- October 7, 2021
- Frinky
GROUND-UNBOUND
Platforms
About
"Ground-Unbound" is a procedurally generated high-intensity movement shooter with a retro wave art style and roguelike mechanics. Players can choose from a variety of guns and abilities to defeat the different enemy types, but will need to take a "leap of faith" off the edge of the world to progress. The game was originally created by one person in the 7-day BigFry game jam, and has since been expanded with additional content.






- GROUND-UNBOUND offers a unique and challenging gameplay experience with its high-intensity movement mechanics and roguelike elements.
- The game features a retro wave art style and a variety of skills, guns, and abilities, allowing for diverse strategies and playstyles.
- Despite its early development state, many players find it fun and engaging, with potential for future improvements and updates.
- The game can become repetitive quickly, leading to a lack of long-term engagement for some players.
- There are significant issues with game balance, stability, and polish, including crashes and unchangeable keybindings.
- Many players express disappointment over the lack of updates and the feeling that the game may be abandoned.
gameplay
8 mentions Positive Neutral NegativeGround-unbound delivers a unique and challenging gameplay experience through its roguelike mechanics and high-intensity movement, ensuring each playthrough feels fresh. The variety of skills, guns, and abilities allows for diverse strategies and playstyles, enhancing player engagement. While the gameplay is praised for its smooth mechanics, players hope for future quality-of-life improvements, such as button remapping and better tutorials.
“It offers a unique and challenging gameplay experience with its roguelike mechanics.”
“One of the standout features of Ground-Unbound is its high-intensity movement mechanics.”
“The game's unique levels ensure that each playthrough is different, keeping the gameplay fresh and exciting.”
“I hope in future updates to have quality of life improvements (button remapping, tutorial, and some mechanics explanation).”