GSAS-2540: Introduction to Game Programming
- December 14, 2020
- yata-garasu
Project #1 - One-Room Adventure: Use directional buttons to navigate to end. (Turn volume lower). Project #2 - Apple Picker: Catch the dropped items but avoid the bad items. If you miss a good item or catch a bad item, all items disappear from the screen and you lose one life. Three lives total. Project #3 - Shoot 'em Up: Kill as many enemies as possible before you run out of Health. Use Left-Clic…