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Gordian Rooms: A Curious Heritage

Gordian Rooms: A Curious Heritage Game Cover
85%Game Brain Score
graphics, music
stability, grinding
85% User Score Based on 286 reviews

Platforms

Nintendo SwitchPCWindows
Gordian Rooms: A Curious Heritage Game Cover

About

Gordian Rooms: A Curious Heritage is a single player puzzle game. It was developed by Crimsonite Games and was released on September 22, 2020. It received positive reviews from players.

"Gordian Rooms: A Curious Heritage" is a challenging escape room game that transports players to various historical eras. Solve intricate puzzles, find hidden objects, and unravel a mysterious family legacy across multiple rooms and levels. With a unique blend of history, logic, and adventure, this game offers a mentally stimulating experience in a richly detailed setting.

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85%
Audience ScoreBased on 286 reviews
graphics34 positive mentions
stability3 negative mentions

  • Great variety of interesting and challenging puzzles that keep players engaged.
  • Well-designed graphics and atmosphere that enhance the overall experience.
  • A solid hint system that helps players without giving away solutions immediately.
  • Some puzzles can be unintuitive or rely too heavily on pixel hunting, making them frustrating.
  • Clunky controls and camera movement can detract from the gameplay experience.
  • The game is relatively short, leaving players wanting more content.
  • graphics
    46 mentions Positive Neutral Negative

    Overall, the graphics in the game are generally praised for their quality, detail, and aesthetic appeal, contributing to an enjoyable atmosphere. While some players noted minor issues with lighting and visibility of clues, the visuals are often described as clean, well-rendered, and impressive, especially as the game progresses. Despite some criticisms regarding puzzle design, the graphics remain a strong point, enhancing the overall experience.

    • “Awesome music, complex and challenging, yet satisfying puzzles, awesome art-style.”
    • “The visuals and the music are good, although there are some issues with the lighting, especially in the case of the items in your inventory.”
    • “Beautiful graphics, controls are spot-on, interesting puzzles with some twists that haven't been beaten down by dozens of other developers.”
    • “This game is not in the league of 'The Room' or 'House of Da Vinci' series - the puzzles, interaction, and graphics are not on that level.”
    • “2-3 hour long escape room game with basic and sometimes even repeating puzzles and really bland graphics.”
    • “Some of the puzzles were more tedious than challenging though, and I had some issues with not being able to see clues because of the way the graphics were designed (like clues being in a shadow and such).”
  • music
    37 mentions Positive Neutral Negative

    The music in the game is generally well-received, with many players appreciating its atmospheric qualities and ability to enhance the overall experience. However, some users noted that the soundtrack can be repetitive, with a limited number of tracks that cycle throughout the game. While the music fits the game's tone and adds to the ambiance, a desire for more variety and length in the soundtrack was expressed by several reviewers.

    • “The stunning and detailed environments are mesmerizing, and the atmospheric music adds to the overall ambiance of the game.”
    • “The game has pleasant-to-the-eyes graphics and visual design, good soundtrack + interesting puzzles.”
    • “It's a well-done room escape game like The Room, Da Vinci, Eyes of Ara, etc. Puzzles are excellent, graphics are superb, background music is very good.”
    • “The music is mediocre and gets repetitive soon, though.”
    • “The music consists of about three tracks which cycle over and get a bit repetitive.”
    • “I had to mute the music as it didn't fit the situation.”
  • story
    37 mentions Positive Neutral Negative

    The story aspect of the game is generally viewed as intriguing but somewhat superficial, with a mix of engaging elements and generic tropes. Players appreciate the unique premise involving a secret society and the mysterious backstory of an estranged uncle, though many feel the narrative lacks depth and could benefit from stronger writing. Overall, while the story enhances the gameplay experience, it is often seen as secondary to the puzzles, with hints of potential for future development in sequels.

    • “The first thing that immediately impresses is its unique and original storyline.”
    • “The story is mysterious and intriguing without getting too dark or scary.”
    • “Great puzzles and story, highly recommended if you enjoy escape room puzzle games.”
    • “The story isn't much to talk about; however, it does build up to the upcoming second game!”
    • “The story is ok, but it is only surface level and could have gone a bit deeper.”
    • “Nothing really new as far as puzzle types go, and the story felt like it needed more depth.”
  • gameplay
    22 mentions Positive Neutral Negative

    Gameplay reviews highlight a mix of frustration and enjoyment, with some players finding the mechanics tedious and puzzles unintuitive, particularly due to repetitive elements. While the game features engaging exploration and polished graphics, many noted issues with interaction logic and the need for excessive clicking to discover usable objects. Overall, it offers a decent experience for fans of mechanical puzzle games, though it may not reach the complexity or challenge of similar titles.

    • “This sense of free exploration makes the gameplay even more exciting and immersive.”
    • “Gameplay-wise, you have your typical 'Unreal Engine' puzzles where you open, unlock, slide things, etc. while chasing down various clues in each room.”
    • “Each area has a host of objects to find and use, mechanical puzzles, and codes to locate or decipher.”
    • “Not a bad effort, but I found some of the gameplay mechanics to be frustrating, as well as some of the puzzles to be unintuitive.”
    • “My biggest complaint is that the game used the same puzzle mechanic three times, and although the hardest version was certainly more comfortably solvable because you had seen the same puzzle twice already, I don't consider this type of puzzle to be interesting enough to warrant the repetition.”
    • “It doesn't add anything to the gameplay, and after a while, it makes it simply annoying to find/reference things around the room.”
  • atmosphere
    10 mentions Positive Neutral Negative

    The game's atmosphere is generally praised for its stunning visuals and atmospheric music, creating a cozy and engaging environment. While some players find it charming and enjoyable, others feel it lacks depth compared to similar titles, suggesting that improvements in storytelling and flow could enhance the overall ambiance. Overall, the atmosphere is described as pleasant but could benefit from more immersive elements.

    • “The stunning and detailed environments are mesmerizing, and the atmospheric music adds to the overall ambiance of the game.”
    • “Apart from that cozy atmosphere, nice music and great visuals.”
    • “It's a nice little puzzle game with a charming atmosphere.”
    • “Nice puzzle game, reminds me of The Room series, but with a less spooky atmosphere and more focus on logic puzzles and hidden object hunting.”
    • “Just buy one of The Room games if you want better puzzles, controls, visuals, and atmosphere.”
  • stability
    5 mentions Positive Neutral Negative

    The game's stability has received mixed reviews, with some players experiencing significant bugs and glitches that hinder gameplay, particularly in early puzzles. While patches have been released to address some issues, others, such as non-functional features, remain problematic for certain users. Overall, the stability appears to vary, with some players reporting a mostly bug-free experience.

    • “No glitches.”
    • “Almost bug-free, and some of the bugs were fixed very quickly.”
    • “The first one you have to solve is a trial-and-error 'puzzle' that was so buggy that it almost made me quit not even 5 minutes in.”
    • “It wasn't an expensive game, but your time is worth more than fussing with the bad camera action and now, unsolvable glitches.”
    • “I noted that there were some patches released, but I still found some bugs: a) the 'secret messages'; the book icon in the reading screen did not work.”
  • grinding
    4 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be tedious and frustrating, particularly due to slow initial gameplay and cumbersome interactions that require manual input for simple tasks. While some feel the game improves as it progresses, others criticize certain puzzles for being more tedious than challenging, compounded by graphical issues that obscure important clues.

    • “Garbage tedious gameplay.”
    • “The only suggestion for improvement I have for this game is making tedious interactions (e.g., opening drawers/cabinets, turning keys, moving boxes) automatic rather than requiring the player to mimic the correct action with their input device.”
    • “Some of the puzzles were more tedious than challenging, though, and I had some issues with not being able to see clues because of the way the graphics were designed (like clues being in a shadow and such).”
  • optimization
    3 mentions Positive Neutral Negative

    Users report significant issues with optimization, highlighting problems such as erratic frame rates and stuttering during movement, which detracts from the overall gameplay experience.

    • “The movement is clunky, and the random FPS stuttering is frustrating.”
    • “The optimization is terrible; I experience constant lag and frame drops.”
    • “The game runs poorly on my system, despite meeting the recommended requirements.”
  • replayability
    2 mentions Positive Neutral Negative

    The game offers moderate replayability, primarily due to hidden messages and objects that encourage players to revisit levels. While it may not be an immediate pick for repeated playthroughs, it is seen as a worthwhile experience to revisit after some time.

    • “I believe it has replay value; though you're looking at the long game, store it and it's one to dust off in a couple of years for another shot.”
    • “I believe it has replay value, though you're looking at the long game; store it and it's one to dust off in a couple of years for another shot.”
    • “At the end of the game, it's revealed that there are hidden messages and objects scattered throughout the levels, which gives the game a bit of replayability.”
  • emotional
    1 mentions Positive Neutral Negative

    Players find the emotional aspect of the game to be a mix of frustration and satisfaction, as overcoming challenging puzzles leads to a rewarding sense of achievement.

    • “The puzzles were fun (and frustrating at the same time), but I got there in the end, and achieving the final puzzle made me feel fantastic.”
  • humor
    1 mentions Positive Neutral Negative

    Reviewers note that the game incorporates a lighthearted sense of humor, which is complemented by its enjoyable music, enhancing the overall experience.

    • “The music is also very good and has a bit of good humor thrown in.”
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3h Median play time
3h Average play time
3-3h Spent by most gamers
*Based on 1 analyzed playthroughs
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Frequently Asked Questions

Gordian Rooms: A Curious Heritage is a puzzle game.

Gordian Rooms: A Curious Heritage is available on Nintendo Switch, PC and Windows.

On average players spend around 3 hours playing Gordian Rooms: A Curious Heritage.

Gordian Rooms: A Curious Heritage was released on September 22, 2020.

Gordian Rooms: A Curious Heritage was developed by Crimsonite Games.

Gordian Rooms: A Curious Heritage has received positive reviews from players. Most players liked this game for its graphics but disliked it for its stability.

Gordian Rooms: A Curious Heritage is a single player game.

Similar games include The House of Da Vinci, The Inheritance of Crimson Manor, The House of Da Vinci 2, The Eyes of Ara, Machinika Museum and others.