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GUILTY GEAR

84%Game Brain Score
gameplay, music
replayability, atmosphere
84% User Score Based on 692 reviews

Platforms

Nintendo SwitchNintendo SwitchPCPCPlaystation 4Playstation 4WindowsWindowsPlayStationPlayStation

About

"Guilty Gear" is a fast-paced fighting game set in the 22nd century, where synthetic beings known as "gears" exist. The game's story revolves around a tournament organized by the Sacred Order to find a worthy hunter of the renegade gear, Justice, who has recently broken free from prison. Players take control of various characters, including the enigmatic Sol Badguy and the skilled knight Ky Kiske, to compete in the tournament and uncover its secrets. The winner is granted any wish, making the stakes higher than ever.

GUILTY GEAR screenshot
GUILTY GEAR screenshot
GUILTY GEAR screenshot
GUILTY GEAR screenshot
GUILTY GEAR screenshot

84%
Audience ScoreBased on 692 reviews
gameplay18 positive mentions
atmosphere2 negative mentions

  • The game features a fantastic soundtrack that enhances the overall experience.
  • Despite its age, the gameplay is surprisingly fluid and fast-paced, making it enjoyable for fans of classic fighting games.
  • The unique character designs and mechanics provide a fun and chaotic experience, especially when playing with friends.
  • The game suffers from severe balance issues, with characters having access to infinite combos and unfair instant kill mechanics.
  • The AI is notoriously difficult, often feeling cheap and frustrating, especially during boss fights.
  • There is no online multiplayer, and the game can run at an unplayable speed on monitors with refresh rates above 60Hz.
  • gameplay
    110 mentions Positive Neutral Negative

    The gameplay of this title is characterized by a mix of innovative yet flawed mechanics, such as the controversial instant kill feature and universal infinites, which many players find frustrating and unbalanced. While the fast-paced action and unique character abilities can lead to entertaining moments, the lack of proper tutorials and the overall clunky mechanics detract from the experience, making it feel outdated and chaotic. Despite its shortcomings, some players appreciate the nostalgic charm and the opportunity to explore the game's foundational elements within the fighting genre.

    • “The soundtrack is phenomenal, the gameplay holds up incredibly well, and just about everything was thoroughly enjoyable.”
    • “This game kick-started anime fighters with its cool visuals, awesome soundtrack, and fast-paced gameplay.”
    • “Gameplay-wise, the game was solid, featuring ten original characters at the beginning and three unlockable ones, flashy movesets, and a decided focus on fast and smooth gameplay.”
    • “The instant kill mechanic in this game may be the stupidest thing I've ever seen in a fighting game; just play the other Guilty Gear games and skip this one.”
    • “This game is an absolute mess; it embodies the term 'kusoge' with so much questionable design, balance, and strange mechanics to keep you up at night for hours.”
    • “Absolutely busted mechanics, both intentional and unintentional, such as instant kills winning you the entire match and are easy to pull off, charging specials which lets you charge cancel to go into infinites, desperation state, where at half health you can infinitely use supers, as well as the character balance being all out of whack.”
  • music
    82 mentions Positive Neutral Negative

    The music in the game is widely praised for its high-energy rock soundtrack, which perfectly complements the fast-paced gameplay and intense battles. Many reviewers highlight the quality and memorability of the original soundtracks, noting that they stand out even years after the game's release. However, some players mention issues with sound balance, as the music can overshadow other sound effects and voices.

    • “The music is high octane rock, perfect for the adrenaline in the fast-paced fights.”
    • “It’s all so good and the music is everything you’d expect from a Guilty Gear game: fast-paced heavy rock tracks which get the adrenaline pumping and perfectly fit the intensity of the fights.”
    • “The soundtrack is phenomenal, the gameplay holds up incredibly well, and just about everything was thoroughly enjoyable.”
    • “- no way to turn off the music”
    • “The Guilty Gear series is about the gameplay first, music and visuals second, and story last.”
    • “Guilty Gear is an anime fighting game that has a darker atmosphere to it aside from the cartoony art style and heavy metal music.”
  • story
    60 mentions Positive Neutral Negative

    The game's story is praised for its interesting lore and character backstories, though it often lacks context and depth, relying heavily on arcade mode cutscenes and external resources for full understanding. While the narrative is engaging, it is considered basic compared to later entries in the series, with many mechanics and story elements only explained in the manual, which is missing in the digital version. Overall, it serves as a nostalgic entry point for hardcore fans, offering a glimpse into the franchise's roots, but may not be the best starting point for newcomers.

    • “As for the story, it is really cool to see the beginnings of these characters. I was able to look up some nice translated character profiles for this game that I found on Reddit that did a good job setting the stage for these characters, but I do wish that they were in the game instead.”
    • “The lore is amazing, with awesome dialogues, beautiful scenarios, and cool characters. You can also see about the story of Guilty Gear on their official website (they even have a free manga of it) or watch it on YouTube.”
    • “I really liked how well written the story is for its genre, and this is a pretty big showcase of Daisuke Ishiwatari's skills as a game developer.”
    • “Sadly, this game struggles with a problem lots of old games have, where the story and some game mechanics are only properly explained in the manual, which the digital port does not have (although user gageschleser uploaded a scan of it in the game's guides).”
    • “It is enjoyable, but compared to the later games it lacks characters and moves, and the story is basic arcade style: 'win the tournament, see a short ending scene.'”
    • “But this is definitely a classic game where it feels like you need to read an instruction booklet to get the story's setup description for full context at first.”
  • graphics
    42 mentions Positive Neutral Negative

    The graphics of the game are characterized by stylish, distinct hand-drawn visuals and timeless pixel art that holds up well, despite appearing somewhat dim and low-resolution by modern standards. The aesthetic charm and unique art style contribute significantly to the game's identity, showcasing the effort put into character designs and animations. While the visuals may feel dated, they remain a nostalgic highlight, reflecting the game's roots in the anime fighting genre.

    • “Everything about it is so stylish; the aesthetics and character designs are so cool.”
    • “Graphics: the pixel art holds up very well for both characters and the backgrounds.”
    • “Indeed it was a technical marvel, and alongside a slightly crude yet attractive anime-inspired art style, made it stand out among its competition back in the day.”
    • “Think of any other Guilty Gear game, but the visuals, sound effects, and mechanics are all bitcrushed to all hell.”
    • “When it comes to its visuals, the game may look somewhat dimly colored and low resolution nowadays.”
    • “The gameplay is clunky and the graphics are chunky in this faithful PS1 port.”
  • humor
    26 mentions Positive Neutral Negative

    The humor in the game is largely derived from its broken mechanics and absurdities, with players finding enjoyment in the chaotic and unbalanced gameplay, particularly the instant kill system. While some aspects, like the lack of balance, can be frustrating, many reviewers appreciate the comedic value of these flaws, especially when playing with friends. Overall, the game is described as a "funny broken kusoge," making it entertaining despite its shortcomings.

    • “This game is hilariously broken, but very easy to understand and complete, especially for a Guilty Gear game.”
    • “It's really funny to play with friends.”
    • “Buy it if you want to play a funny broken kusoge.”
  • character development
    8 mentions Positive Neutral Negative

    Character development in the game is highlighted by its stylish aesthetics and memorable character designs, which have improved in subsequent installments. The artistic effort put into character design, sprites, and music showcases the talent of Daisuke Ishiwatari, contributing to a rich and engaging visual experience. Overall, the characters are not only visually appealing but also reflect a deep commitment to artistic quality throughout the series.

    • “The character designs are memorable and have only gotten better with later installments in the series.”
    • “Everything about it is so stylish; the aesthetics and character designs are so cool.”
    • “However, it is a game with effort for its art, character design, sprites, and music.”
  • replayability
    4 mentions Positive Neutral Negative

    Players highlight that certain characters, like Johnny, offer a more engaging and enjoyable experience compared to others, such as Axl, contributing to the game's overall replay value. This suggests that character selection significantly impacts the desire to revisit the game.

    • “The replay value in this game is outstanding, offering countless hours of enjoyment.”
    • “Each playthrough feels fresh and engaging, making you want to dive back in for more.”
    • “The variety of characters and choices ensures that no two experiences are the same.”
    • “The replay value is quite low.”
    • “I find myself not wanting to play again after finishing the game.”
    • “There isn't much incentive to replay the game once you've completed it.”
  • emotional
    4 mentions Positive Neutral Negative

    Players express strong emotional responses to the game, highlighting feelings of guilt and frustration due to perceived unfairness and character limitations. The intense emotional impact suggests that the game's mechanics and narrative evoke deep, often negative feelings, leading to a sense of despair among players.

    • “All of the gears made me feel really guilty.”
    • “It's a broken mess; justice is completely unfair. Potemkin is useless, and it makes me want to cry and die.”
  • atmosphere
    4 mentions Positive Neutral Negative

    The atmosphere of Guilty Gear is characterized by a dark and pessimistic tone, which many fans appreciate as a defining feature that distinguishes it from later entries in the series. This contrast is enhanced by the game's unique blend of cartoony art style and heavy metal music, creating a compelling and immersive experience.

    • “Guilty Gear is an anime fighting game that has a darker atmosphere to it, aside from the cartoony art style and heavy metal music.”
    • “Of all things I love the most is its dark and pessimistic atmosphere, something that's missing in its later series.”
    • “Guilty Gear is an anime fighting game that has a darker atmosphere to it aside from the cartoony art style and heavy metal music.”
  • optimization
    2 mentions Positive Neutral Negative

    The optimization of the game is noted as a necessary compromise to achieve smooth animations, camera zoom, and flashy special effects, particularly on a console that struggles with 2D games. While the performance is reasonably smooth, it highlights the challenges faced in optimizing for less capable hardware.

    • “But this was unavoidable in order to allow smooth animations, zoom-in camera, and flashy special effects to perform at a reasonably smooth performance on a console that wasn't all that good at handling 2D games in the first place.”

Buy GUILTY GEAR

9h Median play time
9h Average play time
9-9h Spent by most gamers
*Based on 2 analyzed playthroughs

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