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Ground Zero Hero PROLOGUE

Ground Zero Hero PROLOGUE Game Cover
81%Game Brain Score
humor, music
monetization, graphics
88% User Score Based on 43 reviews

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PCMac OSWindows
Ground Zero Hero PROLOGUE Game Cover

About

Ground Zero Hero PROLOGUE is a single player action game. It was developed by Rowan Edmondson and was released on January 22, 2024. It received positive reviews from players.

WELCOME TO About the GameIt's post-apocalyptic fun times in this 'bullet heaven' action roguelite! Destroy screen-filling hordes of mutated wildlife, absorb their radioactive guts and become an overpowered freak of the wasteland!KEY FEATURES Unlock an ever growing list of powerful mutations and permanent upgrades Experiment with unique combinations of powers to craft yo…

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88%
Audience ScoreBased on 43 reviews
humor6 positive mentions
monetization14 negative mentions

  • The game features colorful art, clean animations, and a unique post-apocalyptic theme that keeps players engaged.
  • Gameplay is fast-paced with a minimalist control scheme, allowing for enjoyable action without complicated mechanics.
  • The developer is responsive to community feedback, showing a commitment to improving the game based on player input.
  • The game is criticized for being more of an advertisement than a complete product, leading to disappointment among players.
  • There are issues with gameplay balance, including a lack of health drops and an overwhelming number of enemies at times.
  • Some players find the game repetitive and lacking in variety, with limited upgrades and abilities available in the demo.
  • monetization
    14 mentions Positive Neutral Negative

    The monetization aspect of this game has been heavily criticized, with users labeling it as a misleading advertisement rather than a legitimate game. Many feel that it exploits the platform by presenting a demo or advertisement as a full game, detracting from genuine developers and misleading gamers. Overall, the consensus is that this product is not worth the time or effort, as it primarily serves as an advertisement rather than a playable experience.

    • “This is only free in the same way that adverts on YouTube and banner ads in your browser are.”
    • “While it might seem like an innocuous mistake, publishing demos and advertisements as if they are full games is misleading and in some ways harmful.”
    • “Often developers may choose to incorrectly publish demo/advertisements as separate games as a cheap way to bypass paying Valve for marketing presence on the Steam front page, which may seem clever to them, but it's harmful behavior and it's not good for gamers.”
  • graphics
    6 mentions Positive Neutral Negative

    Overall, the graphics received positive feedback, with users praising the good art style and modern visuals. The cartoony aesthetic and engaging artwork were particularly highlighted, contributing to an enjoyable gaming experience.

    • “Good graphics, great art style, loved the overall theme.”
    • “Super fun game, awesome graphics and sounds.”
    • “Playing a bad demo for longer will not make the graphics better, cause the code to change, controls to become better, or fix any bugs or other defects in it.”
    • “Overall a big thumbs up for me as a lover of cartoony art style and the Fallout series of games.”
    • “Fast game with modern-day graphics, but it moves from location A to B to C and so on.”
  • humor
    6 mentions Positive Neutral Negative

    The humor in the game is consistently praised for its creativity and effectiveness, with players noting its funny references and amusing animations that enhance gameplay. The setting contributes to the comedic tone, reminiscent of quirky post-apocalyptic worlds, while unique upgrades and abilities add a humorous twist to combat. Overall, the game successfully blends humor with solid mechanics, making for an entertaining experience.

    • “It has a great sense of humor, solid mechanics, interesting abilities, and good variety of enemies.”
    • “Upgrades increase the chance for your weapons to go 'bonkers' with fun animations and a dose of humor.”
    • “Some funny references caught me off guard for a good laugh.”
  • gameplay
    6 mentions Positive Neutral Negative

    The gameplay is praised for its fluid mechanics, engaging humor, and a diverse range of abilities and enemies, contributing to an entertaining experience. The introduction of a day/night cycle adds a unique twist, while the developer's efforts to refine mechanics and balance difficulty enhance overall enjoyment. Players appreciate the solid feedback and variety, making for a compelling gameplay experience.

    • “It has a great sense of humor, solid mechanics, interesting abilities, and good variety of enemies.”
    • “The fluid and juicy gameplay with good feedback and fun elements provide great entertainment while you play the game.”
    • “The day/night cycle adds a new mechanic not seen in other titles of this ilk.”
    • “The developer has refined the mechanics, evened out the difficulty, and enhanced the powers and enemies.”
  • replayability
    3 mentions Positive Neutral Negative

    The game is considered highly replayable due to its various mutations, though players express a desire for additional content like safes to enhance the experience. Some users note that the demo serves as a replayable introduction, while concerns about potential grind in the full game's progression could impact its long-term appeal. Overall, the replayability hinges on the balance of content and pacing in the final release.

    • “One of the better vampire survivor games. It's pretty replayable because of the different mutations, but I hope they add more features like safes to the full game.”
    • “The prologue serves as a replayable demo; seriously, people need to tag demos appropriately.”
    • “If the pacing for the roguelite progression remains balanced for replayability, then the full game might be worth playing.”
    • “One of the better vampire survivor games, but I hope they add more mutations and features like safes to the full game. It's pretty replayable because of the different mutations, but they just need to add more content.”
    • “"Prologue" meaning replayable demo. Seriously, people need to put 'demo' as a tag on these.”
    • “If the pacing for the roguelite progression doesn't get inflated for 'replayability' [spoiler]grind[/spoiler], then the full game might possibly be worth playing [spoiler]if it's cheap[/spoiler].”
  • music
    3 mentions Positive Neutral Negative

    The music in the game is praised for its creativity and humor, featuring well-composed tracks that demonstrate a strong attention to detail. Overall, it enhances the gaming experience significantly.

    • “The music is funny, creative, and showcases great attention to detail.”
    • “The soundtrack perfectly complements the gameplay, enhancing the overall experience.”
    • “Each track is unique and adds a vibrant energy to the game.”
  • optimization
    2 mentions Positive Neutral Negative

    The game experiences minor optimization issues, particularly when the screen is filled with numerous sprites, leading to performance dips during intense moments. Additionally, some upgrades feel ineffective due to their rarity and limited use, but overall, players still enjoy the experience and anticipate the full release.

    • “There are some minor gripes: unchanging background, some performance issues when chaotic moves happen on fully populated screens of enemies, and borderline useless upgrades like the vault unlocking speed and cow health upgrades (vaults and cows are both so rare that most runs never see one, and are one-time use), but I have enjoyed my time with the game, and I'm looking forward to the full release.”
    • “Minor optimization issues arise once the screen becomes filled with sprites.”
    • “There are some minor gripes: unchanging background, some performance issues when chaotic moves happen on full screens of enemies, and borderline useless upgrades like the vault unlocking speed and cow health upgrades (vaults and cows are both so rare that most runs never see one, and are one-time use).”
    • “[*] Minor optimization issues once the screen becomes filled with sprites.”
  • story
    1 mentions Positive Neutral Negative

    The story aspect of the game is not explicitly detailed in the user's review, as it primarily focuses on the experience of playing it as part of a broader quest to explore free Steam games released in 2024. Further insights into the narrative may be needed for a comprehensive evaluation.

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7h Median play time
7h Average play time
5-8h Spent by most gamers
*Based on 2 analyzed playthroughs
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Frequently Asked Questions

Ground Zero Hero PROLOGUE is a action game.

Ground Zero Hero PROLOGUE is available on PC, Mac OS and Windows.

On average players spend around 7 hours playing Ground Zero Hero PROLOGUE.

Ground Zero Hero PROLOGUE was released on January 22, 2024.

Ground Zero Hero PROLOGUE was developed by Rowan Edmondson.

Ground Zero Hero PROLOGUE has received positive reviews from players. Most players liked this game for its humor but disliked it for its monetization.

Ground Zero Hero PROLOGUE is a single player game.

Similar games include Biters & Bullets: Prologue, Renfield: Bring Your Own Blood, Void Scrappers, Nordic Ashes: Survivors of Ragnarok, X Invader and others.