GUTTER: The Cursed Game Cover
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In "Gutter: The Cursed," explore a post-apocalyptic industrial decay full of danger and opportunity. After being robbed and cursed with a brain tumor, you must navigate a city governed by ruthless human, demon, and machine factions. Experience intense combat with vicious creatures and deadly machines as you race against time to lift your curse and survive in this harsh world.

  • PC
  • Windows

Reviews

76%
Audience ScoreBased on 27 reviews
gameplay4 positive mentions
grinding3 negative mentions
  • Highly immersive non-linear gameplay that allows players to shape their narrative through choices and alliances.
  • Rich in dark humor and a unique post-apocalyptic setting, providing a captivating atmosphere and engaging quests.
  • High replay value with multiple endings, factions, and secrets to discover, making each playthrough feel distinct.
  • Lacks a clear quest log and guidance, leading to confusion and difficulty in tracking objectives.
  • Inconsistent graphics quality and some technical issues, such as minor UI problems and bugs in crafting and quest systems.
  • Combat can feel repetitive and unbalanced, with enemies having excessive health and limited resources for recovery.
  • story46 mentions

    The story in "Gutter: The Cursed" is primarily quest-driven, featuring a rich, post-apocalyptic world filled with dark humor and non-linear exploration. Players face impactful choices that shape their experience, leading to multiple faction conflicts and five distinct endings, although the lack of a quest log can create confusion. While the main narrative may feel weak, the engaging world-building and well-written dialogue enhance the overall immersive experience.

    • “With non-linear gameplay and choices that shape the story, it offers an immersive experience that rewards curiosity and strategic thinking.”
    • “With its open-ended exploration, impactful choices, and atmospheric storytelling, 'Gutter: The Cursed' delivers a captivating RPG experience where every decision shapes your fate.”
    • “While the story is driven by quests rather than a central plot, the world-building and dark humor make for an engaging experience.”
    • “If you are playing this game to find an in-depth story, you'll be disappointed.”
    • “Without any hint, eye-catching glints or landmarks, no map, no waypoint, no story, no anything you are left to try to figure this game out on your own, and as I said; you will quickly discover that trying to figure things out on your own will punish you.”
    • “The game is quest-driven rather than story-driven.”
  • gameplay15 mentions

    The gameplay is highly praised for its non-linear structure, rich faction dynamics, and a blend of exploration and quest-driven progression, making it an engaging experience for fans of gritty RPGs. While it features typical RPG Maker mechanics, the depth and creativity of the gameplay, along with its dark humor and immersive world, provide a memorable adventure, despite some criticism regarding the punishing death mechanic. Overall, it rewards curiosity and strategic choices, appealing to those who enjoy exploring a chaotic post-apocalyptic setting.

    • “Highly recommended for fans of gritty RPGs with non-linear gameplay, offering a unique mix of dark humor, exploration, and post-apocalyptic chaos.”
    • “Rich faction gameplay: align with humans, demons, or machines to influence the city’s future and uncover hidden secrets.”
    • “With non-linear gameplay and choices that shape the story, it offers an immersive experience that rewards curiosity and strategic thinking.”
    • “Unfortunately, due to the nature of the death mechanic using an archaic 'game over' screen and dumping you back to the main menu, it feels like it punishes you for trying to explore the game as the hoodlum, street rat you've always wanted to be.”
    • “It's typical RPG Maker gameplay; I do quite like the combo style, and I had fun with it, but it lacks depth.”
    • “Despite its simplicity, the amen-break nature, and other elements, I think it fits the gameplay, but it doesn't elevate the overall experience.”
  • graphics13 mentions

    The graphics of the game feature a unique low-resolution dark aesthetic that effectively immerses players in its gritty world, though some assets lack polish, leading to a somewhat inconsistent visual experience. While the graphics are simple and reminiscent of basic RPG Maker games, they complement the setting and enhance the game's replay value through character interactions. Overall, the visuals may not be high-resolution, but they possess a certain charm that aligns well with the game's themes.

    • “The graphics are ideal for the setting.”
    • “I think the graphics have their charm, though it'd really be better if they were a bit more high-res than they are.”
    • “A unique low-res style that immerses you in the gritty, decaying world of the game.”
    • “Some assets lack polish, creating a jarring visual experience.”
    • “It's not a graphical powerhouse, but it does what it needs to do.”
    • “That being said, the areas in the game aesthetically look like a dump, which portrays exactly what the game wants it to be.”
  • humor10 mentions

    The humor in "Gutter: The Cursed" is characterized by its dark and sarcastic tone, effectively blending gallows humor with a campy, B-movie style. Players appreciate the engaging world-building and character interactions, which enhance the overall experience, making it a recommended choice for fans of gritty RPGs who enjoy immersive storytelling and a touch of absurdity amidst post-apocalyptic chaos.

    • “Highly recommended for fans of gritty RPGs with non-linear gameplay, offering a unique mix of dark humor, exploration, and post-apocalyptic chaos.”
    • “"Gutter: The Cursed" is a post-apocalyptic RPG set in a dystopian industrial city teeming with violence, betrayal, and dark humor.”
    • “The game has a lot of dark humor and sarcasm.”
  • replayability4 mentions

    The game offers significant replayability, with approximately 10-15 hours per run and multiple endings that encourage exploration of different outcomes and moral dilemmas. Players can also experience varied gameplay by gathering different companions based on their character's personality traits, enhancing the overall replay value despite its simple graphics and small map.

    • “The five possible endings offer rich replayability and moral dilemmas.”
    • “While it has simple graphics and a small map typical of a basic RPG Maker game, the importance of the background and character traits significantly increases the replay value, allowing you to gather different companions based on your character's personality.”
    • “Is what you would expect from a basic RPG Maker game: simple graphics, small map, but the importance of the background and characteristics increases the replay value. You'll be able to gather different companions depending on what personality your character displays.”
    • “Approximately 10-15 hours per run, with additional replay value to explore multiple endings and outcomes.”
  • atmosphere3 mentions

    The atmosphere of "Gutter: The Cursed" is characterized by a grim, post-apocalyptic setting marked by industrial decay and hostile factions, creating a captivating RPG experience. Players appreciate the open-ended exploration and impactful storytelling, which enhance the immersive quality of the game. Overall, the atmosphere is a standout feature that significantly contributes to the game's appeal.

    • “🔥 [b]Grim atmosphere:[/b] Dive into a post-apocalyptic world filled with industrial decay, ruthless factions, and deranged locals.”
    • “With its open-ended exploration, impactful choices, and atmospheric storytelling, 'Gutter: The Cursed' delivers a captivating RPG experience where every decision shapes your fate.”
    • “This game is amazing; it's not hard, not easy, but it has an incredible atmosphere and story to make up for it.”
    • “The grim atmosphere immerses you in a post-apocalyptic world filled with industrial decay, ruthless factions, and deranged locals.”
    • “The environment feels lifeless and uninspired, lacking any real sense of danger or intrigue.”
    • “Despite the setting, the atmosphere fails to evoke any real emotion or connection to the world.”
  • optimization2 mentions

    The game generally runs smoothly, though players have noted minor UI issues and occasional bugs, particularly in the crafting and quest systems. Overall, it offers a suitable price/performance ratio.

    • “The game runs smoothly with minor UI issues; there are occasional bugs and polish gaps in the crafting and quest systems.”
    • “It offers a suitable price/performance ratio.”
  • music2 mentions

    The music in the game is noted for its ability to create a tense and eerie atmosphere, effectively enhancing the overall sense of fear and suspense. Users appreciate how the scary music complements the gameplay, immersing them deeper into the experience.

  • grinding1 mentions

    Players generally find that the game does not require excessive grinding for achievements, indicating a more balanced approach to progression.

    • “The grinding in this game feels endless and tedious, making it hard to stay engaged.”
    • “I spent hours grinding for resources, only to realize it was all for nothing.”
    • “The repetitive nature of grinding takes away from the overall enjoyment of the game.”
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