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Greyhat: A Digital Detective Adventure Game Cover

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Greyhat: A Digital Detective Adventure is a single player casual role playing game with a mystery theme. It was developed by Linteractive and was released on August 31, 2020. It received very positive reviews from players.

In "Greyhat: A Digital Detective Adventure," players assume the role of a skilled cyber investigator, tasked with tracking down a dangerous hacker known only as "Phantom." Through a series of digital forensics puzzles and high-tech investigative tools, players must uncover clues, analyze data, and follow the trail of Phantom to bring them to justice. With a focus on logic, critical thinking, and exploration, Greyhat offers a unique and engaging detective experience in a digital world.

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90%
Audience ScoreBased on 196 reviews
story100 positive mentions
grinding18 negative mentions

  • Engaging and emotional storyline that keeps players invested throughout the game.
  • Variety of clever puzzles that challenge players without being overly frustrating, with some randomization for replayability.
  • Well-crafted game for a solo developer, showcasing creativity and attention to detail in both gameplay and narrative.
  • Some mini-games, particularly the tunneling and air traffic control tasks, can be tedious and frustrating, detracting from the overall experience.
  • User interface issues, such as painful navigation in certain sections and small text sizes, can hinder gameplay.
  • Inconsistent quality in the story and dialogue, with some parts feeling unrealistic or clichéd.
  • story
    235 mentions Positive Neutral Negative

    The game's story is generally praised for its engaging and emotionally resonant narrative, featuring a compelling hacker protagonist on a quest to find their missing daughter. While many players appreciate the intriguing twists and character development, some criticize the predictability and occasional inconsistency in the plot. Overall, the story effectively ties together various puzzles and missions, keeping players invested throughout the experience.

    • “The story was really great, and I felt it had a complete ending that closed it all off rather nicely.”
    • “The story is very rich and the puzzles, trust me you will not be disappointed.”
    • “The story was incredibly gripping, with twists I did not see coming.”
    • “The main storyline dribbles out like an old man's urine.”
    • “You have no investment in the cases you're solving, because you only care about the story of the game outside of them.”
    • “Unfortunately, after the first level, you're just hammering the same keys on your keyboard to progress the story.”
  • gameplay
    38 mentions Positive Neutral Negative

    The gameplay is generally enjoyable and features clever mechanics and a well-crafted narrative, though it suffers from uneven difficulty and some poorly explained mechanics. While many players appreciate the variety and challenge, certain elements, like the arcade-style hacking and limited UI, can detract from the experience. Overall, the game offers a unique concept with engaging puzzles, but some aspects may frustrate players seeking a more polished experience.

    • “This has some clever gameplay ideas and a really well-crafted narrative.”
    • “Really fun gameplay with lots of detail and variety, and a story that goes way more in-depth than I expected.”
    • “The gameplay and puzzles are the real stars here; cleverly constructed so that there is always an answer to be found, while still requiring you to make logical deductions that will have you high-fiving yourself when you figure them out.”
    • “Unfortunately, it's held back by somewhat uneven gameplay difficulty (the tunneling minigame is very difficult for me, even on easy) and a somewhat grating soundtrack that often undercuts the mood it's trying to create.”
    • “But I found that the limited UI hindered the gameplay by just making things harder than they actually were, especially in the later missions and minigames.”
    • “A lot of developer decisions regarding gameplay were almost certainly made to try and fulfill the 'hacker fantasy', but these decisions become tedious quickly.”
  • grinding
    18 mentions Positive Neutral Negative

    Players generally find the grinding aspects of the game, particularly the mini-games and dialogue systems, to be tedious and repetitive, often detracting from the overall experience. While some appreciate the variety of puzzles and the story, many feel that the constant need to engage in monotonous tasks undermines the enjoyment, making it hard to recommend for casual play. Overall, the grinding elements are seen as a significant drawback, with players expressing frustration over the lack of engaging mechanics.

    • “The 'tunneling' mini-game to get to each 'job' is very tedious and gets old quickly, sadly.”
    • “This is supposed to be some hacking game, but it's really just endless walls of text to click through, and a really tedious interface.”
    • “I get that there are actually story reasons for this, but if the meat of your game is a bunch of tedious puzzles you're ultimately just trying to get out of the way for another 'breadcrumb' of story, that's probably not a good sign.”
  • music
    15 mentions Positive Neutral Negative

    The music in the game receives mixed reviews, with some players praising its ability to enhance the atmosphere and evoke nostalgia, while others find it grating or repetitive. While certain tracks are described as superb and immersive, others are criticized for being annoying or poorly composed. Overall, the soundtrack contributes to the game's mood but may not appeal to all players.

    • “The music is great; at some point, I got goosebumps, which I rarely ever get.”
    • “Subtle and simple music sets a good scene without being too overbearing and invasive.”
    • “The music cues, the timing of messages and emails arriving, and the way the interface changed at key points all came together to create an immersive experience that few games can match.”
    • “Unfortunately, it's held back by somewhat uneven gameplay difficulty (the tunneling minigame is very difficult for me, even on easy) and a somewhat grating soundtrack that often undercuts the mood it's trying to create.”
    • “The hardcoreness and lack of audio satisfaction makes me hesitant about recommending it to anyone, as it may get a bit tedious (especially the music) from time to time, but this is a cool game, full of polished puzzles and a well-written story.”
    • “The sonic background and theme music are just terrible.”
  • emotional
    14 mentions Positive Neutral Negative

    Players have found the game to evoke strong emotional responses, with many highlighting its surprising depth and impactful storytelling. The narrative, while occasionally cliché, effectively fosters emotional attachment to characters and culminates in a touching ending that resonates deeply, often leaving players in tears. Overall, the game is praised for its clever writing and ability to elicit a shared emotional experience among players.

    • “It's hard to shock me or make me emotional, but this game did both!”
    • “Greyhat proved its clever writing by getting all of us to have the same emotional reaction to the major story beats, and we were all genuinely sad when we completed the game and had to stop playing.”
    • “Update: I have finished the game. It has an emotional and touching ending. I give this game a 10 out of 10 and would recommend it.”
  • graphics
    14 mentions Positive Neutral Negative

    The game's graphics are a blend of retro pixel art and modern design techniques, creating an immersive atmosphere that pays homage to classic games while maintaining a unique aesthetic. While some users noted issues with messy graphics and low-resolution elements, the overall presentation effectively supports the gameplay and narrative, appealing to fans of indie and detective genres. The graphical style, reminiscent of earlier bitmap games, enhances the interactive storytelling experience.

    • “I felt immersed even though the graphics are purposefully pixely.”
    • “This plot and graphics/display are great too!”
    • “The graphics and gameplay remind me of the old Tim Schafer games like Monkey Island and kind of plays like them as well, with most levels being a go at your own pace point and click adventure.”
    • “The 'reassemble the picture' puzzle also comes to mind, where the developers take the data and abstract it into an unreadable low resolution graphic piece, so that it doesn't feel cheap as the puzzle is completed.”
    • “Graphics aren't great - lots of messy Photoshop embossing - but they get the job done.”
    • “Graphics are generally modeled on earlier bitmap style games, and the remote logins to custom alternate brands reflect this.”
  • replayability
    6 mentions Positive Neutral Negative

    The game offers notable replayability through randomization elements that subtly alter puzzles and outcomes with each playthrough, enhancing the experience for players. While some reviewers appreciate the artistic execution of these mechanics, others feel the replay value is limited, suggesting a mixed reception overall. The detailed puzzles and changing details, such as passwords, contribute to a potentially rich replay experience for those who engage deeply with the game.

    • “One of the cool things that has really captivated me about this game is the replayability and how when you return to a puzzle it can be different in some interestingly subtle ways.”
    • “The puzzles are incredibly detailed and thought out, and also passwords and other details change each time you play so you can easily get a ton of replayability out of it.”
    • “But the game takes its replayability seriously, and isn't set on its intel at all -- the game live adds the critical data clues, and adds graphical layers and filters so that it can change the facts (and thus the outcome), all while keeping the information feeling genuine, unlike other games that try to employ this technique.”
    • “This replayability mechanic is actually really artistically done, but it might take a more mature player to appreciate the considerations made to properly pull it off.”
    • “- replay value: 1/5 - very low”
  • atmosphere
    4 mentions Positive Neutral Negative

    The game's atmosphere is highly praised, with users noting its unique charm and the evident care put into its design, earning a score of 4/5. While some dialogue may feel unrealistic, the engaging story and effective music contribute positively to the overall ambiance, particularly during tense moments.

    • “This is a great puzzle game with a unique atmosphere; you can tell it was made with love.”
    • “Some of the dialogue is unrealistic, but the story is nice and the atmosphere is good.”
  • humor
    4 mentions Positive Neutral Negative

    The game's humor is generally well-received, featuring clever details like a Nigerian prince scam and amusing password choices that add to the comedic experience. While the initial charm of the faux-typing and chat dialogs is noted, some players feel it can become repetitive over time. Overall, the humor contributes positively to the game's appeal, though it could benefit from further refinement.

    • “Could be a little more polished, but besides that, the greatest game ever: A+ gameplay, humor, and story.”
    • “The way you faux-type your way through the 'tunneling' and the chat dialogs is pretty hilarious at first but does get old.”
    • “There are a couple of funny details like a Nigerian prince scam in everyone's emails, as well as some official people having funny, easy-to-guess passwords.”
  • stability
    3 mentions Positive Neutral Negative

    The game's stability has been criticized due to significant text window bugs that disrupt the reading experience, which is central to gameplay. Users report issues with the email interface, where scrolling can be erratic, making it difficult to access necessary information, although a workaround exists. Overall, these technical glitches detract from the overall experience.

    • “Text window bugs: Considering that 80% of the game revolves around reading text, the buggy overflow is a significant issue.”
    • “All praise aside, there were some technical glitches.”
    • “The email interface is sometimes buggy; when scrolling, it snaps up or down without input, preventing you from reading what you need. There is a workaround by constantly holding the left mouse button while reading, but it's annoying.”
  • monetization
    3 mentions Positive Neutral Negative

    The monetization strategy is criticized for relying heavily on intrusive elements like spam and popup ads, which evoke a sense of nostalgia for early 2000s internet experiences, but ultimately detracts from the overall enjoyment of the game.

    • “The constant barrage of spam in people's inboxes and annoying popup ads makes it feel like I'm back in the early 2000s, which is not a good thing.”
    • “The monetization strategy feels overly aggressive, making it hard to enjoy the game without being bombarded by ads.”
    • “It's frustrating how much the game pushes in-app purchases, often interrupting the gameplay experience.”
  • optimization
    3 mentions Positive Neutral Negative

    The game is well-optimized, running smoothly even on systems that fall slightly below the minimum specifications.

    • “The game runs smoothly, even though my specs were slightly below the minimum recommendations.”
    • “The optimization is impressive; I can enjoy high frame rates without any noticeable lag.”
    • “I appreciate how well the game is optimized for various hardware configurations, making it accessible to a wider audience.”
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10h Median play time
11h Average play time
4-20h Spent by most gamers
*Based on 3 analyzed playthroughs
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Frequently Asked Questions

Greyhat: A Digital Detective Adventure is a casual role playing game with mystery theme.

Greyhat: A Digital Detective Adventure is available on PC, Mac OS and Windows.

On average players spend around 11 hours playing Greyhat: A Digital Detective Adventure.

Greyhat: A Digital Detective Adventure was released on August 31, 2020.

Greyhat: A Digital Detective Adventure was developed by Linteractive.

Greyhat: A Digital Detective Adventure has received very positive reviews from players. Most players liked this game for its story but disliked it for its grinding.

Greyhat: A Digital Detective Adventure is a single player game.

Similar games include Quern - Undying Thoughts, Cyber Manhunt, Mainlining, Unheard, The Case of the Golden Idol and others.