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About

Grabbus is a single player action adventure game. It was developed by Foxoplasm, LLC and was released on March 24, 2025. It received mostly positive reviews from players.

Morris the rat, attached to a friendly parasite he names "Grabbus", awakes in a place called "Skixx" full of other rats, creatures, and otherworldly physics... Grab, Throw, Build, Explore, Upgrade, Fuse, Shoot, and Loot in this surreal, high-energy adventure where breaking the limits and reaching further is encouraged! Here are some key features already present in Grabbus: …

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77%
Audience ScoreBased on 13 reviews
graphics3 positive mentions
story2 negative mentions

  • The game has a strong foundation with interesting weapon fusion mechanics and an endless skill tree, providing a lot of potential for gameplay variety.
  • The art style and music are well-received, evoking a nostalgic feel reminiscent of classic 16-bit games.
  • The developers are actively addressing issues and have a roadmap for future improvements, indicating a promising future for the game.
  • The itemization and enemy variety are currently lacking, leading to uninteresting gameplay experiences and frustrating combat encounters.
  • The tutorial and controls are complicated, making it difficult for players to grasp the mechanics and enjoy the game fully.
  • Inventory management is cumbersome, with limited slots and a tedious item collection process that detracts from the overall experience.
  • gameplay
    8 mentions Positive Neutral Negative

    The gameplay features a unique item fusion mechanic that enhances weapons and encourages experimentation, contributing to a promising gameplay loop with infinite progression potential. However, players note that certain aspects, such as the building mechanics and enemy variety, feel underdeveloped, though these issues are expected to be addressed in future updates. Overall, while the current gameplay experience has its shortcomings, it shows significant potential for growth and improvement.

    • “One of the main mechanics is using grabbus to fuse items and weapons to enhance their effects or experiment and switch things up!”
    • “The current gameplay loop is small but absolutely oozes potential.”
    • “But it's worth having in your library, if not to enjoy its current rogue-lite gameplay, then to see just how the development will add and improve over time!”
    • “It has enough to be the kind of game with infinite progress thanks to the map, upgrades, and gameplay loop, but it does feel a bit bare bones in others, like the building mechanic and variety of enemies and floors.”
    • “At one point, stunning an enemy triggered the throwing tutorial - but the enemy was out of bounds when I stunned it, so I didn't get any chance to try out the throwing mechanics I was just taught about.”
    • “The 'dual grab' mechanic feels unnecessary and took me a while to figure out how to use the tower stairs, and there's not much indication about where a good spot to build your HQ is.”
  • graphics
    3 mentions Positive Neutral Negative

    The graphics are praised for their strong visuals and appealing art style, contributing to an intriguing world map system. Users appreciate the dynamic weapon fusion and the potential for future character and map designs, alongside a well-complemented musical score.

    • “Interesting weapons that you can fuse on the fly, an endless skill tree, strong visuals, and an intriguing world map system with plans to be expanded.”
    • “The art style and music are really nice; I hope to see more characters and map designs in the future.”
    • “The art style is really great!”
  • music
    3 mentions Positive Neutral Negative

    The music in the game evokes a nostalgic 16-bit era vibe, complementing its appealing art style. Players appreciate the soundtrack, expressing enthusiasm for its charm despite some confusion about the game's narrative. Overall, the music enhances the experience and leaves players eager for more content.

    • “The art style and music are really nice; I hope to see more characters and map designs in the future.”
    • “I'm not 100% sure I understand what's going on, but I love the music, so consider me along for the strange ride.”
    • “The music is pretty reminiscent of a 16-bit era game.”
    • “Not 100% sure I understand what's going on, but I love the music, so consider me along for the strange ride.”
  • story
    2 mentions Positive Neutral Negative

    The current story in the game feels underdeveloped, resembling a tech demo, but reviewers express optimism that future updates will enhance it with more characters, quests, and a deeper narrative, potentially transforming it into a compelling experience.

    • “Get it now and watch it become even better when fleshed out with more characters and story elements.”
    • “It feels more like a tech demo in its current release, but I can see that as the economy and power scaling is improved upon and goals and quests are added to the long-term meta game, this could be something really special.”
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Frequently Asked Questions

Grabbus is a action adventure game.

Grabbus is available on PC and Windows.

Grabbus was released on March 24, 2025.

Grabbus was developed by Foxoplasm, LLC.

Grabbus has received mostly positive reviews from players. Most players liked this game for its graphics but disliked it for its gameplay.

Grabbus is a single player game.

Similar games include Nienix, Dungeon Souls, Tiny Rogues, 5089: The Action RPG, Doomsday Hunters and others.