Gone Home Game Cover
One of the best games of 2013 is finally out on consoles. If you haven’t done so already, you owe it to yourself to experience a beautiful story and some very clever, but understated, game design.

June 7th, 1995. 1:15 AM - You arrive home after a year abroad. You expect your family to greet you, but the house is empty. Something's not right. Where is everyone? And what's happened here? Unravel the mystery for yourself in Gone Home, a story exploration game from The Fullbright Company. Gone Home is an interactive exploration simulator. Interrogate every detail of a seemingly normal house to…

  • Mac OS
  • PC
  • Play​station 4
  • Play​station 5
  • Windows
  • Xbox One
  • Xbox Series X|S
  • Play​Station
  • Xbox

Reviews

79%
Audience ScoreBased on 10 reviews
story4 positive mentions
  • Gone Home features a captivating mood and atmosphere that enhances the storytelling experience.
  • The game is easy to play and offers hidden messages and story beats that encourage exploration.
  • It is a significant example of interactive storytelling, handling complex themes with authenticity.
  • The game lacks traditional action elements, which may not satisfy players looking for more gameplay.
  • Some players may find it challenging to engage with the game due to its unconventional format.
  • Despite its impact, the game is still considered to have minimal gameplay mechanics.
  • story6 mentions

    The story in "Gone Home" is praised for its thoughtful and articulate composition, offering a captivating atmosphere and hidden messages that enhance the narrative experience. Reviewers highlight its significance in interactive storytelling, comparing it favorably to "Life is Strange," and emphasize that the emotional depth and complexity of the story linger long after gameplay. Overall, it is regarded as a beautiful and impactful narrative that challenges conventional storytelling in games.

    • “Both as a near-perfect exercise in interactive storytelling and an example of how to handle complex and very real ideas in a game, only Life is Strange has ever come close to matching its significance.”
    • “While there still isn’t much ‘game’ to be found here, the story you unravel through exploring an empty home will stay with you long after you’ve put down your Switch.”
    • “Thoughtful, clever, and articulately composed, Gone Home is the sweet sort of story that games typically tend to shun.”
  • atmosphere2 mentions

    The atmosphere of the game is widely praised for its captivating mood and engaging narrative, which includes hidden messages and story elements that enhance the overall experience. Players find it easy to immerse themselves in the world, making the exploration of its rich storytelling particularly enjoyable.

    • “Captivating mood and atmosphere, easy to play, hidden messages and story beats to discover, wonderful narrative.”
  • emotional1 mentions

    The emotional aspect of the game is highlighted by Katie's homecoming, which is described as deeply impactful, well-structured, and strikingly genuine, resonating with players on a personal level.

    • “Katie's homecoming is emotionally charged, expertly plotted, and impressively authentic.”
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