Gone Home
- August 12, 2013
- The Fullbright Company
One of the best games of 2013 is finally out on consoles. If you haven’t done so already, you owe it to yourself to experience a beautiful story and some very clever, but understated, game design.
June 7th, 1995. 1:15 AM - You arrive home after a year abroad. You expect your family to greet you, but the house is empty. Something's not right. Where is everyone? And what's happened here? Unravel the mystery for yourself in Gone Home, a story exploration game from The Fullbright Company. Gone Home is an interactive exploration simulator. Interrogate every detail of a seemingly normal house to…
Reviews
- story6 mentions
- 33 % positive mentions
- 67 % neutral mentions
- 0 % negative mentions
- atmosphere2 mentions
- 0 % positive mentions
- 100 % neutral mentions
- 0 % negative mentions
- emotional1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
Critic Reviews
Gone Home Review
Thoughtful, clever, and articulately composed, Gone Home is the sweet sort of story that games typically tend to shun. Katie's homecoming is emotionally charged, expertly plotted, and impressively authentic. And while it may not quench the thirst of those anxious for action, it tells a tale that practically everyone will be able to identify with – as long as you give it the chance.
90%Gone Home (Switch) Review
Home is where the heart is.
90%Gone Home Review
While it is a five-year-old game, there’s no denying the cultural and developmental impact Gone Home has had on the game industry. Both as a near-perfect exercise in interactive storytelling and an example of how to handle complex and very real ideas in a game, only Life is Strange has ever come close to matching its significance. While there still isn’t much ‘game’ to be found here, the story you unravel through exploring an empty home will stay with you long after you’ve put down your Switch. Essential.
90%