gRally
- May 21, 2018
- ghiboz
"gRally is an Indie rally simulation game developed by the rbr-online team, featuring unofficial cars and modding-orientated integrated Unity tools. The game offers online competition against players worldwide and supports VR, TrackIR, and multiscreen hardware. gRally strives to recreate real rally conditions for an immersive and thrilling experience."
Reviews
- The game has potential with a solid foundation in various areas, including physics and mod support.
- VR support is functional and enhances the experience, providing better depth perception and immersion.
- At a low price point, some players feel it offers enough content to be worth the investment, especially for rally sim fans.
- The game has been abandoned and lacks updates, leading to a perception of being a failed project.
- Many players experience significant technical issues, including crashes, poor controller support, and unresponsive gameplay.
- Graphics and sound quality are subpar, with many describing them as outdated and lacking detail.
- graphics14 mentions
- 14 % positive mentions
- 64 % neutral mentions
- 21 % negative mentions
The graphics of the game have been widely criticized as outdated and subpar, with many reviewers noting that they resemble visuals from a decade ago. Despite some variation in stage design, the overall graphical quality is deemed average or even terrible, with specific complaints about performance issues and poor visual fidelity, particularly in VR. Many users feel that the game would benefit from a more advanced engine to enhance its visual appeal.
“Given the rudimentary graphics, I think VR is by far the better option at this stage.”
“Some of the graphics pop-in of the forest stage is highly noticeable; for example, you can count the flowers popping in on the screen as you drive towards them.”
“Graphically, the game is very average.”
“The game uses the Unity engine, which I know can produce better visuals than we are getting here and better performance.”
“What I saw was the ugliest graphics I have ever seen in VR.”
- optimization4 mentions
- 50 % positive mentions
- -25 % neutral mentions
- 75 % negative mentions
The game's optimization has received criticism, with users noting issues such as pop-in, stuttering, and low-quality textures, despite the potential for better visuals using the Unity engine. Many hope for improvements in performance as the game progresses beyond its beta phase.
“I hope this gets optimized because the track generator looks really cool.”
“The game uses the Unity engine, which I know can produce better visuals and performance than we are getting here.”
“The game uses the Unity engine, which I know can produce better visuals than we are getting here and better performance.”
“Still tons of pop-in, stuttering, blurry textures, and low poly everywhere.”
“Let's ignore all the performance, UI, and content issues since it's beta.”