Grimind
- February 12, 2014
- Paweł Mogiła
- 6h median play time
Grimind is a single-player, horror platformer game that takes about 6 hours to beat. It features physics-based gameplay with dynamic obstacles and puzzles, and a narrated storyline that adds to the eerie atmosphere. With a challenging difficulty level, players must use both dexterity and logic to progress through the game's dark and creepy caves and crypts.
Reviews
- The game has a captivating atmosphere and good sound design, creating a creepy and immersive experience.
- The physics-based puzzles are challenging and entertaining, providing a rewarding gameplay experience.
- Frequent respawn points help mitigate frustration from dying, allowing players to progress without significant setbacks.
- The controls are clunky and imprecise, leading to frustrating gameplay experiences, especially during platforming sections.
- The game lacks polish, with poor animations, grammar mistakes in dialogue, and several bugs that detract from the overall experience.
- The story is underdeveloped and leaves many questions unanswered, resulting in a disappointing conclusion.
- story30 mentions
- 27 % positive mentions
- 63 % neutral mentions
- 10 % negative mentions
The game's story is a mixed bag, with some players appreciating its mysterious atmosphere and moral themes, while others find it lacking depth and engagement. While the narrative complements the game's eerie ambiance and music, many reviewers express disappointment over its simplicity and lack of a cohesive plot. Overall, the story is seen as a secondary element, with some enjoying it as a pleasant surprise in a puzzle platformer, while others feel it detracts from the overall experience.
“It had fantastic atmosphere; a mysterious story that I wanted to explore further; great music and some decent platforming.”
“The only reason I’m giving the game as high a score as I am is because the music, story, and atmosphere worked together to create some serious creepy vibes.”
“The story line is pretty good too, considering puzzle platformers don't tend to have much in the way of plot, so that was a nice surprise.”
“The story begins with no scenario, and ends with little more.”
“I could forgive this, though, but unfortunately there wasn't much to keep me intrigued and motivated to actually want to finish this game, aside from a slight curiosity about how the story would end, and my terrible tendency to finish whatever game I play even if I don't enjoy it.”
“The controls are basic, the physics sometimes go crazy, the grammar is weird at some points, and there is no plot whatsoever.”
- gameplay21 mentions
- 33 % positive mentions
- 48 % neutral mentions
- 19 % negative mentions
The gameplay is characterized by intuitive mechanics that are easy to learn, but players often encounter rough controls and floaty physics, leading to a frustrating experience. While the game offers engaging puzzles that can provide a sense of accomplishment, the overall execution can feel tedious and awkward, detracting from the enjoyment. Despite its flaws, the game still manages to deliver some fun mechanics and a decent amount of replayability within its 5-6 hours of playtime.
“The mechanics are intuitive and easy to learn, even as they quite often throughout the course of the game throw new mechanics at you to use on more and more difficult puzzles.”
“And I really feel proud of myself when I finally beat a puzzle or learn to use a new mechanic.”
“Game mechanics can get relatively tedious.”
“Godawful grabbing mechanic and floaty physics lead to a very fidgety and imprecise mess.”
“The gameplay is centered around completing the puzzles without any instruction or hand-holding.”
- atmosphere20 mentions
- 50 % positive mentions
- 35 % neutral mentions
- 15 % negative mentions
The atmosphere in Grimind is widely praised for its dark, creepy vibes, enhanced by a mysterious story, captivating sound design, and effective music. While some reviewers noted that the overall experience feels familiar and somewhat dated, the combination of these elements creates an engaging and immersive environment that many players found enjoyable. However, the game's simplicity in graphics and occasional rough controls detract from its potential.
“It had fantastic atmosphere; a mysterious story that I wanted to explore further; great music and some decent platforming.”
“The only reason I’m giving the game as high a score as I am is because the music, story, and atmosphere worked together to create some serious creepy vibes.”
“And that's a shame, because Grimind does show potential. There were some entertaining moments, the game had a brilliant sound design that fit the creepy atmosphere, and the graphics are very simple yet captivating, dark and gloomy, and yet colorful.”
“The atmosphere and sound are wonderful, but it lacks anything else to make it good.”
“The game wants to be Limbo, also, with the atmosphere.”
“And that's a shame, because Grimind does show potential; there were some entertaining moments, the game had a brilliant sound design which fit the creepy atmosphere, the graphics are very simple and yet captivating, dark and gloomy and yet colorful.”
- graphics16 mentions
- 19 % positive mentions
- 56 % neutral mentions
- 25 % negative mentions
The graphics in the game are generally considered poor, with limited options and a lack of clarity regarding the graphics engine used. However, some players find the visuals to be simple yet captivating, contributing to a dark and colorful atmosphere that complements the excellent sound design. Overall, while the graphics may not impress, they do have a unique charm that some players appreciate.
“The graphics are very simple and yet captivating, dark and gloomy and yet colorful.”
“The sounds and visuals are very cool.”
“The art style's alright, kind of reminds me of Knytt Underground to some extent.”
“The graphics are pretty poor as well.”
“There are no other graphics options.”
“I'm not sure what graphics engine was used.”
- music10 mentions
- 60 % positive mentions
- 20 % neutral mentions
- 20 % negative mentions
The music in the game is highly praised for its ability to create a fantastic atmosphere and enhance the overall experience, contributing to a mysterious and creepy vibe. Reviewers noted that the ambient sounds and background music are impressive and unsettling, effectively complementing the game's story and platforming elements. Overall, the music plays a crucial role in immersing players in the game's unique environment.
“It had fantastic atmosphere; a mysterious story that I wanted to explore further; great music and some decent platforming.”
“The background music and ambient noise are very impressive, and those elements are quite unsettling for the game.”
“The only reason I’m giving the game as high a score as I am is because the music, story, and atmosphere worked together to create some serious creepy vibes.”
“I relaxed for 5 minutes listening to this music, long enough to realize that I would be okay.”
- grinding6 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players find the grinding aspect of the game to be tedious, which detracts from its otherwise enjoyable features. The repetitive mechanics can become a chore as the game progresses, impacting overall enjoyment.
“This indie title does have some good features and could be really enjoyable if it only wasn't getting so tedious as the game progresses.”
“Game mechanics can get relatively tedious.”
“Tedious.”
- optimization2 mentions
- 50 % positive mentions
- 50 % neutral mentions
- 0 % negative mentions
Users report that the game's optimization is excellent, delivering consistently smooth performance that nearly reaches their maximum refresh rates.
“The performance was silky smooth and always close to my maximum refresh rate.”
- humor2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is derived from the simplistic design of the enemies, which can be amusing and contextually funny. However, their unpredictable movements can detract from the experience, shifting from a challenging element to a frustrating one, especially when they appear spontaneously.
- replayability2 mentions
- 0 % positive mentions
- 50 % neutral mentions
- 50 % negative mentions
Players note that the game provides around 5-6 hours of gameplay, with some elements that encourage replayability, making it a decent value for the price.
“For that price, it offered 5-6 hours of gameplay and some replayability.”
- character development2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Reviews indicate a desire for deeper character development, suggesting that players hope future installments will explore characters more thoroughly.
“Maybe in the sequel we can see more character development.”
“Maybe in the sequel we can see more character development.”