the quality of the music itself vary.

    • “The artwork is surreal and interesting, and the sound design as well as the music underline these qualities.”
    • “Great soundtrack; even the high volume on the prologue surprised me a bit.”
    • “The music and sound effects are super sweet.”
    • “The background music wasn't great.”
    • “The music is pretty okay though.”
  • grinding
    4 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be tedious and overly simplistic, often involving repetitive clicking that detracts from the initial engaging storyline. Many describe it as boring, with unnecessary visual effects that add little value to the experience.

    • “The storyline starts off quite good, but then it quickly devolves into a grinding process that relies on one or two clicks.”
    • “The grinding is extremely tedious and boring, accompanied by unnecessary screen effects.”
    • “The storyline starts off quite good, but then it quickly devolves into a grinding process that relies on one or two clicks.”
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