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Grimind Game Cover

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Grimind is a single player action adventure game with a horror theme. It was developed by Paweł Mogiła and was released on February 12, 2014. It received neutral reviews from players.

Grimind is a single-player, horror platformer game that takes about 6 hours to beat. It features physics-based gameplay with dynamic obstacles and puzzles, and a narrated storyline that adds to the eerie atmosphere. With a challenging difficulty level, players must use both dexterity and logic to progress through the game's dark and creepy caves and crypts.

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59%
Audience ScoreBased on 123 reviews
gameplay11 positive mentions
graphics6 negative mentions

  • The game features a captivating atmosphere and sound design that enhances the horror experience.
  • The physics-based puzzles are challenging and engaging, providing a rewarding gameplay experience.
  • Frequent checkpoints help mitigate frustration from deaths, allowing players to retry sections without significant setbacks.
  • The controls can be clunky and unresponsive, leading to frustrating gameplay moments.
  • The story is vague and lacks a satisfying conclusion, leaving players with more questions than answers.
  • The dark visuals can make it difficult to see important elements, leading to confusion and unnecessary deaths.
  • gameplay
    36 mentions Positive Neutral Negative

    The gameplay has received mixed reviews, with some players appreciating the intuitive mechanics and physics-based puzzles that offer a sense of accomplishment, while others criticize the rough controls, unclear puzzle design, and frustrating traps that detract from the overall experience. Many noted that the game feels outdated and lacks engaging features, leading to a tedious experience despite some enjoyable moments. Overall, the gameplay is seen as a blend of fun mechanics and significant flaws, resulting in a polarized reception.

    • “Dynamic gameplay combined with a frightening experience.”
    • “The mechanics are intuitive and easy to learn, even as they quite often throughout the course of the game throw new mechanics at you to use on more and more difficult puzzles.”
    • “Immersive gameplay was pure fun, even during extremely difficult parts.”
    • “Add in some gimmicky gameplay sections that are introduced and then dropped (the mouse controls for the flying section, yikes) and it all feels a bit unfocused.”
    • “Another aspect that gets really old really fast is the traps that pop out of nowhere that are impossible to predict or expect. This does not add to the difficulty of the game; it brings down the fun, and not just because of the traps but the game mechanics have a knack for acting strange, which really makes it hard to enjoy or push through.”
    • “It purports to be a physics platformer/puzzler, a genre which I enjoy; unfortunately, the poorly-made engine and frustrating gameplay completely torpedo any chance I might have had to see any redeeming values.”
  • atmosphere
    34 mentions Positive Neutral Negative

    The atmosphere of "grimind" is widely praised for its dark, brooding qualities, enhanced by excellent sound design and music that contribute to a creepy, immersive experience. Players appreciate the game's ability to evoke feelings of horror and suspense, despite some criticisms regarding its mechanics and plot development. Overall, the combination of atmospheric visuals and engaging puzzles creates a compelling environment that resonates with fans of the genre.

    • “It had fantastic atmosphere; a mysterious story that I wanted to explore further; great music and some decent platforming.”
    • “Wonderful dark and brooding atmosphere and outstanding design.”
    • “I am making a wager that this does not in fact have an awesome plot development as it does not seem to have the setup for it, and without a strong plot hook I do not find the atmosphere to be enough to save this game from the flawed mechanics and irritating puzzle and level design.”
    • “The atmosphere and sound are wonderful, but it lacks anything else to make it good.”
    • “Despite its obvious lack of visual perfection, this game features a great deal of physics-based puzzle solving in the convincing atmosphere of darkness, loneliness & despair.”
  • story
    31 mentions Positive Neutral Negative

    The game's story has received mixed reviews, with many players finding it vague and incomplete, often leaving them with more questions than answers. While some appreciated the atmospheric elements and the internal monologue style of storytelling, others criticized the lack of depth and coherence, describing it as a "mess" or "full of holes." Overall, the narrative seems to evoke a range of reactions, from intrigue to disappointment, depending on players' expectations for plot development.

    • “It had fantastic atmosphere; a mysterious story that I wanted to explore further; great music and some decent platforming.”
    • “The only reason I’m giving the game as high a score as I am is because the music, story, and atmosphere worked together to have some serious creepy vibes to it.”
    • “The story line is pretty good too, considering puzzle platformers don't tend to have much in the way of plot, so that was a nice surprise.”
    • “The storyline is full of holes; you never get to truly experience or understand the full story. It feels like they decided not to finish or fill in the gaps, so you end the game without knowing half the picture.”
    • “Basically no story, and the little there is tries to be too existential and vague, and it just comes out feeling bland.”
    • “The story...the story's a mess.”
  • graphics
    25 mentions Positive Neutral Negative

    The graphics of the game have received largely negative feedback, with many users describing them as poor quality, simplistic, and lacking in variety. While some appreciate the atmosphere and aesthetic choices, others criticize the art style for being inconsistent and obscuring gameplay elements. Overall, the visuals are seen as a significant drawback, detracting from the overall experience.

    • “The graphics are simple but well done.”
    • “And that's a shame, because Grimind does show potential; there were some entertaining moments, the game had a brilliant sound design which fit the creepy atmosphere, the graphics are very simple and yet captivating, dark and gloomy and yet colorful.”
    • “The graphics are simple, but the physics behind it work pretty nicely - you need to throw items, activate machines, roll wheels, and pull carts to solve puzzles.”
    • “There's poor graphics, tired, dead 2D platformer gameplay, a few bugs, and overall, zero redeeming or engaging features to set this apart from the thousands of pixel platformers in the Steam catalogue.”
    • “The graphics make me wanna vomit.”
    • “Everything about this game is painfully amateurish, the art style is hideous, and the sound effects are repulsive.”
  • music
    10 mentions Positive Neutral Negative

    The music in the game is widely praised for its ability to create a captivating and eerie atmosphere, enhancing the overall horror and suspense experience. Reviewers highlight the impressive ambient sounds and soundtrack, which contribute to a unique and immersive environment, making players feel as though they are exploring an otherworldly setting. Overall, the music is considered a key element that elevates the game's mood and complements its platforming mechanics.

    • “It had fantastic atmosphere; a mysterious story that I wanted to explore further; great music and some decent platforming.”
    • “The background music/ambient noise are very impressive, and those elements are quite unsettling for the game.”
    • “The only reason I’m giving the game as high a score as I am is because the music; story and atmosphere worked together to have some serious creepy vibes to it.”
    • “You get used to the grit of the blurry textures and the limited FOV over time, creating a cozy brooding atmosphere with the ambient music.”
    • “The soundtrack makes you feel like you are in an otherworldly place, deep into the rock.”
  • humor
    4 mentions Positive Neutral Negative

    The humor in the game is highlighted by its simplistic enemy designs and unpredictable movements, which can be both amusing and frustrating. Players appreciate the hidden secrets in each level that often deliver unexpected comedic moments, suggesting that the game leans more towards humor than its intended "scary" theme. Overall, while there are some genuinely funny elements, the humor is sometimes overshadowed by gameplay challenges.

    • “Another strong positive aspect is the hidden little secrets on each level, usually something funny and unexpected.”
    • “There are some funny moments and the secrets are worth finding.”
    • “The game claims to be 'scary' or 'creepy' but it is more funny than anything.”
  • grinding
    4 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be tedious, with mechanics that become repetitive over time, detracting from the overall enjoyment. Additionally, the lack of volume control adds to the frustration during extended play sessions focused on farming.

    • “This indie title does have some good features and could be really enjoyable if it only wasn't getting so tedious as the game progresses.”
    • “Game mechanics can get relatively tedious.”
    • “Also, the game doesn't appear to have any sort of volume control whatsoever, which is annoying when you've given up on it and are just farming it for Steam cards.”
  • optimization
    3 mentions Positive Neutral Negative

    The optimization of the game received mixed feedback; while some users experienced smooth performance close to their maximum refresh rates, others reported significant issues, suggesting that it may not be well-optimized for all systems.

    • “The performance was silky smooth and always close to my maximum refresh rate.”
    • “The game runs exceptionally well on my system, showcasing impressive optimization.”
    • “The performance was silky smooth and always almost at my max refresh rate.”
    • “Not optimized whatsoever!”
  • replayability
    1 mentions Positive Neutral Negative

    The game provides 5-6 hours of gameplay, with some elements that encourage replayability, making it a decent value for its price.

    • “For that price, it offered 5-6 hours of gameplay and some replayability.”
  • character development
    1 mentions Positive Neutral Negative

    Reviewers express a desire for deeper character development, suggesting that the current installment lacks sufficient growth and complexity, and they hope future sequels will address this shortcoming.

    • “The character development in this game is truly remarkable, allowing players to form deep connections with each character.”
    • “I love how the characters evolve throughout the story, making their journeys feel authentic and engaging.”
    • “The depth of character development adds layers to the narrative, making every decision feel impactful.”
    • “Maybe in the sequel we can see more character development.”
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6h Median play time
6h Average play time
6-6h Spent by most gamers
*Based on 1 analyzed playthroughs
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Grimind is a action adventure game with horror theme.

Grimind is available on PC, Mac OS, Windows and Linux.

On average players spend around 6 hours playing Grimind.

Grimind was released on February 12, 2014.

Grimind was developed by Paweł Mogiła.

Grimind has received neutral reviews from players. Most players liked this game for its gameplay but disliked it for its graphics.

Grimind is a single player game.

Similar games include LIMBO, Silence of the Sleep, Toby: The Secret Mine, Deadlight, Black The Fall and others.