GooCubelets 2
- November 18, 2015
- Zonitron Productions
"GooCubelets 2" is a challenging puzzle game set in the GooUniverse with new anomalies causing even more mind-bending puzzles. The game features new traps, buttons, and aspects that will test your problem-solving skills and push the limits of your brainpower. Prepare to have your mind twisted and turned into ooze in this exciting sequel.
Reviews
- The game offers challenging puzzles that require strategic thinking and planning.
- The graphics are colorful and the goo cubes have a fun, jiggly movement that adds charm to the gameplay.
- It's a decent time-waster with a simple concept that can be enjoyable for casual players.
- The achievement system is criticized for being spammy and focused on dying repeatedly rather than actual gameplay progression.
- Many players report frustrating glitches and inconsistent physics that can make puzzles feel unfair and tedious.
- The game lacks clear instructions and can be confusing, leading to a frustrating experience for some players.
- gameplay22 mentions
- 14 % positive mentions
- 73 % neutral mentions
- 14 % negative mentions
Gameplay in this title is a mixed bag, featuring new mechanics that aim to refresh the experience but often result in frustrating controls and poorly designed levels. While some players appreciate the simplicity and relaxing pace, others criticize the inconsistent physics and the introduction of challenging elements that detract from the overall enjoyment. Despite these issues, the game offers a decent number of levels and a satisfying challenge for those willing to navigate its quirks.
“Gameplay is simple and easy to understand.”
“I have found this pace of gameplay relaxing and satisfying - a soothing experience after endless escapes from hordes of zombies in other games.”
“While there are some annoyances, the game is pretty much mind-blowing and interesting in the way that various game mechanics make the game very tough until you get the feeling of the fact that you can go onto empty space and then move one more tile without falling and until you actually start planning your movements far in advance.”
“After I'd gotten about halfway through the levels, I found myself dealing with backwards control mechanics, which I found very finicky and frustrating.”
“These new mechanics could've been implemented well, but their execution is absolutely horrendous.”
“The last point is the biggest concern as most of the puzzles have mechanics based on more edge-focused movements which sometimes cause your block to be off-grid and it can throw off the whole puzzle.”
- music10 mentions
- 40 % positive mentions
- 30 % neutral mentions
- 30 % negative mentions
The music in the game receives mixed reviews, with some players appreciating its pleasantness and child-friendly nature, while others criticize it as repetitive and of poor quality. Notably, "Goocubelets 2" is highlighted for having particularly bad music, contrasting with the more favorable opinions of the original game's soundtrack. Overall, while some find the music enjoyable, many agree it can become grating over time.
“I think it's a good time waster with a fairly pleasant soundtrack.”
“I spend 15 minutes on the first level pushing the cube around trying to figure out what to do, and for the record, I appreciate the visuals and the music is nice.”
“In Goocubelets, one of my few positive remarks was about how the music was decent.”
“The first thing you will notice is that the music is absolutely atrocious.”
“Gets boring quite fast and after a while the screen colors and repetitive music hurt my eyes/ears.”
“The levels and mechanics are poorly designed, and the music is bad.”
- graphics10 mentions
- 30 % positive mentions
- 40 % neutral mentions
- 30 % negative mentions
The graphics of the game receive mixed reviews, with some users noting a decline in quality compared to the original, while others appreciate the simple yet polished and colorful visuals. The design is described as child-friendly, though some find it lacking depth and engaging elements. Overall, the graphics are seen as adequate but not particularly impressive, with some technical issues reported.
“Graphics is simple, but well-polished.”
“Clear, colorful, pleasant graphics.”
“I appreciate the visuals, and the music is nice.”
“Graphically, GC 2 is somehow worse than the original.”
“The graphics look the same as before.”
“And the graphics (if these even count as such) are just slimy colors with a white background.”
- grinding4 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players find the grinding aspect of the game tedious and unfulfilling, with many expressing that the slow difficulty progression and repetitive puzzles make the effort of leveling up not worth it.
“It's not worth grinding through fifty levels either way.”
“The difficulty progression is slow, and the puzzles are tedious.”
“They're tedious.”
- stability4 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game suffers from significant stability issues, including bugs, unresponsiveness, and lag, which can lead to frustrating glitches, particularly with cube alignment. However, the short duration of levels allows players to recover relatively quickly from these disruptions.
“This game is buggy, unresponsive, and laggy.”
“This might make another game completely unplayable, but thankfully, goocubelets levels don't take more than a few minutes to execute, so although these glitches are frustrating, recovering from them is not too bad.”
“The cube alignment is buggy.”
- optimization2 mentions
- 50 % positive mentions
- 0 % neutral mentions
- 50 % negative mentions
The game's optimization has seen some improvement compared to its predecessor, but players criticize the time-based performance metrics as unbalanced and poorly designed, detracting from the overall puzzle experience.
“On the plus side, it's optimized a bit better than the first game.”
“This is supposed to be a puzzle game, but the primary performance measure is time. Excuse me, what? The time aspect is complete nonsense, and the time goals are also 100% unbalanced.”
- humor1 mentions
- 300 % positive mentions
- -200 % neutral mentions
- 0 % negative mentions
The humor in the game is highlighted by the amusingly animated, gooey movement of the cubes as they interact and push each other in a confined space, adding a lighthearted and entertaining element to the gameplay.
“The humor in the game is delightful, with the animated cubes showcasing their gooey movements as they push each other around the limited play area.”
“The quirky animations and funny interactions between the cubes create a lighthearted and entertaining experience.”
“I love how the game's humor shines through in the silly ways the cubes interact and move, making every moment enjoyable.”
- atmosphere1 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The atmosphere in the game is described as dynamic and engaging, with moments that can lead to unexpected and entertaining outcomes, such as objects interacting in surprising ways that affect gameplay.
“I had a fantastic moment where I pushed a red cube up to a block, and it proceeded to rocket off the stage into the atmosphere, thus resetting the whole stage.”
- emotional1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
Players express frustration with the game's mechanics, noting that even minor missteps can lead to unintended consequences, which can evoke feelings of disappointment and emotional tension during gameplay.