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Gunman And The Witch

64%Game Brain Score
story, gameplay
64% User Score Based on 107 reviews

Platforms

PCPCWindowsWindows

About

Wild West City-Builder meets Top-Down Shooter! Challenge your shooting and management skills in this 2D indie game.

Gunman And The Witch screenshot
Gunman And The Witch screenshot
Gunman And The Witch screenshot
Gunman And The Witch screenshot
Gunman And The Witch screenshot
Gunman And The Witch screenshot
Gunman And The Witch screenshot

64%
Audience ScoreBased on 107 reviews
stability8 negative mentions

  • The game has a unique concept that combines city-building with arcade shooting mechanics, which some players found enjoyable.
  • Despite its rough edges, the game shows potential and could be fun if the developers address the bugs and improve the gameplay.
  • The simplistic pixel art style appeals to some players, allowing the developers to focus more on gameplay mechanics rather than graphics.
  • The game is plagued by numerous bugs and glitches that significantly hinder gameplay, making it frustrating for players.
  • The user interface is clunky and confusing, leading to difficulties in managing resources and assigning tasks to townsfolk.
  • The writing and grammar in the game's dialogue and tutorial are poorly executed, detracting from the overall experience.
  • story
    28 mentions Positive Neutral Negative

    The game's story, while rooted in a classic spaghetti-western theme, is criticized for being poorly written and difficult to follow, with numerous grammar errors. Players find the narrative lacking in depth and coherence, often feeling overwhelmed by gameplay mechanics that distract from the story. Additionally, technical issues and bugs further detract from the overall experience, making it challenging to engage with the plot effectively.

    • “The story was nothing new, yet it was spot on with the spaghetti-western tired-but-lovingly-true theme.”
    • “This story gave me my own town to rule, a fiery redhead girl at my side, and a wild west to tame as the loyal town sheriff.”
    • “The story was really good, but I don't know if this is an abandoned town; why were there so many people on the street? I really couldn't understand how the game works because you should pay attention to 4 or 5 things when building something.”
    • “Cool concept in general, however the story is lacking and is very hard to follow.”
    • “- the story is badly written and it has a lot of grammar errors.”
    • “Wasn't long before the story was relayed to Texas Red.”
  • gameplay
    17 mentions Positive Neutral Negative

    The gameplay has been criticized for poor mechanics, frequent glitches, and a lack of polish, leading to frustrating experiences such as mission cancellations and stuck characters. While some players appreciate the concept and potential for improvement, the current state of the game is marred by bugs and a tedious gameplay loop that detracts from overall enjoyment. Many users express hope for future patches to enhance the experience, but as it stands, the gameplay is not engaging enough to hold their interest.

    • “Based honestly, these are the mechanics that I think would make a game like RDR2 infinitely more interesting than just a bunch of scripted quests.”
    • “For the beta version, it's a great game; in the first hour of gameplay, it was awesome.”
    • “Personally, I enjoy the 8-bit art style, mostly because it means the developers spend less time on graphics and more on actual gameplay mechanics or bugs.”
    • “As I attempted to cancel the mission for real, the assigned civilians got stuck in the mission, and sporadically fought error codes to be removed from their assignments, until the errors broke the gameplay. All plots and all missions ground to a halt.”
    • “There is also a general lack of polish. I know 'but it's early access!' and it's nice and all when something is starting out, but this thing hasn't moved since day one and you can't even run a 'starter zone' without running into choppy gameplay.”
    • “For now, I will give this a no until they take out some bugs that interfere with the gameplay.”
  • graphics
    10 mentions Positive Neutral Negative

    The graphics of the game have received mixed reviews, with some users criticizing them as "godawful" and reminiscent of outdated pixel art, while others appreciate the charm of the 8-bit style. While some players find the simplistic graphics acceptable and even enjoyable, others feel they detract from the overall experience, suggesting that the focus on graphics may have been a missed opportunity for better gameplay mechanics. Overall, the graphics seem to be a polarizing aspect, with opinions varying widely among players.

    • “Gunman and the Witch, a game constructed in very basic pixel graphics that accomplish everything they need to, and in my case, rapidly won me over with their simplistic charm and amazing functionality.”
    • “Personally, I enjoy the 8-bit art style, mostly because it means the developers spend less time on graphics and more on actual gameplay mechanics or bugs.”
    • “The graphics are nice too, adding to the overall enjoyment of the simple combat.”
    • “This feature is really godawful, lazy pixel crap 'art' instead of real graphics.”
    • “It's hard to say if this was because the developer didn't have the skill to create 3D visuals, or couldn't afford to hire someone who does, but it also doesn't matter.”
    • “The graphics are ported from the old Commodore 64.”
  • stability
    8 mentions Positive Neutral Negative

    The game's stability is a significant concern, with users reporting numerous bugs and glitches that affect gameplay, particularly in managing civilians and text readability. While some acknowledge it as decent for early access, the overall sentiment indicates that the game requires substantial updates to address these issues.

    • “I was hoping for an update to at least fix the text if not all the other buggy stuff.”
    • “Lots of janky mechanics and lots of glitches.”
    • “This game can be pretty cool, but it is so buggy with managing civilians that it gets hard to manage resources.”
  • music
    3 mentions Positive Neutral Negative

    The music in the game is generally considered lackluster, serving more as a placeholder than enhancing the experience, with no strong thematic ties to the western genre. Additionally, the combat soundtrack tends to overstay its welcome, continuing longer than necessary after encounters.

    • “The combat music/soundtrack plays longer than needed after a gunfight is over.”
    • “The combat music/soundtrack plays longer than needed after a gunfight is over.”

Buy Gunman And The Witch

1h Median play time
1h Average play time
1-1h Spent by most gamers
*Based on 1 analyzed playthroughs

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