Grab the Bottle
- May 22, 2017
- Kamina Dimension
- 1h median play time
Solid and definitely has an audience. There could be some hard-to-ignore faults, but the experience is fun.
"Grab the Bottle" is a puzzle game featuring an ever-extending arm used to maneuver through levels and grab the goal bottle. Players must solve physics-based puzzles, avoid hazards, and overcome obstacles in scenarios inspired by "real life problems." The game follows the life of a bottle-craving character, from infancy to old age, with each level introducing new challenges and story elements.
Reviews
- The game features clever level designs and unique mechanics that challenge players to think creatively.
- Visually appealing with a comic book style, the game offers satisfying audio and graphics that enhance the experience.
- It provides a fun and interesting take on the puzzle genre, with a good balance of challenge and enjoyment.
- The gameplay can become repetitive over time, leading to a loss of interest after initial enjoyment.
- There are technical issues, including glitches and poor handling of alt-tabbing, which can disrupt the gaming experience.
- Some players found the controls frustrating and the game overly challenging, making it difficult to progress.
- music5 mentions
- 20 % positive mentions
- 20 % neutral mentions
- 60 % negative mentions
The music in the game is generally well-received, enhancing the overall experience with a relaxing and fitting atmosphere that complements the visuals and level design. However, some players noted that certain tracks can become repetitive over time.
“Great art style, good music, nice touch of humor, and level design that actually makes you think!”
“The sound design and music go well along with the visuals, although at some point one of the music tracks got a little repetitive.”
“I relaxed for 5 minutes listening to this music, long enough to realize that I would be okay.”
“Game loads, music starts playing, main menu screen appears.”
- graphics5 mentions
- 60 % positive mentions
- 20 % neutral mentions
- 20 % negative mentions
The graphics are generally praised for their fun and interesting art style, complementing the game's audio and level design. However, some users noted occasional graphical glitches, such as rainbow lines, and a few found the music to become repetitive over time. Overall, the visuals contribute positively to the puzzle experience.
“Fun and interesting take on the puzzle genre with satisfying audio and graphics.”
“Great art style, good music, nice touch of humor, and level design that actually makes you think!”
“The sound design and music go well along with the visuals, although at some point one of the music tracks got a little repetitive.”
“Graphics sometimes just turn into rainbow lines if you look at the game funny.”
- gameplay4 mentions
- 25 % positive mentions
- 0 % neutral mentions
- 75 % negative mentions
The gameplay is characterized by challenging and well-crafted puzzles that demand both skill and a deep understanding of the mechanics, providing an intense experience that can last around seven hours. "Grab the Bottle" offers a refreshing twist on traditional puzzle games by incorporating elements from the classic game Snake, enhancing its appeal.
“Challenging puzzles with interesting mechanics in every chapter.”
“The puzzles are very well crafted and require a smart understanding of the game mechanics as well as some serious skill!”
“Ok, now I completed the game and it took me 7 hours of pretty intense gameplay.”
“Grab the Bottle is a fresh breeze from the field of puzzle games, borrowing its main gameplay element from the classic game Snake.”
- humor3 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is characterized by its quirky and innovative approach, with players finding it both crazy and entertaining. Additionally, the graphics contribute to the comedic experience, as they can humorously glitch into rainbow lines under certain conditions. Overall, the game offers a unique and amusing puzzle experience.
“Crazy, funny puzzle game!”
“Very interesting, innovative, and funny game experience.”
“Graphics sometimes just turn into rainbow lines if you look at the game funny.”
- story2 mentions
- 100 % positive mentions
- -50 % neutral mentions
- 50 % negative mentions
The game's story emphasizes resilience and the unpredictability of life, illustrating the protagonist's journey through various challenges. Players experience a deep dive into the character's life, which some describe as an intense and immersive narrative.
“The moral of the story is that you never know what life has in store for you. If I had given up when all odds were against me, I wouldn't be where I am today.”
“This game presents an entire life story that is both engaging and immersive.”
“This game shows you his entire life story (next level stalking, to be honest).”
- grinding1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Players feel that the grinding aspect of the game quickly loses its appeal, leading to a tedious experience as they struggle with controls and repetitive tasks.
“Unfortunately, I found that the novelty wore off super fast, and soon, after struggling more and more with the controls, I discovered that the game became a tedious bore.”
“The grinding feels endless and repetitive, making it hard to stay engaged with the game.”
“After a while, the grind becomes more of a chore than an enjoyable part of the game.”
- replayability1 mentions
- 300 % positive mentions
- -300 % neutral mentions
- 100 % negative mentions
Players feel that enhanced sense of accomplishment in completing levels significantly boosts the game's replayability, encouraging them to revisit and engage with the content multiple times.
“This gives the player a greater sense of accomplishment and adds significant replay value to the levels.”
“The variety of choices and outcomes makes each playthrough feel fresh and engaging.”
“With multiple paths and endings, I find myself coming back to explore every possibility.”
“This would give the player a greater sense of accomplishment and add more replay value to the levels.”